How to beat Glint without any damage on any team member

Big Fat Duck

Academy Page

Join Date: Apr 2005

Get a team that is capable of reaching Glint, with atleast one person who is capable of interrupt, preferrably a ranger.

Start the mission and reach Glint.
Pick up one of Glint's eggs.
After the cutscene, keep holding the egg.

Glint will come charging at you because you have the egg: Here is where the fun starts. -

1. Before Glint attacks you, start strafing left/right) and hold the strafe.
2. Right when you see Glint's head dip down for it's fireball attack, quickly strafe in the opposite direction and hold the strafe. This reversal in strafe dodges Glint's slow-ass fireballs.
3. Repeat the process while watching her head for dips.

Note: Try keeping a decent distance from Glint making easier to dodge

Glint will spend all her time trying to hit you, sometimes casting a crappy hex (I don't remember, I didn't notice what it did)

Have the rest of the team nuke the shit out of Glint, and when it stands up for it's huge heal thing, have a teammate interrupt it (It is easy because its a really long cast)

When Glint is at critical health, it will cast a slow spell on you. At this time you should drop the crystal and start attacking Glint.. but don't worry, it will die really quickly at that point.

You don't get anything from Glint, but that chest is okay :\ ?

Yeah I know this is cheap shit. Maybe its fixed by the time you read this. Maybe ArenaNet meant it to be this way?

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Big Fat Duck
Yeah I know this is cheap shit.
Not "cheap shit", but a clever tactic. You used your brain to come up with a solution, so therefore it isn't cheap

Mistress Eyahl

Mistress Eyahl

Sir

Join Date: May 2005

The Uk

Burnt Absolution

W/E

I feel like marrying Manadar.. he always has such nice non bollocks to say

I totally agree. Talk about usin your skills rather than brute force. Way ta go!

Ardus Shadowmane

Ardus Shadowmane

Academy Page

Join Date: May 2005

Guild of the Burning Tree

R/W

I don't know why you're downplaying that. It's not exploiting the game in any way, it's usting teamwork and strategy to accomplish a goal. That hits the very heart of GW. Good for you!

DarrenJasper

DarrenJasper

Krytan Explorer

Join Date: May 2005

Bollocks, bollocks bollocks. Bollocks?

PS Nice job

cc.pyro

cc.pyro

Frost Gate Guardian

Join Date: Apr 2005

Mayland

The Cheverly Crew

W/Mo

This is what GW is about.
Now maybe if all of the people who are complaining about the update would take their heads out of their asses and read this, they'd understand what GW is about.

Well done.

Evan The Cursed

Frost Gate Guardian

Join Date: Jun 2005

Bullocks XD

But I kind of agree with original poster (even if it is still clever)

Glint's so damn intelligent but after 500 times of strafing back and forth she still goes "duh-err?"

Kind of like the mirror image and the "clever" tactics used to dispose of them.


I mean it's still a neat idea, it's just that anything with an IQ higher than the single digits would, sooner or later, realize there is a pattern going on there.

But still, thumbs up to you mate.

Evan The Cursed

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Blackace
This is one of the reasons why Rangers have it easy vs boss monsters in PvE.

Is that really something to... I would almost say "brag about"... but... you know what I mean.

Is this really something to use to show as an advantage of playing a Ranger, though?

I'm not saying Rangers suck, I'm just saying... what appears to clearly be a deficiency in enemy AI in regards to ranged combat. Is that really a worthwhile thing to note as a boon for rangers? I mean, if it was fixed tomorrow, that would just nullify that point. Argh.. I'm rambling again. Ignore this post.

theclam

Jungle Guide

Join Date: May 2005

This is an exploit, just like anything that would allow you to kill a very difficult boss with ease. It's pretty ingenuous that you discovered it, but I expect it to be fixed next patch.

eA-Zaku

eA-Zaku

Krytan Explorer

Join Date: May 2005

It is a legitimate strategy. Why? Because certain spells (such as Fireball) say "IF IT HITS." Well? Dodge the damn Fireball! They are definitely NOT going to make the spells all auto-hit, therefore this is a legitimate strategy.

They could patch up Glint's AI, but then why would they? It seems a lot of the times the hardest bosses can be stopped by simply disrupting their key attack (mostly healing) so I am assuming that this is fair game. After all, Glint wouldn't even die if they didn't disrupt her healing, right?

Miss Puddles

Miss Puddles

Jungle Guide

Join Date: Jun 2005

California

Shiverpeaks Search And Rescue [Lost]

Me/

what the heck is a bullock exactly? XD

Myodato

Myodato

Lion's Arch Merchant

Join Date: May 2005

WOR

Mo/

Nice tactic

Personally I don't see the difference between spamming strafe and spamming healing, flare, or swing of your weapon.

