Most FUN profession(s) to play with?

Guillotine

Ascalonian Squire

Join Date: Apr 2005

I only have 1 character, an ascended W/M and it's getting rather boring whether its doing quests or farming. Are there any professions in particular which are fun to play with?

C-Tzar

Krytan Explorer

Join Date: May 2005

North AL, USA

E/Mo

I think the ones that are the most fun to play are the most challenging. Namely ranger and mesmer.

sandstorm87

Academy Page

Join Date: May 2005

The Netherlands

i'm a monk and without insulting anyone I think that's the "fun" character to play with.

But each proffession has his own special skills and powers, so it depends on the one behind the pc if the character is good/strong to play with

in the beginning it can be a little suckie but later on it gets funny, cause then everybody wants you in their team and stuff like that.

Dumahim Ashenbane

Academy Page

Join Date: May 2005

Steel Horse Men

R/E

I have an ascended Ranger/Elementalist, and it gets kind of dull, and I know for myself and a few other Rangers who feel this way. You feel like you're getting the short end of the stick sometimes.

I loved the Elementalist part and though of going with one of them, but they often tend to put most of their points into one skill and the rest into energy storage. This isn't necessarily a bad thing, because when you get tired of burning things, you can switch things up easily.

I wound up starting a monk, because quite honestly, the game needs more and I have a history of having my first alt being a healer. I chose a necro secondary because they seem kinda fun with the raising the pets from the corpses and such.

However, a guidemate suggested that an Elementalist/Monk may be a better healer then any Monk/* combo because of the Energy Storage that gives you such a big pool of energy to work with. So I started one of them, and I keep finding more and more uses for this combo. I plan on being a primary healer, but early on, healing isn't really all that necessary, so I can play around with the elementalist part, and I'll switch over to full healing when I start grouping with people. And if I do get tired of healing, I can switch right back to primary Elementalist skills. And then I saw the farming video last night, which shows another aspect of the combo I had not considered, and it appears to be fun.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

I'm a W/N anti-mob pve and conditions engine pvp.

I'm never bored with him. I've accepted the fact that late game, dmg isn't always the warrior's way to win, it's condition placement. I'll let the casters do the dmg and my warriors place conditions. Double trouble for the enemy monk to heal

My other builds [I'm working on them but none of them are past lvl 10 yet] are Late Game test DoT mesmer. (I posted his build here elsewhere). N/R Zookeeper. (sometimes it's just fine to hang back and let mindless minions pillage for you). Power Ranger (yeah yeah sue me).

I'm liking them all thus far but the two primaries I refuse to play are Elementalist and Monk. First, I don't like punishment these two classes usually endure. Second, I'm not really a caster by nature in any rpg I play so since these two are the biggest caster classes in game [also the first targeted] I avoid them.

C-Tzar

Krytan Explorer

Join Date: May 2005

North AL, USA

E/Mo

Seems the "most fun" class(es) is/are completely subjective.

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

C-Tzar is right. It all depends on your peronality. If' you're borde. Put all professions in a hat and pick two. And make that character work.

Boubou

Lion's Arch Merchant

Join Date: Apr 2005

Quebec, Canada

L'ordre [LO]

Mo/W

I love my E/Me... but I use only 1 mesmer skill. I think of changing to E/Mo to be able to heal myself. I maxed out Fire and 1 point short of the max in Energy storage, put some points in Inspiration.

I cast Chanelling, Aura of restauration, and I go on the biggest group of mobs and unleash hell Inferno, Flame burst and Phoenix in close range are some high dmg spells!

As C-Tzar said, it's completely subjective!

Mr. Matt

Mr. Matt

Krytan Explorer

Join Date: May 2005

R/Mo

I like the Necromancer profession for 'fun'. You can raise undead minions against your foes, from your foes. Anyone who hasn't dreamed of having undead minions at your side, with their guts hanging out, is either a liar or just someone... well, normal I suppose.

Storn

Storn

Frost Gate Guardian

Join Date: May 2005

For me, all of them!

yeah, yeah, I know that sounds like a stoopid answer. But I have a warrior, monk, elementalist and mesmer. Now, the monk is the furthest along (not quite ascended) and I really like playing him. The mesmer is the youngest, and I really like playing him. The elementalist is my first and oldest character and he suffers a bit from Noob pt allotment and not knowing what worked for me. But I just went back and played him after a long hiatus and he was a blast too.

