Saw a monk wielding a Hammer today.
buggsy
Rezzed him 3 times with vengeance on 1 mission. HOOAH! I love that spell. In a sick sort of way.
TopGun
A Hammer-wielding Monk sounds kinda cool, to tell ya the truth.
DarrenJasper
My guildmate runs a Mo/W hammer build with knockdown and Balth's Aura. It's pretty godly, I've seen it.
Playful Kitty
Its fun. But im trying out Mo/ ooo im not gonna say!
Awol Duteq
So, the guy dies...and you chose to grief him using a spell...congrats. This suppossed to make you smarter than him? I think just the opposite...
Rahne Sinclaire
A hammer-wielding monk could work, I suppose... I'd personally just be a war/mo with a hammer, but whatever floats your boat.
Adaria
I've got a W/Mo, not to be yet another one of the mold but because I like to mindlessly slaughter things without worry of dying due to weaker armor.
I can't do that with my E/Mo, and my Mo/Me gets really beaten up by stuff just due to the whole lack of skills and armor for the time being.
I can't do that with my E/Mo, and my Mo/Me gets really beaten up by stuff just due to the whole lack of skills and armor for the time being.
DarrenJasper
Quote:
Originally Posted by Awol Duteq
So, the guy dies...and you chose to grief him using a spell...congrats. This suppossed to make you smarter than him? I think just the opposite...
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Rahne Sinclaire
When did rezzing a person become a grief? At least with Vengeance, you don't get a death penalty when you do, inevitably, die. IIRC, that is.
Adaria
I have yet to use Vengeance, mainly because it only rezzes someone for thirty seconds then they die again. It's useful I suppose, and I may have to use it at some point.
I'm waiting for that one skill that lets you raise all nearby party members, that would be very handy when I'm about to get my arse handed to me in a mission, that would be VERY handy to keep us from failing a mission sometimes...
I'm waiting for that one skill that lets you raise all nearby party members, that would be very handy when I'm about to get my arse handed to me in a mission, that would be VERY handy to keep us from failing a mission sometimes...
DarrenJasper
Quote:
Originally Posted by Adaria
I'm waiting for that one skill that lets you raise all nearby party members, that would be very handy when I'm about to get my arse handed to me in a mission, that would be VERY handy to keep us from failing a mission sometimes...
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Xellos
Was the Monks name "Priest"? Level 20?
Adaria
Quote:
Originally Posted by DarrenJasper
Light of Dwayna. It sounds useful, the only thing is that if my whole party is dead and I've still got the 25 energy this spell costs, something is wrong...
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Xellos
Quote:
Originally Posted by Adaria
So true, so true... If you're the only one standing, you know to run... Because whatever got your friends is probably big, mean and eats Warriors for breakfast. >^o^<
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Awol Duteq
Quote:
Originally Posted by Rahne Sinclaire
When did rezzing a person become a grief? At least with Vengeance, you don't get a death penalty when you do, inevitably, die. IIRC, that is.
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Maybe you should reread the main post and the context that was implied regarding his use of Vengence. It can and has been used as a griefer tool, veng, let die, venge, let die, venge let die over and over. I'm sure by the third time the guy woulda left.
DarrenJasper
Maybe he just used it in 3 different battles... Nowhere in his post does he imply he did it to grief.
Sheesh. Everyone needs a villain.
Sheesh. Everyone needs a villain.
Sarus
Quote:
I have yet to use Vengeance, mainly because it only rezzes someone for thirty seconds then they die again. It's useful I suppose, and I may have to use it at some point. |
DarrenJasper
Quote:
Originally Posted by Sarus
Use Vengeance then cast Mark of Protection on them. When they "die" from the vengeance running out the Mark of Protection kicks in and keeps them alive. This was a pretty popular combo until people started packing enchantment removal.
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Adaria
Thanks for the heads up Sarus, I'd use it for PvE, not PvP, I haven't done PvP seriously yet, since our guild doesn't have enough members at level 20 to do serious PvP or GvG yet. So thanks for the tip that sounds great.
duverga
If you're going to try, use Divine Intervention. It also prevents deaths from Vengeance and it's not elite.
Brett Kuntz
Quote:
Originally Posted by Awol Duteq
So, the guy dies...and you chose to grief him using a spell...congrats. This suppossed to make you smarter than him? I think just the opposite...
