People Need To Calm Down
Garric
For the last few weeks in Guildwars, the talk has been pretty much about only 2 things: Farming/grinding or Rune(Unlocking/trading.). I found it funny how these issues became so important all of a sudden, but ultimately they are related. I saw rune sales jump tenfold in these last few weeks. When the game came out these issues weren't really talked about, as it was more about sigils and PvE.
So Arena net releases a patch. A contraversial patch, that addresses complaints from several forums. They added a runes merchant, nerfed farming. Now this is when all hell broke loose. The second I got into the game, all I saw for the next hour or so was people complaining about these two changes. No more than 3 of my guild members spent the hour whining in Guild Chat, it got so annoying that I disabled it.
People need to calm down. This is just a game. I understand that you like the game, but when a game makes you feel bad on the inside, you really have to reflect on what you are mad about. A game isn't supposed to piss you off. What's pissing you off is a very minor thing, which happens to be the rune trader. The rune trader didn't ruin anything.. all it does is meet supply and demand. All it means is that you can't sell a minor rune to a newb for 800 gold. And all nerfing farming means is that you can't exploit an area for gold anymore. Believe it or not, but the game ISN'T designed for farming, and when you farm you use an exploit in the economy. Don't be surprized when the devs nerf it.
So Arena net releases a patch. A contraversial patch, that addresses complaints from several forums. They added a runes merchant, nerfed farming. Now this is when all hell broke loose. The second I got into the game, all I saw for the next hour or so was people complaining about these two changes. No more than 3 of my guild members spent the hour whining in Guild Chat, it got so annoying that I disabled it.
People need to calm down. This is just a game. I understand that you like the game, but when a game makes you feel bad on the inside, you really have to reflect on what you are mad about. A game isn't supposed to piss you off. What's pissing you off is a very minor thing, which happens to be the rune trader. The rune trader didn't ruin anything.. all it does is meet supply and demand. All it means is that you can't sell a minor rune to a newb for 800 gold. And all nerfing farming means is that you can't exploit an area for gold anymore. Believe it or not, but the game ISN'T designed for farming, and when you farm you use an exploit in the economy. Don't be surprized when the devs nerf it.
Niare
I actually agree. I really don't understand why people are complaining about the rune trader, it's not like you can unlock anything from buying the runes. Also, no one complains about the dye trader, do they? It regulates prices rather well, actually, with everyone trying to sell dyes at slightly lower prices than the trader. All the Rune Trader does is regulate the prices for runes just like the dye trader regulated the prices for dyes. Although I must admit, 19k for a major vigor rune is a bit much...of course, I haven't had trouble finding vigor runes. I have several majors and one superior from just finding them during missions.
ihmurria
I like the rune trader.... rather than trying to hunt around for a bloody minor rune of whatever, I can at least purchase it. Yes, it doesn't unlock anything if I should choose to make a PvP char in the future, but it's still nice to have it equipped n'est pas?
Bobum
I think that what you may be seeing is not just angst about the Rune Trader but angst about the direction that ANet seems to be taking GW with this last patch.
It appears to a lot of us that the idea of actaully PLAYING the game is going away and the idea of just "giving" everything uber to the PVP only crowd is coming in. That I think is where a lot the negativity is coming from. People are interpreting the patch as, that eventually there won't be any reason to even explore the world anymore. WHy bother trying to get that uber axe handle of leetness? Just log in, create a top level character with all the highest skills and armor and weapoons and rock & roll.
It appears to a lot of us that the idea of actaully PLAYING the game is going away and the idea of just "giving" everything uber to the PVP only crowd is coming in. That I think is where a lot the negativity is coming from. People are interpreting the patch as, that eventually there won't be any reason to even explore the world anymore. WHy bother trying to get that uber axe handle of leetness? Just log in, create a top level character with all the highest skills and armor and weapoons and rock & roll.
Diplo
People are inherently conservative and hate change. People also have a tendency to notice the bad and ignore the good. Given the chance people love to complain. Updates, therefore, fulfill an inate need in people by giving them the chance to exhibit all these traits - at once. What's more they can do it without ever having to talk face to face. Infact, for some people complaining is more fun than playing.
Perhaps we could create an online universe were people can log into and complain endlessly? You could become an Elite Complainer and enter the Hall of Complainers and win favour with the God of Whinging. Teams of complainers could band together and then moan at each other. Have I any backers?
Perhaps we could create an online universe were people can log into and complain endlessly? You could become an Elite Complainer and enter the Hall of Complainers and win favour with the God of Whinging. Teams of complainers could band together and then moan at each other. Have I any backers?
jomandoor
people who farm arnt exploiting there earning the cash, there the ones playing for at least 6 hours at a time getting the items to sell, now anyone can buy these things, i can quite happly now walk to a rune trader and buy a rune cheap, i dident earn it. the people who farm earn there cash, if i where to work in the real world 6 hours i day insted of 12 i havent earnt the right to get 12 hours pay...
