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Originally Posted by Nim
That is a terrible idea IMHO, most PvE are PvP as well, and that sollution ruins the reason most play.
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How so?
All it means is that you cant bring your PvE avatar to PvP. You'll need separate avatars, that's all. How many dedicated PvP'ers play with a build made for PvE anyway?
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Only a pure PvE player would support such an idea and guildwars was never intended to be a pure PvE game, there is not enough content.
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You're right that guild wars was intended to fuse PvE and PvP, but it isn't working. At least not well. It is apparently "troll bait" to say that I don't want PvP farmers for teammates in PvE missions, because they hate PvE'ing and cause no end of grief, but it's the truth.
I also know I, like most who are not in elite guilds, will never have the cash & help to get all the skills and equipment I need to be competitive in PvP, even if I wanted to.
Now we have a situation where PvP players are unhappy about having to grind PvE to get a level playingfield, and PvE players suffer because, let's face it, an annoyed PvP player who doesn't give a sh!t about the mission or his PUG and has done the mission 15 times before, isn't the best teammate you can have on a mission.
Solution: separate the games.
What would happen?
Downside: There would be slightly fewer players in the PvE areas.
Upside: Those who were there would want to be there, they'd be there to play the game, not farm.
Downside: There would be slightly fewer players in the PvP areas.
Upside: But those who were there would all have the same opportunity. Matches would be decided by skill, not who had farmed the most or had most help from their guild.
PvE'ers can PvE, PvP'ers can PvP, and if a PvE'er wants to PvP he can create an avatar which has the same chance as anyone else.
As for PvE content... don't worry about it, there's plenty.
So where's the problem? I still don't see it.