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Haung Yu
In my opinion, Light of Dwayna is a terrible spell to be used in the middle of an encounter. I've used it, and apparently, it is meant to be used after all the monsters are dead. The radius is the same length as your aggro radius, and the dead members are resurrected with the same health as the Ressurect spell... probably even without energy.
buggsy
I have 2 ressurection spells. I only use Vengeance when most other party members are at least 75% health and the battle is still raging, and we need more meat shields.
It only takes 4 seconds to cast. 30 seconds is a long time in the middle of a battle, more then enough to finish the battle. Ressurecting with other spells is tricky because they only get like 50 health afterwards, and can easilly die again with a higher death penalty 1 second after resurecting thereby giving the person an additional 15% death penalty.
Using the spell that requires me to touch a body after death puts my monk at risk of dying a quick death too.
Using the spell that drains all my mana (rebirth), puts the rest of the party at risk.
You know when an NPC rezzes you, and you die a half a second later? Now you got a 30% death penalty.
It only takes 4 seconds to cast. 30 seconds is a long time in the middle of a battle, more then enough to finish the battle. Ressurecting with other spells is tricky because they only get like 50 health afterwards, and can easilly die again with a higher death penalty 1 second after resurecting thereby giving the person an additional 15% death penalty.
Using the spell that requires me to touch a body after death puts my monk at risk of dying a quick death too.
Using the spell that drains all my mana (rebirth), puts the rest of the party at risk.
You know when an NPC rezzes you, and you die a half a second later? Now you got a 30% death penalty.
xakia
Quote:
Originally Posted by DarrenJasper
Light of Dwayna. It sounds useful, the only thing is that if my whole party is dead and I've still got the 25 energy this spell costs, something is wrong...
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so_cal_forever
I'm a monk with a fiery dragon sword. I also use the War Pick sometimes. Thats my point: I dont use healing spells, I combine powerful attacks, smite spells, and a couple protection spells to hand enemys their arses.
Pisses off a group who thinks they got a healer really easy.
Pisses off a group who thinks they got a healer really easy.
buggsy
If your going to be a monk, be a monk.
If your going to be a warrior, be a warrior.
If your going to be a warrior, be a warrior.
Ordas
Quote:
Originally Posted by buggsy
If your going to be a monk, be a monk.
If your going to be a warrior, be a warrior. |
the glory of GW is that you can be many combinations of things and still be successful. limiting primary monks to just healing is unfair to the monks.
Inacurate
Quote:
Originally Posted by Ordas
the glory of GW is that you can be many combinations of things and still be successful. limiting primary monks to just healing is unfair to the monks.
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I switch between Smiting, Protection, Healing and "Undead's run when they see me" skill sets. :P
I was just out solo'ing Undead outside the Bergun Hot Springs, and just before that I was all Heal Spells inside the Temple, last night another Monk friend of mine and I was grouping, he was all Heal and I was all Protection.
As a Monk, I LOVE being able to go from such opposite extremes( vs Undead, anyways :P ) and that is the fun for me, knowing what skills to bring into what area, or in the case of PvP finding the right variation of skills and attributes to use to effectively heal and help win.
And just for the record, I used a hammer ALL the way through Pre-Sear. Sadly, it was the best weapon I ever found, and I hated giving it up...
Inac
Yoda66
@Buggsy
pretty noobish reply there.
a monk is a monk, yep that's true
but tell me since when is the monk a synonym for healer?
i know my name sure aint Alesia.
pretty noobish reply there.
a monk is a monk, yep that's true
but tell me since when is the monk a synonym for healer?
i know my name sure aint Alesia.
Gear853
I dunno why, but I thought I read " Saw a monkey wielding a Hammer today"
I love being a monk so far...standing back of the line, yelling at the n00bies dying because they are n00bies...
I love being a monk so far...standing back of the line, yelling at the n00bies dying because they are n00bies...
warblek
The OP didn't say what the hammer-monk's secondary class was but if it's not warrior then wielding a hammer is a bit silly since he won't meet any of the reqs for it, thus doing no damage with it, and is losing all stat bonuses and damage from staves, wands and caster offhands.
If he/she was warrior secondary then this thread isn't even worthy of posting because, um, so what?
If he/she was warrior secondary then this thread isn't even worthy of posting because, um, so what?
uther_necro
i am a elem/necro and i sometimes weild a hammer.
Dreamsmith
Quote:
Originally Posted by buggsy
If your going to be a monk, be a monk.
If your going to be a warrior, be a warrior. |
When you've decided to both be a warrior and be a monk, the question becomes, W/Mo or Mo/W? If the answer to this question seems obvious to you, you've still got a lot to learn about this game...