Whatever gets the job done I say.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

not cheap at all. great strat. I'll definately use it.

thanks

Juhanah

Juhanah

Lion's Arch Merchant

Join Date: Apr 2005

in my house

If we'd listen to 90% of people. All bosses would be invincible because otherwise it would have been an exploit.

Some people need to realise that Guildwars is not an Hack&Slash Galore where Bosses are unbeatable unless you are 1000vs1 with all the leet armors/weapons that you farmed for 2months.

This is like when i did Elona's Reach mission the last time and we had a warrior keep the crystal so all the minautor attack him instead of everyone. Someone said we were cheaters.

I wonder since when that using your head to do something is cheating.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Blackace
What I mean is that in terms of disruption, Rangers have it over everyone else besides mesmers(who cant touch them in non-spell disruption) when it comes to crippling key opponents
Agreed, I almost cried trying to use my mesmer to counter non-spells after playing a ranger. Cry of frustration is cute, but one shot, while the ranger takes out the healing signet etc... for a nice long 20 seconds a time. Diversion might hit the skill you want to remove, but it might not, and they still get the skill off the first time. Rangers are great

Evan The Cursed

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Blackace
What I mean is that in terms of disruption, Rangers have it over everyone else besides mesmers(who cant touch them in non-spell disruption) when it comes to crippling key opponents

Ahhh, I see what you're saying.


But I still loves me Diversion. Yeah yeah, so they get it off once; they won't be getting it off again U_U


EDIT: Though my alt is a lowbie Ranger so it's not like I favor one over the other. Disruption Shot is still yey and all.

Cymboric Treewalker

Cymboric Treewalker

Krytan Explorer

Join Date: Apr 2005

Imperial Palace - Cantha

[SFK] Sacred Forge Knights (founder)

Me/Mo

Quote:
Originally Posted by theclam
This is an exploit, just like anything that would allow you to kill a very difficult boss with ease. It's pretty ingenuous that you discovered it, but I expect it to be fixed next patch.
Yeah... I suspect using an axe or sword is just an exploit too..

man people like you crack me up.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Juhanah
This is like when i did Elona's Reach mission the last time and we had a warrior keep the crystal so all the minautor attack him instead of everyone. Someone said we were cheaters.
How did you cheat? Anyone can hold the crystal. I cannot even see how they came to that conclusion.

Dreamsmith

Dreamsmith

Elite Guru

Join Date: Feb 2005

Minnesota

Beguine Guild [BGN]

Quote:
Originally Posted by ManadartheHealer
I cannot even see how they came to that conclusion.
Any time you use your brains to beat something, rather than just hacking on it with all the skill of a chicken trained to peck the spacebar, you're "cheating" or using an "exploit". If you can defeat with ease what is "a very difficult boss" when you just hack on it stupidly, it's obviously an exploit. If it's very difficult to defeat stupidly, it's obviously not meant to be easy for anyone, so anyone who finds an easy way to do it is a cheater.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

I see

Rieselle

Krytan Explorer

Join Date: May 2005

Melbourne, Australia

E/Rt

If anyone has played Devil May Cry on the ps2 (and I'm sure many other fine action games) they'd see this as a serious case of lazy design on boss AI.

The beautiful thing about DMC's bosses (some of them, not all of them), is that they are random enough to make you pay attention, but they have enough "patternness" to make coming up with strategies useful. Also they often have several "stages" of different behaviours, so that you need to use different sets of strategies at different times. And executing your strategy requires some timing, skill and concentration, it's not just a matter of knowing what to do.

I dont know how it's done - but I've seen it in games before and it's always magic when you encounter it.

(DMC3, as a counter example, is a great game but sadly the bosses are mostly pretty boring and stupid)


If GW had clever bosses on par with the best, then it still would have been possible to post about how to "outsmart" the boss - but the document would be a big multipart one describing the exact makeup of your team, which skills to use when, what to observe in order to give you clues about what the boss will do next, and how to respond, etc. Not just "grab the egg and dodge whilst everyone else smacks Glint around." Granted, it's a lot better than Dungeon Siege's dragon boss... "Stand out of range of its fire attacks and snipe it to death with the bomb spell"

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

Hehehe, I always thought holding the quest item to concentrate enemy fire was kinda cheap, but legitimate. And I think in one of the interviews, they did say they wanted to let people dodge projectiles in real-time, I do it all the time to rangers who don't have faster-arrow buffs.

Big, green, slow, high-arching poison arrow :P Reminds me of mortars in Tribes.