Stances?

Fezz

Fezz

Lion's Arch Merchant

Join Date: Feb 2005

Alabama

Charter Vanguard

If in the skill description there is no specific scenario that ends a stance, how do you know how long it lasts?

BlackArrow

Banned

Join Date: Feb 2005

All of the warrior stances (info from Knights Templar) have a time limit in the description. It will say "For 8...18 seconds..." or "For 5 Seconds...". When the number of seconds relative to the attribute number (ont he ones that scale with the attributes) is up then the stance ends.

Can you give some examples of stances that you're thinking of if my answer is way off?

Fezz

Fezz

Lion's Arch Merchant

Join Date: Feb 2005

Alabama

Charter Vanguard

Here is an example from the Mesmer skills:

Mantra of Persistance
Description: Any Illusion Magic "Hex" you cast lasts 20-84% longer.
Energy Cost: 15
Casting Time: 0 seconds
Recharge Time: 20 seconds
Skill Type: Stance
Linked Attribute: Inspiration Magic

BlackArrow

Banned

Join Date: Feb 2005

I don't know much about Mesmer mantras (didn't know they were considered stances). I'm not sure, I'll let a more experienced member answer your question.

Sausaletus Rex

Sausaletus Rex

Death From Above

Join Date: Dec 2004

Those don't have any set duration, no. They last until one of three things happens. You a) move onto a new map. b) die. or c) cast another stance which will replace your current one.

The Mesmer stances or mantras were formerly a lot like the maintained enchantments of a Monk, costing -1 energy regen to maintain for an indefinite period of time. The difference being that you could only self-cast the mantras. They were all changed to stances some time last month and infinite durations was the way that mechanic was carried over from enchantments to stances.

Mario 64 Master

Mario 64 Master

wats going on

Join Date: Jan 2005

Trumbull, Connecticut

Nuclear Launch Detected [Nu]

W/Mo

Another difference between them and monk enchantments was that they couldn't be removed whenever you want, right? Does that still apply now?

Sausaletus Rex

Sausaletus Rex

Death From Above

Join Date: Dec 2004

Right, you can't self-cancel a stance the way you can a maintain enchantment. If you double click on the icon for the enchantment you're maintaining it'll stop. That was also true of the enchantment mantras, it's no longer true of the stance mantras.

Xapti

Xapti

Frost Gate Guardian

Join Date: Feb 2005

Mo/

So the only viable situation for the stance to be removed is if you cast a different stance. What if you cast the same stance? Will it end for a small (or infinitely small) period of time just to start up again, or will it just not cast at all?
This mostly has to do with Mantra of recall (I believe that's what it's called). Is it still somewhat useful if you use it in conjunction with another mantra?

Cyrus the Mighty

Cyrus the Mighty

Ascalonian Squire

Join Date: Jan 2005

If the case of battle rage can be extended to other stances, you end the stance you're currently running when you recast that stance. For battle rage, if you re-cast it while it's running, it "ends", so you lose all the adrenaline you had at that point.

If mantra of recall works in the same way, you should get the 20-30 energy when you cast mantra of recall again.

Narcism

Krytan Explorer

Join Date: Feb 2005

Ottawa, ON, Canada

Mostly Harmless

W/

Cyrus is right about Mantral of Recall... I tested that a while back