And my warrior was given an amazing golden sword, and at 8th lvl can go and just pound the crap outta stuff and soak it too. He might be the least exciting...but his necro powers are a fun combo.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

I really like my Hammer W/Mo..I like knocking down opponents constantly...And using deep wound is great for taking down bosses that have a large ammount of Hp.Though currently im playing with my abilitys and just went with Hammer mastery-strenght-healing..Its pretty good.

1/2_Extreme

1/2_Extreme

Lion's Arch Merchant

Join Date: Mar 2005

LA

R/Me

R/Me is very fun

Gbuslayer

Frost Gate Guardian

Join Date: Apr 2005

played all 6 and so far e is fun just because I could do anything including tank with it

Chad

Academy Page

Join Date: May 2005

Oregon

[MB] Moa Birds for life

I played R/Mo first, Me/E second, W/N third, and Mo/N fourth. The one I have most fun with would have to be Mesmar. I love the challenge involved and trying to shut down as many of the monsters (or humans in PvP) that I can. This includes blinding, interrputs, hexes, removing enchantments, draining energy, etc etc. Only problem is the stupid henchmen always go after what I'm attacking, so they're alwalys running around confuse as to whom they should be focusing on lol.

Ranger and Warrior are pretty straight forward, you just more or less select a target and push buttons 1-8 a bunch

Monk is pretty fun too since its so differently played, but I like to do damage to the enemy team rather than sit there and click-push number the names of my own. Nonetheless this is what my guild usually has me play in PvP, but I can't wait until I get a few Mesmar skills that I need and can do that instead.

Spirit Firefly

Spirit Firefly

Frost Gate Guardian

Join Date: May 2005

LFG

Mo/N

I have a Mo/N ascended and a level 18 E/Me and i looooove playing my E/Me so much fun. I use backfire and Power Spike on it the rest are Air spells unless doin pve. Thinking bout playing with earth though looks kinda fun. Still looking for that "I win" nuke :P. From my remembrance playing as a monk water trident was a pain in the rear.

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Quote:
Originally Posted by sandstorm87
i'm a monk and without insulting anyone I think that's the "fun" character to play with.

But each proffession has his own special skills and powers, so it depends on the one behind the pc if the character is good/strong to play with

in the beginning it can be a little suckie but later on it gets funny, cause then everybody wants you in their team and stuff like that.
I agree. I have three builds. The latest one is a monk/ranger. I am having so much fun with this character! In stead of the "tank" mentality, it's cool to help the party to stay alive, and to throw a little smiting around when the opportunity presents itself!

Daedric Akaul

Ascalonian Squire

Join Date: May 2005

i had a lot of fun with N/M.Creating minions and keeping them alive was cool,not to mention the soul reaping on the energy.toughest fight was against a E/M though.Any mesmer that knows how to use his/hers skills is very formidable lol

Beqxter

Beqxter

Lion's Arch Merchant

Join Date: Apr 2005

Berkeley, CA

If you're bored, challenge yourself. Go with a build that a lot of people here judge poorly and make it work. Or just go with one that requires a totally different strategy than what you're used to. A W/M is (IMO, as always) the most effective tank in the game, and would bore ME to tears, so go with a ranged fighter that requires more strategic thinking to be successful (ie, Ranger or Mesmer). Or look around for a while and see what the most popular builds are, and pick one you almost never see (I was thinking the other night I can't remember seeing an Em/Me out there).

stumpy

stumpy

Jungle Guide

Join Date: Feb 2005

Canucklehead BC, Canada

Advanced Necro Undead Society

1st - Ranger / Mesmer - love it, really fun and easy (cant farm well though)
2nd - Monk / Necro - love it more than the first and not even ascended
3rd Elementalist / Mesmer - love it, come on ... who doesn't love playing the nukers
4th - Warrior / Ranger - not really in love with it ... boring character ... not as enjoyable as 3 above ... will likely change to W/E or heaven forbid a W/Mes

Just playing around cap'ing elites and unlocking runes ...

