07 Jun 2005 at 05:38 - 9
The idea of pushing through the gate is something I never thought of, so I have yet to test it. The original idea is not very good, in my opinion. It just seems a bit too complicated, with fights that are not needed.
My method, solo with henchies:
This is NOT necessarily the ideal way of doing it if you have acess to other players, and it obviously won't work with anything other than a War prime. It is however, very fast, with only the second crystal taking any time at all.
Sprint to priest as soon as you hit the ground.
Take crystal, run left around corner, sprint again as soon as available.
Wait on third sprint till you get past the last Minotaur and the splinter mine.
Make sure you break agro with all Bulls before you get to Hero, edge right if needed.
NOT MISSION RELATED: After switching to Ran second, I ran the above approx. 20 times until I got Marks. Wager in a capturable place (by the bridge or the first spot, the second is too hard to get to solo). I don't think it usualy takes this many tries, but I have that sort of luck.
Go through left gate, run approx. straight ahead, past bridge and a small hill.
Follow hill to the left, around back toward the bridge, and observe.
2 groups of 3 critters, 2 Mes, and 1 Sage each, run seperate patrols, 1 above on the hill.
Wait for the lower group to get as close to you as it is going to, at a time when the other one is off on patrol.
Kill group 1, with henchies I found group 2 usualy showed up before I finished, but was not hard.
DO NOT agro any other groups. This is sometimes hard with henchies, but it usualy means a restart if they do it and you don't immediatly take care of them. If the henchies agro the other groups they will usualy pull all 3, and that usualy means a restart.
Keep right, edging along the hill, past the splinter mine. At the top of the hill, there are 2 groups. A static boss with 2 helpers, and a standard mobile patrol.
Wait till the patrol is off to the left, and run up to the right as far as you can.
The patrol will come to you, wait for them and kill.
Kill the other group, and take crystal.
OPTIONAL: Kill the other 3 groups, from right to left.
Run back the way you came in.
Look for a nice sized group, and try to get all of your henchies killed off on the way back.
Mandatory: Kill off all of your henchies either before you talk to Hero second time, or shortly after.
Run right, keep tight to the wall.
When you get to the first opening (one of the bonus spots). Sometimes some of the guys in there will wander up toward your location, wait till it's clear, and sprint past.
Observe the second static group, and the patrol that ends at their location.
When the patrol is well away, sprint past.
Between group 2, and the Boss group, there is a small agro free area IF you waited on the patrol and did the sprint right.
Run in, grap crystal, and run out, NOT sprinting. Get back past group 2, and sprint.
Again, rest up between group 2 and group 1 (at the bonus location), but this time there is a new patroll that moves along your path.
Find the new patrol, and all of the other patrols wandering the desert.
Depending on where they are, and which direction they are moving in, either keep to the wall or move off into the desert to the right.
From there on out it's pretty easy, just avoid any group that doubles up, and sprint past the small ones.
None of them keep agro for long, and your only worry is getting crippled, which is often game over.
The above has been done with a W/Mo and a W/R (same toon).