Firstly although I appreciate there being henchmen since my freinds aren't online half the time it really aggrevates me that it's almost impossible to get you're henchmen to do anything even remotely complex. All they do is follow you and kill whatever they see. Consequently I would love to see a tool that allows you to give your henchmen pacific orders. For example stay, run away or guard.
Also potions would be nice for those who don't have monks as one of their proffesions since although they would cost money and run out unlike skills they would not cost energy a place on your skill bar or monk as one of your proffesions.
Henchmen and potions
savanus
Dagbiker
i think you mean spicific, although i spelt that worng, but yah i would also like potions, maby not even just for health, but fire magic ( through it ), or strength, or posion arrows.
Heartfire
potions wont be a good idea. since everybody would need potions in pvp to remain competitave (spelling? ^_^). and since PvP characters dont have money and no acces to area's where you can earn money, it will completly imbalance everything.
not even speaking of the imbalances in PvE
not even speaking of the imbalances in PvE
Goonter
Potions arent a bad idea altogether for pve. Just make them weak. As a rule then, pvper wouldnt want potions for the time it takes to use them and the weak effect. PvEers could use them or sell or salvage them like all the rest of the items meant for pve'ers.
Loviatar
Quote:
Originally Posted by Goonter
Potions arent a bad idea altogether for pve. Just make them weak. As a rule then, pvper wouldnt want potions for the time it takes to use them and the weak effect. PvEers could use them or sell or salvage them like all the rest of the items meant for pve'ers.
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potions all over except after i got the mega big always full potion hack it was fine
Dagbiker
well, like alot of other objects, make the potions not useible in pvp;
Goonter
Quote:
Originally Posted by Loviatar
play dungeon seige then
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