Quick question: Fire/Bleed/Poison
Digital Limit
What are the affects of each in terms of negative 'pibs' or whatever those <'s are called.
Wanadin
Fire is 7 health degeneration, Bleeding is 3, and Poison is 4.
eA-Zaku
Pips.
I also think fire lasts shortest, bleeding lasts second shortest, and poison lasts very, very long. So that affects how much damage total they do, don't be fooled by burning's 7 health degen.
I also think fire lasts shortest, bleeding lasts second shortest, and poison lasts very, very long. So that affects how much damage total they do, don't be fooled by burning's 7 health degen.
Digital Limit
-7 pips... 32 damage... carry the one...
Immolate will 60 damage to an unarmored opponent, or just a bit less to one that is. Interesting.
[edit] Of course I'm refering to my character. Immolated with maxed-out fire would be a different story.
Immolate will 60 damage to an unarmored opponent, or just a bit less to one that is. Interesting.
[edit] Of course I'm refering to my character. Immolated with maxed-out fire would be a different story.
eA-Zaku
In a real in-game situation, poison does the most damage as far as I know. The entire enemy mob/party will be permanently poisoned.