Luggage

Luggage

Elite Guru

Join Date: Feb 2005

sweden

Quote:
Originally Posted by Chad
Only problem is the stupid henchmen always go after what I'm attacking, so they're alwalys running around confuse as to whom they should be focusing on lol.
Cycle casting targets with TAB/SHIFT-TAB/C, the standard wand attack and the Henchies will "stay" with the one you klicked or space-bar attacked.

Kaiser William

Kaiser William

Ascalonian Squire

Join Date: May 2005

Drug Users

i was a ranger/necro. The necro was very useless in my character. so i switched to ranger/ warrior and it is a little cooler. Problem is that im never using my sword though. So once again im thinking about changing it. Maybe to an elementalist

EvilWizard

Frost Gate Guardian

Join Date: Apr 2005

N/R

I like the Necro/Ranger combo for fun. I have my animal companion and raise armies of undead minions to fight at my side. If I get bored I can put my staff away and pull out my bow and use Ranger Bow skills or I could help out with healing by using Wells of Blood and Ranger Healing wells. Its a nice combo class that gives you flexibility if you are bored IMO.

Fye Duron

Fye Duron

Wilds Pathfinder

Join Date: May 2005

Chico, CA, USA

Dragon Fang

Ranger/necro are really fun. And they are not bad a drake farming either

Lewick

Frost Gate Guardian

Join Date: May 2005

R/Mo

First character was R/Mo. I enjoy it but only if I'm playing with others. Otherwise I find it to be somewhat uninspired.

Second character was an E/N. It wasn't too bad, but it's a weird combo to play and took some getting used to. I stopped leveling because it didn't seem like the combination for me.

Third character was a W/Mo. It's the most fun I've had playing the game. This combo can do things my ranger could never do at the levels he's at. The damage output appears to be considerably higher as well, and deep wound is godly. I wish rangers had some adrenaline skills now. It's a great balance of energy and adrenaline.

Eclair

Desert Nomad

Join Date: Apr 2005

So far, my elemenalist mesmer has been the versatile character I've played and the most fun.

I started out has a fire elementalist like everyone else, then by the desert I switched completely to Earth, making myself a super tank with armor of earth while laying down devastating damage with earthquake->aftershock->crystal wave-> obsidian flame. By the shiverpeaks I switched out earthquake and aftershock for illusionary weaponry (the monsters had too high armor for non-armor piercing magic to do any damage) and went around meleeing, while armor of earth kept me alive XD. Finally when I got to Ring of Fire Islands, I ditched illusionary magic in favor of water magic, and I stockpiled myself with ward against harm, ward against elements, and ward against melee. This made sure my team could survive against the massive damage the monsters dish out here (especially fire) and allowed even henchmen like Orion to take a beating like w/mo =) Throw in maelstrom for those annoying casters and crystal wave as a finisher, my elementalist really is beast =P

Quote:
Originally Posted by Darkest Dawn
I agree. I have three builds. The latest one is a monk/ranger. I am having so much fun with this character! In stead of the "tank" mentality, it's cool to help the party to stay alive, and to throw a little smiting around when the opportunity presents itself!
Can you share what skills you are using? I made a monk/ranger too, and currently am I at Quarrel Falls, and I can't seem to find any use for any of the ranger skills =/

KraXed112

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Eclair
So far, my elemenalist mesmer has been the versatile character I've played and the most fun.

I started out has a fire elementalist like everyone else, then by the desert I switched completely to Earth, making myself a super tank with armor of earth while laying down devastating damage with earthquake->aftershock->crystal wave-> obsidian flame. By the shiverpeaks I switched out earthquake and aftershock for illusionary weaponry (the monsters had too high armor for non-armor piercing magic to do any damage) and went around meleeing, while armor of earth kept me alive XD. Finally when I got to Ring of Fire Islands, I ditched illusionary magic in favor of water magic, and I stockpiled myself with ward against harm, ward against elements, and ward against melee. This made sure my team could survive against the massive damage the monsters dish out here (especially fire) and allowed even henchmen like Orion to take a beating like w/mo =) Throw in maelstrom for those annoying casters and crystal wave as a finisher, my elementalist really is beast =P
I have a lvl 15 Ele/Mes and i stopped playing with her cos it didn't seem like a good combo.. but according to you it is fun! lol... When do u usually change up skills and so forth? and for the mesmer part what skills do u use? 1-8?

