Quote:
Originally Posted by dargon
The only problem with that method being you can't both play at the same time. Imagine a GvG team in which everyone on one team was all in the same room.
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I offer a suggestion to the developers as an option. Allow a purchased copy to spawn a temporary code that will let a friend play for XX hours. At the end of the XX hours, that account and characters will be locked until a code from a purchased copy is entered. At least this will let you show it to a friend to get them hooked, then buy the game later. May work as a nice marketing tool.
I am in this situation as I am trying to get my wife hooked on the game so we can play together. She usually doesn't go for this type of game, so I don't want to lay out another $50 hoping she will continue playing it. Meanwhile, only one of us can be online at a time, greatly reducing the fun factor for both of us, and not helping me getting her hooked.
Another suggestion is buying quantity discounts. Give a 5% discount for buying two copies, 20% discount for 5+ copies, etc. This would help relieve the cost burden on families with many players.
Well that's my 2 cents.....
Dwig