I do not know how everybody else base there character play as a ranger, but for me it is the love for the Bow. I Shoot Target archery for fun and hope to go competitive in a few years. I know for Target and Hunting shooting I have different arrow tips for each occasion. I think and have read that many other believe the rangers are lacking in GW. The bow’s damage have been dropped down to a level of little significant. I believe this will help in increasing the Ranges Prowess in GW and possible make Ranges a true battle harden character than one most only point and laugh at. I propose that GW developers need to implement Quivers as a secondary hand item for the Rangers.
Quiver
Merriam-Webster Dictionary defines as a case for carrying or holding arrows
A Quiver can be place in the secondary hand to equip it to the Ranger while using a bow. The Quivers can increase the damage of Rangers’ arrows or skill. The quivers can be constructed by presenting crafting items to a crafter.
Examples of Quivers and Material needed to create.
Quiver of Reinforce Tip: increase damage 8-13 pts with amour piercing +10 %
3 Hides , 1 Steel , 1 Lobe Stone, 2 Wood.
Quiver of Serrated edge: Increase damage 4-6 pts and causes bleeding for 2 sec
3 Hides , 2 Iron , 1 bone , 2 Wood
Quiver of Bluntness: Increase damage 10-15 pts against undead
3 Hides , 2 Iron , 2 Granite Stones
Quiver of Speed: Increase damage 3-6 pts and arrow moves 2 times faster
3 Hides , 2 Iron , 2 Feathers
Quiver of Coal Tip: Increase damage 8-13 pts, arrow considered Fire damage.
3 Hides , 2 Charcoal , 2 Iron , 1 Flame wielder Trappings
Quiver of Static Shock: Increase damage 9-12 pts, arrow consider Lighting damage with amour piercing +5%
3 Hides , 1 Iron , 1 Steal , 2 Lobe Stone or Granite
Quiver of Flint Tip: Increase damage 8-12 pts, arrow consider Earth damage
3 Hides , 3 Granit
Quiver of Frozen Tip: Increase damage 8-11 arrow consider Water damage Slow target’s movement by 15 % for 2 sec
4 Hides , 1 Fiber of Tangle , 2 Iron , 1 Pile of Glittering Dust
Quiver of Virper Fang: Increase poison damage by 5 pts.
3 Hides, 3 Bone , 1 Globe of Ectoplasm
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Links of Forum supporters:
http://www.ulggofgw.com/index.php?na...ewtopic&t=1336
http://www.legionofexile.net/modules...ic&p=5202#5202
http://forum.photics.com/viewtopic.php?pid=215#p215
G

). Puting the rangers DPS up to par with other classes shouldnt be dificult and would make the game even more balanced.