Eclair

Desert Nomad

Join Date: Apr 2005

Quote:
Originally Posted by KraXed112
I have a lvl 15 Ele/Mes and i stopped playing with her cos it didn't seem like a good combo.. but according to you it is fun! lol... When do u usually change up skills and so forth? and for the mesmer part what skills do u use? 1-8?
Actually, its not a very good combo PvE wise. In fact through most of the game I generally only use 1 mesmer skill while using 5-6 elementalist skills. The problem is most of the mesmer skills are geared towards pvp. However, there a some mesmer skills that combo nicely with elementalist skills. For example, echo and arcane echo is great if you combo it with high recharge skills to chain together nice combos.

Also, Illusionary weaponry is pretty fun and is actually quite a high damage dealer in parts of the game where monsteres have really high armor and most elementalist spells start doing really pitiful damage.

Domination line for backfire is really good against caster bosses, in fact, if you're using meteor shower, combining the two pretty much stops caster bosses dead. For those extra hard to kill monk bosses, throwing in an echo for 2 chained meteor showers is a nice bonus.

Mantra of recovery speeds of your recharge rate for your spells, so there's a lot of possibilities with that.

Just experiment a little, and I'm sure you can find a fun build to play as a e/me.

Currently I'm not actually using any mesmer skills, because I'm mostly focusing on complete defense by utilizing ward against harm, and the two godo earth wards to protect my team in the last 3 missions.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

As a mes primary, which would be the all around useful secondary class? I'm not looking for "Best" nescessarily, just something that compliments him well.

--The Shim

Pevil Lihatuh

Pevil Lihatuh

Jungle Guide

Join Date: Apr 2005

Yorkshire, UK

R/Me

As already mentioned, its subjective. Here's my own views though from my chars:

R/Me: my first. She's fun. She can trap, interrupt, shut down warrior, shut down caster, damage, whatever. Holds her own in most places.
Me/N: my current fave. I'm only lvl 7 but this rules. I have her as a fast cast/curse/domination char. Soul Barbs, Weaken Armour, Empathy, Conjure Phantasm in that order does some wonderful damage. And its so much fun to watch them hurt themselves. Also nothing better than dropping backfire on a monk and seeing them hurt themselves more than they got healed for
N/R: not done much yet, but planning a minion master/beast master. All out army going into war
Mo/E: Fun as it offers a new perspective if you take the heal or prot route. Shows a different way to finish missions and seems like a different game sometimes.

delfin42

delfin42

Academy Page

Join Date: May 2005

Ban Hammer

N/Me

Of my four PvE characters, I'd put them in this order:

* Necro. The built-in energy replenishment via Reaping is both effective and addictive. All three other attributes are viable; Death lets you play with disease and corpses very effectively with or without minions, Curses can clear mobs very efficiently, and Blood is a useful support role that can also do damage. The attributes combine with each other or with many secondaries quite well. I've been N/R (using Serpent's Quickness and Healing Spring to bolster minion health), N/E (Water hexes with FoC builds) and N/Me (Arcane Echo) at different times.

* Ranger/Mesmer. An interrupt specialist that can also churn out damage. I find myself using the Mesmer skills less and less as I go on unless I'm anticipating a specific must-interrupt opponent, but the pure Ranger line is still a lot of fun to play.

* Ele/Necro. I've experimented with all four elements and incorporated Death in with them at times, but I've been spoiled by Soul Reaping and run out of energy too easily as an Ele.

* Monk/Necro. I had a nice build with Peace and Harmony, PaH got nerfed, and I subsequently tired of it. Offering of Blood is a nice Elite for my build, but I haven't had the energy to rework it as a Prot or Smiting Monk.

Volarian

Krytan Explorer

Join Date: May 2005

Texas

NOT-Nomads Of Turmoil

As previously stated - "best" is objective to the person playing but here are my two most favorite and why:

1st build ever was W/R then switched to W/E, didn't even make it to ascension.....just wasn't my thing.

Most favorite has to be my Necro - for looks and capabilities at high level. For the longest time I played em based on the Minions build and thoroughly enjoyed this play-style. Having my own lil henchie party made gaming near solo so much more fun than relying on all game-provided henchman. But then I learned from a guildie how shortsighted I was with other aspects of the Necro class - Curses can be a complete B***h to deal with....from the opposing sides point of view. It's extremely fun putting Shadow of Fear on Ranger mobs and totally limiting their ability to decimate our party with interupts, crippling/bleeding etc., then throwing Enfeebling Blood to furth weaken their attacks, Mark of Pain/Spiteful Spirit......man I love it!!! Then throw Blood is Power around to the caster in my group and get "I LOVE YOU, I LOVE BiP" compliments......great feeling.

