Best Damage type for Warriors?

Twizzlebutt

Ascalonian Squire

Join Date: May 2005

Hello,

Is there a general concensus as to what type of damage is best to use through out most of the game? (i.e. lightning damage, fire damage, ect.)

I have an almost max damage axe for my warrior that has only recently gotten to Borlis Pass, so have plenty of game ahead of me. Before I added on any particular type of damage I was hoping to find an answer to this question.

Also what about PvP damage types? Any suggestions there? My main focus is on PvE, but I might as well ask about PvP while I'm here.

Spike

Jungle Guide

Join Date: May 2005

In front of my PC

Kai

E/Mo

Can't say about pvp but i find fire to be rather usefull esp in the shiverpeaks

Twizzlebutt

Ascalonian Squire

Join Date: May 2005

But is Fire going to be just as good later in the game?

I suppose I could just overwrite the upgrade on it with a different upgrade to get different damage types later (if I read the post about upgrade items correctly) But I was hoping to find a good type of damage for the whole game (probably doesn't exsist though. )

Perishiko ReLLiK

Perishiko ReLLiK

Wilds Pathfinder

Join Date: Feb 2005

Divine Guardians of the Soul (Soul)

Mo/E

pvp physical is more usefull... pve, it really depends on who your facing...

Lord Malikai

Frost Gate Guardian

Join Date: May 2005

Colorado

Imperial Fist Guild Leader

W/E

Lightning and Earth are all around good elements for a sword/axe/hammer in PvE if you do not want to be constantly switching back and forth between fire and ice.

Hell Marauder

Krytan Explorer

Join Date: May 2005

All elemental damages are good against warriors. Against rangers, it's best to use weapons without any elemental damage as their armors have +30 against elemental and another +15 against fire, lightening or cold (but no earth).

Arkayne

Academy Page

Join Date: Apr 2005

The whole point of the game is that no one of anything (damage type/build/skill set) will work in all situations. You have to adjust your character according to what you are facing/how you plan to play.

Eclair

Desert Nomad

Join Date: Apr 2005

Fire works about 90% of the time. The elemental chart in this game is really screwed up. Fire damage seems to do normal damage or 2x damage against most monsters. Switch to an ice hilt when you get to the ring of fire islands though.

Eskimo Bob

Eskimo Bob

Krytan Explorer

Join Date: Apr 2005

Canada, Alberta

Angelic Knights

W/Mo

Well I personaly belive that only use a elemental modifier if you are a conjuerer (W/E) because they require it. If you have a very very big bank roll, go for a 5 steal vamp, if you are tight on cash you can pick up a zealous, sundering, or furious for a couple hundred. But I don't think you will be keeping that axe for long since it is not max damage. You will definately find a max damage axe somewhere along your adventures, maybe even a purple or rare axe. But for shiverpeaks, yes I suggest fire but shiverpeaks is not a long area. Fire will still hold you good for majority of the game if you realy want to use it though.