Necro build
jesh
I saw something like this before, but it kinda scared me because most of the dmg is based on an enchanment.. which can be stripped.. but tell me if this is viable or not, this is just going to be PvE for now.
-dark aura-
touch of agony
dark pact
signet of agony
plague touch
offering of blood (E)
vampiric gaze
8th slot free
Please post your opinions.
-dark aura-
touch of agony
dark pact
signet of agony
plague touch
offering of blood (E)
vampiric gaze
8th slot free
Please post your opinions.
riflex
How quickly do you die with this build?
jesh
I actually laughed out loud when I read that. I guess I do need more healing options.. maybe switch to life xfer for the elite, and ... iono. Suggestions would be nice.
Okay.. is this any better?
-dark aura-
touch of agony
dark pact
vampiric touch
life transfer (E)
vampiric gaze
well of blood
8th free
Or maybe demonic flesh instead of the well? Please people, suggestions would be great.
Okay.. is this any better?
-dark aura-
touch of agony
dark pact
vampiric touch
life transfer (E)
vampiric gaze
well of blood
8th free
Or maybe demonic flesh instead of the well? Please people, suggestions would be great.
Attimus
why would you leave the 8th slot free? i'm a noob maybe there is something i don't know.
n/e lvl8
i switch my list according to mission right now. Haven't settled on anything
n/e lvl8
i switch my list according to mission right now. Haven't settled on anything
Elythor
What is your secondary class? Why don't you get some skills from there?
Dark Aura is not good...cuz it requires you to stand next to the target....which means you'll get bashed around A LOT. But then again, most of your skills are close-range...so it is more of a matter of whether you kill your target first, or the other way around.
Dark Aura is not good...cuz it requires you to stand next to the target....which means you'll get bashed around A LOT. But then again, most of your skills are close-range...so it is more of a matter of whether you kill your target first, or the other way around.
jesh
You're right, that's why I was curious, cause I have seen builds like this before. I was wondering if anyone has tried them. I'm a level 10 n/mo at the moment, and I don't have any problems taking 5-7 charr head on with touch spells, but I know it's too early to say anything about later on. I was also wondering about the nature of Dark Aura, as far as being an enchantment.. I haven't had that much experience in GW, but I know in Yaks Bend there's already monsters that shatter enchantment. So if this kinda thing isn't workable, I guess I'll be just another minionator. I hate to do that though.. hmm I'll try and do something different. Well, if anyone can try this build and report some findings, that would be awesome. Or if anyone HAS done this, that would be great too. I just need more input.
Shamblemonkee
I'm not sure why you aren't utilising any of your monk skills :-/
I'd definately keep well of blood that can benefit an entire party. A question: do you find yourself short of energy with all the touch life steals? I carry only Vampiric gaze as a direct life steal and i find it recharges fast enough to remove the need for other more dangerous touch skills.
I'd definately keep well of blood that can benefit an entire party. A question: do you find yourself short of energy with all the touch life steals? I carry only Vampiric gaze as a direct life steal and i find it recharges fast enough to remove the need for other more dangerous touch skills.
jesh
I have no idea, mainly because I haven't tried this. XD
If anyone has tried.. please post or something.. o.o
Or at least someone tell me if it just isn't workable.
If anyone has tried.. please post or something.. o.o
Or at least someone tell me if it just isn't workable.
Jia Xu
well in PvP it might work as a sudden burst damage attack, provided you have someone healing you so you survive, as all the touch spells have low cast time, but its too risky for a warrior to notice you and spaff you with a big axe while you sacrifice all that health. In late-stage PvE (basically as soon as you leave the jungle area) most monsters move in groups that have an enchant remover, and they will just get rid of dark aura v. quickly. for PvE, personally, build a build around Mark of Pain, enfeebling blood and some blood spells (or whatever your secondary is). even henchies do scary damage through MoP and when you get barbs thats even higher. minions work best once you have verata's sacrifice (copperhammer mines). just my 2 pence on the matter.
jesh
That is exactly what I wanted to know, thank you so much. Those skills sound interesting, I'll look them up. Right now I'm level 12 and the minions.. all they do really is serve as a distraction. How far into the game are the copper mines?
