After a lot of revamps this is what has been working best for me
Blood Magic: 8
Strength: 8
Swordsmanship: 9
Tactics: 9
Frenzy
Life Transfer
Galrath Slash
Savage Slash
Distracting Blow
Healing Signet
Endure Pain
Demonic Flesh
My sword was the sword you make in Henge of Denvrai 14-21 damage +5 energy and I put a zealous sword hilt on it for energy gain on hit.
I life transfer (elite necro skill that gives enemy 6 degen and me 6 regen) the most important enemy (the healer or aoe mob), then demonic flesh for 144 hp and endure pain for 202. Then I activate Frenzy immediatly and slash away to regain energy. Savage Slash and Distracting blow dominate healers and take them down in about 4-6 seconds.
Another thing I like to do for example to doylak herders or anything else with giant stomp is look for the one that is about to stand up and stomp and disrupt it. I just go in order so no one is knocked down then I life transfer the one that everyone is attacking to finish it off quick.
I used to use Bonetti's defense for immediate energy regen but it's just not very practical in most situations.
Any suggestions? And don't suggest more attacks, I'm focusing on disabling casters and quickly exterminating them. I already tried strip enchanment because it looked feasible but it's not something I really pay attention to.
*EDIT*: I've had this build for about a week and have not died yet and fights go a lot smoother, sooo it's working pretty good heh
My W/N PVE build
sybban
sybban
Comments? questions? anything?
Mad Trapper
Could you use this same concept in a N/W ? (just asking because I like the N model better than the W lol)
Luggage
Quote:
Originally Posted by Mad Trapper
Could you use this same concept in a N/W ? (just asking because I like the N model better than the W lol)
Only endure pain is strength so replace it with Life Siphon and use the points for higher attributes or SR. The higher max E and E regen will make it castable, and it recycles much faster than Life transfer so you can spam it around a bit.
Of course you will have a "somewhat" lower AL, use the 70AL (-holy) ones, necrotic or tormentor
Of course you will have a "somewhat" lower AL, use the 70AL (-holy) ones, necrotic or tormentor
sybban
I wanna replace galrath slash, any suggestions? I tried thrill of victory but I don't like wasting energy on something that does about teh same damage.
By the way, since you mentioned main necros I'd like to add that I call my target on life transfer so the otehr necro can hit it with life transfer and life siphon. Pretty good draining. Any ideas on adding to the combo?
By the way, since you mentioned main necros I'd like to add that I call my target on life transfer so the otehr necro can hit it with life transfer and life siphon. Pretty good draining. Any ideas on adding to the combo?
Eclair
Why not replace galrath's with final thrust?
sybban
Hmm ya I guess that makes more sense, since it is my only adrenaline skill, thanks
kalaris
I used to run a build like that...
Here's a Suggestion, get mark of pain, Parasitic bond, and run a curse build,
you will not be disapointed
Parasitic Bond:
For 20 seconds, target foe suffers -1 Health regeneration. You are healed for 30-102 Health when Parasitic Bond ends, While this isn't a very good PvP skill, it is one of the best PvE curses ever! -- When the spell says "when it ends" they mean when it ends, however it ends, if the target dies, you get healed, if the target dispells it, you get healed, its great, and at 5 energy, its a standard on my PvE bar.
Mark of pain (at a decent amount of curses) hits every other single guy around your target (but not your target) for X ammount of damage, per hit of the target, which there is no protection against, (at curses 10 its 30 damage) pop off a flurry , and watch as every single guy in a big pile dies at the same time.
With those 2 spells you won't need healing signet, or tactics, or demonic flesh....
Weaken armor is also awesome, it makes things fall so fast, like them acursed casters.
Defile flesh is another good curse, that makes the target only gain 2/3rds bennefit from healing, that plus a deep wound is an awesome combo.
with a W/N Blood isn't the only way to go.
Hope that was minorly useful
Here's a Suggestion, get mark of pain, Parasitic bond, and run a curse build,
you will not be disapointed
Parasitic Bond:
For 20 seconds, target foe suffers -1 Health regeneration. You are healed for 30-102 Health when Parasitic Bond ends, While this isn't a very good PvP skill, it is one of the best PvE curses ever! -- When the spell says "when it ends" they mean when it ends, however it ends, if the target dies, you get healed, if the target dispells it, you get healed, its great, and at 5 energy, its a standard on my PvE bar.
Mark of pain (at a decent amount of curses) hits every other single guy around your target (but not your target) for X ammount of damage, per hit of the target, which there is no protection against, (at curses 10 its 30 damage) pop off a flurry , and watch as every single guy in a big pile dies at the same time.
With those 2 spells you won't need healing signet, or tactics, or demonic flesh....
Weaken armor is also awesome, it makes things fall so fast, like them acursed casters.
Defile flesh is another good curse, that makes the target only gain 2/3rds bennefit from healing, that plus a deep wound is an awesome combo.
with a W/N Blood isn't the only way to go.
Hope that was minorly useful
sybban
Sounds good, i will try it. However I dunno about getting rid of tactics, endure pain is a life saver.