2nd most favorite was an Air Ele/Dom Mes - Sure dishing out damage directly is awesome (I know, I had a mega-fire ele who spent endless nights lighting up FoW) but nothing truly beats shutting down another casters ability to do their job!! I only wish I could have a webcam in my opposing monks house to see their face when you hit em with Power Block and watch all their healing spells go bye bye for 15-18secs , or steal their precicous energy 1st then Power Block....mwahahahaaaa.

Just my 2cent (not fiddy, just 2cent)

Fungus Amongus

Fungus Amongus

Wilds Pathfinder

Join Date: Jul 2005

Fifteen Over Fifty [Rare] | [Rare] Alliance

Quote:
Originally Posted by Shimus DarkRaven
As a mes primary, which would be the all around useful secondary class? I'm not looking for "Best" nescessarily, just something that compliments him well.

--The Shim

I like my Me/N...makes for serious degen.

imaginary friend

imaginary friend

Lion's Arch Merchant

Join Date: Nov 2005

marhans grottoooo

Empires of Underworld [EoU]

R/Me

heh... i like any type of ranger, and smiting monks (or eles)

Javinator

Ascalonian Squire

Join Date: Oct 2005

Mo/W

I have a smiting monk build directed soley at taking down warriors. Now assuming you're looking for fun and not necessarily the praise and loving of your team, this build is very fun.

Balths Aura
signet of judgement
bane signet
symbol of wrath
holy strike
banish
healing breeze
res sig.

I just run it with an ivor's staff and it's fun. I usually start with a healing breeze cast so the warriors think I'm a healer and when they get close it's symbol of wrath+bane sig+sig of judge+holy strike+ balth's aura+banish .The 50+dmg/sec on the warrior is ridiculously fun when you take down 3 of them in random team arenas since they don't run out of the radius.

Word of caution though, I didn't put a huge amount of thought into this build as I use it merely for fun. Mesmers and interrupt rangers absolutely demolish this build. Best thing to do there is usually balth's aura the tank and try to spam breezes all around.

Anyways, that's not a great build, but it's sure fun.

Javinator

Maegana

Maegana

Ascalonian Squire

Join Date: Nov 2005

Raiders of the Arch (at the moment)

R/Mo

OMG i love R/Mo sooo bad! My character is wicked good also

Therran Cloudhart

Therran Cloudhart

Ascalonian Squire

Join Date: Nov 2005

Clan Dragonheart

W/N

Quote:
Originally Posted by Mr. Matt
Anyone who hasn't dreamed of having undead minions at your side, with their guts hanging out, someone... well, normal I suppose.
lol that's the funnest thing i heard all day

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Guillotine
I only have 1 character, an ascended W/M and it's getting rather boring whether its doing quests or farming. Are there any professions in particular which are fun to play with?
Yes, all of them, with maybe the exception of Warrior (my own personal opinion). Each and every profession has its own very special skills, and the proper use of these skills will aid a team in its own very special way. And each profession is also special through its primary skill.

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

IMO, the best professions are Elementalist, Mesmer, Monk, Necromancer, Ranger and Warrior.

Findariel

Findariel

Ascalonian Squire

Join Date: Nov 2005

Europe

DVDF

Me/E

Actually, playing any of the other professions will teach you a lot about the game and after playing another class for a while, you'll come to appreciate your 1st character in another way.

I played all 6 classes through the game and my personal list is:
1. Me/E. I just love domination/casting. Besides: mesmers have style
2. R/Mo. Rangers have a great survivability. Combined with resurrection makes you a mission-saver.
3. W/R. Warriors are extremely tough, and you can easily farm with them. After ascention you can change secondary to /Mo to farm more effectively.
4. Mo/Me. Monking is fun and unique - totally different from any other class. But can be very stressful at times. Can be bad for the nerves.
5. E/Mo and N/Me. My first characters. I'm sure I'll play them differently now but I'm pretty attached to my first 4 chars ..