- I apologise if its already be mentioned -
....but I was thinking that it would be cool it there were skills available that only certain combined classes can have, that arn't available to the individual classes.
I.E. A skill you can only use if you have a W/R combo etc.
Now, not counting which professions you choose to have primary and which you choose to have secondary - there are 15 possible combinations of combined professions, I probably don't need to mention them, but what the hell;
W/R,
W/E,
W/Mo,
W/N,
W/Me,
R/E,
R/Mo,
R/N,
R/Me,
E/Mo,
E/N,
E/Me
Mo/N,
Mo/Me,
N/Me,
Each profession has, approximatly, 75 skills available to them, if we allow, say, 5 skills for each available combined class then that makes 75 crossover skills available in the game also (coincidence - i think not).
I think this will allow another level of depth/accoplishment to the game also, and will make you want to keep playing after you've completed it.
For example, lets say you've played it to death and managed to collect every skill you can by repeated changing your 2nd class, that'll mean that there's still 50 skills you can unlock if you start the game again with a different primary class - some may see this as a bad thing, and other may see this as a good thing, personally I think its a good thing because it was only when I start the game again with a different primary class did I realise how powerful other combinations and classes could be ... but that going off on a tangent slightly

I just wondered if anyone had any thoughts on the subject?