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Originally Posted by Azmodan
What is the max bonus that you get from divine favor, 42? How much more healing can you do if you can cast twice as many healing spells?
I also have a primary monk and I can get more healing done with the elementalist.
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That's only true until you run out of energy. Then, you're stuck regenerating energy at the same speed as a primary monk. The only difference is that, with divine favor, each point of energy is worth more healing. This means that Elmos will have the advantage at the very start of the match, but they lose the advantage quickly (especially if they're tossing around offensive spells in addition to healing), and then are considerably less effective than primary monks.
As far as using Mesmer skills in a healing build, what about Channeling? The only down-side to channeling is its horrible range, but since monks usually attract enemy warriors, that may not be such a problem. That 1 energy stolen is a 10-20% decrease in the cost of most healing spells.