Mainly, I'd like to note the defense of Mahgo Hydras and Flesh Golems. They seem really weak. All it takes to clear out perdition rock is:
1 Monk
1 Tank
1 Caster(nuke spells like Fire Storm and Meteor Shower)
A little bit of Skill
Patience
What you get:
Farming galore, because people only have to share 3 ways, meaning they get +5/+5 to their purple longbow finding skills(it's a joke, for older gamers)
It really seems like this place is really made for farmers. If it is, don't change it, otherwise...level 6 level 24 monsters shouldn't be smote entirely be 2 attackers.
Volcano Island Monsters...Some are too easy.
Rhunex