
1. Marker on the map
That would be good if we could add marker on the map. Like the location of some boss we wan't to come visit later for a elite skills. Or the position of a material trader, or collector. We could put a liltle marker that has a title and when we go over it has a short description ( set a max char? ).
Because for now the map is pretty big... and its nearly impossible to remember them all.
2. Range info for skills
I don't know about everyone, but i think we should get the range info on the skills. Exemple, as an elementalist i use some spell that are area spells. But it is hard to make the difference between the distance of a skills and another. This would help us to choose our skills and easier to see the range of each. For now its only "nearby, adjacent, etc" What's the diff? i dunno ^^
3. Afk System
Myself when i gotta go dinner or someone's calling me, i go away and let the game open for various reason. In that time im afk, some people are talking to me but they don't know that i am away and think they are being ignored or something. ( Mostly guild people ). We have a /afk command ( i still dont know what it do bar sit down my char... ) What about we add a small (AFK) beside the "online" in the guild member list. So people will see your afk.
4. Map && monster spawning
We have a pretty big map and a large variety of monster. We also have a problem said by people that is called "grind" Some people avoided it a bit by farming ( myself asweel ) We saw various nerf in magic && runes droping. What i suggest is what about we respawn some of the map that doens't have a real history with mission or quest? Exemple : Mineral spring. This place may not exist and that would make no difference. At the moment the spawning here is pretty bad. HUGE group of monster all togheter too hard to fight for nothing while you could go fight the same monster in another area and get way less problem. What i suggest is what about harder monster are created and spawned here ( as exemple for the here ) with Special boss ( harder also ) And those monster would have a higher magic && runes drop. Personaly i prefer to fight 2-3-4 very hard monster than 11-12 hard monster. More pleasent. That would give a sense for that map to exist bar just being here.
5. New arena
We have plenty of arena where we can fight, yes. But what about an arena that you can choose the team vs you wana play && the map you wana play on ( and the amount of player each side ). Why this? well how can you try a counter strategy to a certain strategy? Yes you can go in the tombs ( or team arena ) and pray that someone is gona use the strategy, which is imo way too long since lots of group/guild has different strategy and also not everyone is on the same level of gameplay. Here you could try pretty much what you want with setting from the team arena map and tombs. This wouldn't be used much i guess, but would be here for it's purpose, to make people being able to pratice stuff with other team. ( of their level && with the strategy they want to try to counter )
6. Small guild Hall functionality
This is only a small thing that i would like to see ( if it's already exist then sorry


that's a long post sorry, and please don't mind my english because it isn't my natal langage

Post your tought, flaw and positiv stuff on these idea, but please don't flame or say it's suck without any reason.
Thank