My secondary is monk, would smiting spells be worth the points if I were to make a build around Mark of Pain? It looks like Barbs and Mark of Pain are activated with physical damage, so would I be depending on team mates to do the hitting? Or do I kinda cast and whack away with my wand? Is there some kinda monk spell that counts as physical hits? That would be kinda cool..
My secondary is monk, would smiting spells be worth the points if I were to make a build around Mark of Pain? It looks like Barbs and Mark of Pain are activated with physical damage, so would I be depending on team mates to do the hitting? Or do I kinda cast and whack away with my wand? Is there some kinda monk spell that counts as physical hits? That would be kinda cool..
Draken
thats almost a good build for making corpses for another necro to summon off of
the top two damage skills i like when i play my necro are putrid explosion and tainted flesh. the rest is meh not worth it or dependent on your team build try enchantment removal or blood is power this is where a necro shines.
the top two damage skills i like when i play my necro are putrid explosion and tainted flesh. the rest is meh not worth it or dependent on your team build try enchantment removal or blood is power this is where a necro shines.
jesh
I have already come to love Putrid Explosion.
Unfortunetely those 2 other spells are elites and I won't be getting them for a while.. I think I might do Life Transfer or Feast of Corruption. Lingering curse looks pretty dangerous too. Well I'll come to that when I do. Has anyone tried combining necro skills with smiting? It would be nice if you could post your results here. Or, if you know where the Copper mines are, or of an alternate way of setting off Barbs and Mark of Pain besides the ghetto wand.
Unfortunetely those 2 other spells are elites and I won't be getting them for a while.. I think I might do Life Transfer or Feast of Corruption. Lingering curse looks pretty dangerous too. Well I'll come to that when I do. Has anyone tried combining necro skills with smiting? It would be nice if you could post your results here. Or, if you know where the Copper mines are, or of an alternate way of setting off Barbs and Mark of Pain besides the ghetto wand.
bbbenson
Quote:
Originally Posted by jesh
I have already come to love Putrid Explosion.
Unfortunetely those 2 other spells are elites and I won't be getting them for a while.. I think I might do Life Transfer or Feast of Corruption. Lingering curse looks pretty dangerous too. Well I'll come to that when I do. Has anyone tried combining necro skills with smiting? It would be nice if you could post your results here. Or, if you know where the Copper mines are, or of an alternate way of setting off Barbs and Mark of Pain besides the ghetto wand. currently a level 20 necro and i've tried mucking around with monk smiting skills. it's not too bad for dd/support in team arenas. i have 16 blood, 12 smite, 4 reaping (not really used). skills used are offering of blood (E), vamp gaze, dark pact, shadow strike, banish, smite, blood ritual, res signet. the idea is just to nuke as much as possible with dark pact/smite/banish, vamp gaze as necessary to recover lost life, and keep up energy with offering of blood. blood ritual also helps monks and ele's to keep their dmg/healing up. i have the +15 energy -1 regen idol as the offering of blood gives me 21 energy every time i use it. blood truncheon gives 20% change for skill recharge and gives me a chance to use offering of blood to keep energy up as well as to nuke with dark pact more. dark pact at level 16 does 51 dmg, which is definitely not bad for a 5 mana, 1 second casting time, 2 second cycle. the only downside is its 10% life sacrifice per cast, so hence the use of vamp gaze to keep my life up. i wear tormentor set so AL is 70, and i find that not many ppl use smiting prayers so i dont have to worry about taking exta holy dmg.
