What we really need?
Ilya Khan
Is a command to kill the henchies. I don't know if there is a command, but I would LOVE to kill Little Throm right about now. He's stuck in a mountain...inside the bloody mountain...
And the other henchies and I are dead. Stupid brawler...
I was just wondering, is there a command to kill your henchies?
And if not, good idea?
And the other henchies and I are dead. Stupid brawler...
I was just wondering, is there a command to kill your henchies?
And if not, good idea?
Vivi
Sure, it would make just randomly running around outside town more fun and interesting. A kind of way to punish the henchies for being dumb ^^
Angels Touch
The "bug" of them getting stuck is a known issue, I wish they would simply fixthe problem. Creating a "fix" by changing something else is not the right way to do it.
Adaria
Yessssss commands like... /selfdestruct <henchie Name here> or /kamikaze <henchienamehere> or something random /execute <henchienamehere> or /traitor <henchienamehere> XD
Yesterday we were all killed and we had no bloody idea where Orion was, we think he ran off to where we were last at , because he died, we didn't bother following him, but he was gone by the time we spawned and noticed, hm, go figure.
Yesterday we were all killed and we had no bloody idea where Orion was, we think he ran off to where we were last at , because he died, we didn't bother following him, but he was gone by the time we spawned and noticed, hm, go figure.
Caco-Cola
No, I don't think this is a good idea.
I'd waste too much time sitting outside a town typing /kill Alesia and then going back in to get he ressed, then going back out, typing /kill Alesia, then going back in...then out.../kill Alesia...in...out...over and over...
Fun times ahead!
I'd waste too much time sitting outside a town typing /kill Alesia and then going back in to get he ressed, then going back out, typing /kill Alesia, then going back in...then out.../kill Alesia...in...out...over and over...
Fun times ahead!
βlitzkrieg
Yeah I dunno, report any henchies problems and they'll be fixed, erasing the need.
Dyeeo
A kill command could create some problems. For example, you could be far into a mission with one human and several henchmen only to have the evil sick human kill all your henchmen and leave.
RTSFirebat
Quote:
Originally Posted by Dyeeo
A kill command could create some problems. For example, you could be far into a mission with one human and several henchmen only to have the evil sick human kill all your henchmen and leave.
|
If he's AFK well too bad... I never party with AFKers.
Rhunex
One problem would be n00bs. If you were, say, in a group that recruited alesia due to lack of monks in town, then you get out, almost have the mission done and BAM! someone kills alesia mid-battle, everyone pretty much dies and the mission has to be restarted.
If there was some sort of admin control over it by the party leader, I think it would be more reasonable then, but otherwise I think they're going to stay away from this sort of update.
If there was some sort of admin control over it by the party leader, I think it would be more reasonable then, but otherwise I think they're going to stay away from this sort of update.
RTSFirebat
Quote:
Originally Posted by Rhunex
One problem would be n00bs. If you were, say, in a group that recruited alesia due to lack of monks in town, then you get out, almost have the mission done and BAM! someone kills alesia mid-battle, everyone pretty much dies and the mission has to be restarted.
If there was some sort of admin control over it by the party leader, I think it would be more reasonable then, but otherwise I think they're going to stay away from this sort of update. |
Rhunex
Yeah, you posted 10 seconds before i did :P
Bazooka
A /dismiss command usable on the targeted henchman during missions/instances would be nice