Not talking about picking one map out of X number of maps for a zone, I'm talking about randomly generated zone that's unique per load. Think about it.
- much more replayability
- more exploration and less "rushing" through zones someone knows it
- reduces farming as that boss or pack of whatever is not always at the same place
Only problem I see is map layout. Maybe have the entrances/extis still at the same places but the paths, hills, etc. in the map are randomized. Either that or make zoning done by portals so they can be placed anywhere, but that won't present a very fluid world.
D