i'm currently rebuilding necro to be pure blood/curses though, going to try soul barbs + hexes to see how well it goes. i've got awaken the blood as well, so stats will be 18 curses, 17 blood as long as the enchantment is maintained, hopefully will be fun
Unfortunetely those 2 other spells are elites and I won't be getting them for a while.. I think I might do Life Transfer or Feast of Corruption. Lingering curse looks pretty dangerous too. Well I'll come to that when I do. Has anyone tried combining necro skills with smiting? It would be nice if you could post your results here. Or, if you know where the Copper mines are, or of an alternate way of setting off Barbs and Mark of Pain besides the ghetto wand. currently a level 20 necro and i've tried mucking around with monk smiting skills. it's not too bad for dd/support in team arenas. i have 16 blood, 12 smite, 4 reaping (not really used). skills used are offering of blood (E), vamp gaze, dark pact, shadow strike, banish, smite, blood ritual, res signet. the idea is just to nuke as much as possible with dark pact/smite/banish, vamp gaze as necessary to recover lost life, and keep up energy with offering of blood. blood ritual also helps monks and ele's to keep their dmg/healing up. i have the +15 energy -1 regen idol as the offering of blood gives me 21 energy every time i use it. blood truncheon gives 20% change for skill recharge and gives me a chance to use offering of blood to keep energy up as well as to nuke with dark pact more. dark pact at level 16 does 51 dmg, which is definitely not bad for a 5 mana, 1 second casting time, 2 second cycle. the only downside is its 10% life sacrifice per cast, so hence the use of vamp gaze to keep my life up. i wear tormentor set so AL is 70, and i find that not many ppl use smiting prayers so i dont have to worry about taking exta holy dmg.
i'm currently rebuilding necro to be pure blood/curses though, going to try soul barbs + hexes to see how well it goes. i've got awaken the blood as well, so stats will be 18 curses, 17 blood as long as the enchantment is maintained, hopefully will be fun
Sniper22
Quote:
Originally Posted by jesh
I actually laughed out loud when I read that. I guess I do need more healing options.. maybe switch to life xfer for the elite, and ... iono. Suggestions would be nice.
Okay.. is this any better?
-dark aura-
touch of agony
dark pact
vampiric touch
life transfer (E)
vampiric gaze
well of blood
8th free
Or maybe demonic flesh instead of the well? Please people, suggestions would be great. Try changing Life Transfer for Aura of the Lich, Change Well of Blood to Healing Breeze (Go Monk for secondary), and maybe put it Res or that a hex removal.
Do 12 (10+2) Blood, 12 (11+1) Death, and 10 Heals
Aura of the Lich will make Healing Breeze will make health regen/degen and health stealing twice as effective. So if you have 530 Health, for each dark pact with dark aura will cost you about 70 Health, but with aura of the lich, you will have 265 Health and sacrifise about 44 health and that can easily be recovered by vampiric gaze and healing breeze will help out a lot. If you have something like life transfer on you, use hex removal.
I'm an N/Mo and the only reason why I don't do this is cause I just don't like being a nuke. I wanna be more of a anti-healer/support guy but I haven't found a really good build for this yet. I wanna good PvP and PvE build.
Okay.. is this any better?
-dark aura-
touch of agony
dark pact
vampiric touch
life transfer (E)
vampiric gaze
well of blood
8th free
Or maybe demonic flesh instead of the well? Please people, suggestions would be great. Try changing Life Transfer for Aura of the Lich, Change Well of Blood to Healing Breeze (Go Monk for secondary), and maybe put it Res or that a hex removal.
Do 12 (10+2) Blood, 12 (11+1) Death, and 10 Heals
Aura of the Lich will make Healing Breeze will make health regen/degen and health stealing twice as effective. So if you have 530 Health, for each dark pact with dark aura will cost you about 70 Health, but with aura of the lich, you will have 265 Health and sacrifise about 44 health and that can easily be recovered by vampiric gaze and healing breeze will help out a lot. If you have something like life transfer on you, use hex removal.
I'm an N/Mo and the only reason why I don't do this is cause I just don't like being a nuke. I wanna be more of a anti-healer/support guy but I haven't found a really good build for this yet. I wanna good PvP and PvE build.