I have played a few massive multiplayer games, and there are a few suggestions I would like to offer. Feel free to weigh in on them.
First, a global auction system. An announcement is made that "X" item is up for sale, people can then bid on it and it runs for like 15 seconds or 20, winning bidder recieves the item via my second suggestion.
Second, a mail delivery system, where you can send items through a mail system to other players.
Third, Guildhall storage...a common request.
Fourth, Player Owned Housing.
Fifth, player owned merchants or stores.
Casinos, banks with interest, mounts, areas with puzzles to solve in order to progress, more buildings.
R