Algren Cole
the fact the people got ripped off or sold/bought things for too much(just like the real world)...the fact that runes weren't readily available to anyone that wanted them....the fact that you were rewarded for spending alot of your time explorer the world and 'farming'...made this game worth playing. I'm ofcourse still going to finish PvE because the game's storyline is good...the PvE gameplay is good...and it's a good game. But I don't see any reason after I complete the game to compete in PvP or to continue playing.....and I probably wouldn't suggest this game to a friend for that specific reason. I see no entertainment in playing after I've reached level 20..
hopefully I'll be drastically wrong.
hopefully I'll be drastically wrong.
C-Tzar
One thing IS bugging me a little about this new patch, but maybe I'm looking at it wrong. BTW, I'm not complaining as I don't really care.
This last patch has not only made it not worth farming runes for PvEers, they're still making it harder to do it for the PvPers who just about NEED to farm to unlock runes. Seems to me that if PvE players can just run to the rune merchant for their fix, but PvPers still have to unlock runes (which is actually getting to be MORE of a pain to do), then nerfing the farming is hurting the PvPers more than the PvE farmers.
Again, I don't care one way or the other, but if the PvPers starting bitching about making it near impossible to unlock all the runes while PvEers can just go buy them, I'd see their point. Keep making it easier for the PvEers and harder for the PvPers and we likly WILL eventually see a UAS button.
This last patch has not only made it not worth farming runes for PvEers, they're still making it harder to do it for the PvPers who just about NEED to farm to unlock runes. Seems to me that if PvE players can just run to the rune merchant for their fix, but PvPers still have to unlock runes (which is actually getting to be MORE of a pain to do), then nerfing the farming is hurting the PvPers more than the PvE farmers.
Again, I don't care one way or the other, but if the PvPers starting bitching about making it near impossible to unlock all the runes while PvEers can just go buy them, I'd see their point. Keep making it easier for the PvEers and harder for the PvPers and we likly WILL eventually see a UAS button.
pionata
The ammount of player will probably drop if it keeps up like this. Now that I bought the runes I needed and got sick of PvP there is nothing left to do but go outside and enjoy the summer (and play GTA sa).
Ill play again at the next update.
Ill play again at the next update.
Studio Ghibli
Diplo made me smile.
ManadartheHealer
Quote:
Originally Posted by Diplo
Have I any backers?
|
Sir Skullcrasher
totally agree, people get sissy fitted about a patch.... i mean come on, your getting angry on a stupid patch, if you don't like the game, you don't need to come to forum and flame on the subject and how the game turn "crappy"; you should just delete the game and leave GW forever if you "really" hate it.
joeljermon
Quote:
Originally Posted by Algren Cole
the fact that you were rewarded for spending alot of your time explorer the world and 'farming'...made this game worth playing.
|
ManadartheHealer
If I recall correctly, there has never been a time when everybody has been happy with Guild Wars. Therefore, ANet should update the game based on general consensus, not a couple loud people who like to start inane threads...
And, so far, they have been doing this. They have not added anything foolish or crazy. So those few whiners out there are just wasting their time.
And, so far, they have been doing this. They have not added anything foolish or crazy. So those few whiners out there are just wasting their time.
Corwin_Andros
I for one like the latest patch in its entirety. The one thing I really would like to see is that the players as a whole stop being either narrowminded or shortsighted. As bad as that sounds it isn't meant to be mean. Allow me to explain.
Set aside the diehards in either camp and you have a large player base that enjoys boths aspects of the game in some measure. This is a good thing and is what ANet is aiming for. The downside is that every single time that the devs modify the game, somebody.. well several somebodies have to panic or complain and turn into doomsayers.
THe way I'm looking at all of this is that at the moment, ANet is working on fixing the game enough that the majority of PvP players down feel too bogged down in PvE. Great. I'm all for that within reason. The latest patch was a step in that direction with promises of more to come next week.
I know that a lot of PvE folks are in a panic or at least an uproar, thinking that their part of the game is getting killed in favor of the PvP crowd. My advise would be to remain patient.
Have we forgotten that they are introducing new areas soon. Who knows how much more content we'll be getting before the next "Chapter" comes out at the beginning of next year. I'd imagine it's keep coming in some form or fashion. Well guess what folks... All those new areas and thing will be most likely aimed primarily at the PvE crowd.
All the PvP folks really want is a relatively painless way to get to the meat of the action as they see it. Well once that is accomplished, all they'll need or want is a few more maps and maybe a couple different game types to keep them gloriously happy kicking the crap out of eachother.
Let ANet get the PvP folks settled down a bit and then I'm sure we'll see a lot more content aimed at making the rest of us just as happy. In all seriousness, the only people that are out anything with the new rune traders are the people whose whole point of playing was making money and gouging as much off other players as they could.
By changing the way "farming" was handled, they make you play a lot more areas than just one or two. THa've spread the good drops over the entire course fo the game and you can do pretty well and have a chance at good stuff no matter where you are.
I think the message they are sending out is that this is meant to be a game all about PLAYING it.. not farming or whatever.. just go out and play and you'll be just fine.
Just to say it again.. to everyone.. Be patient and don't give up hope.. It's obvious that the devs are indeed listening, even if they don't always do things in the priority some of us might wish. Give them a chance and stop the flaming and do what should have been done all along.. be constructive with your criticism and provide ideas.. not just complaints.
And for Gods sakes, quit the damnable grandstanding that the game is all about one side or the other.. it is about BOTH.. and if we are all gonna have to live together, so to speak, we aought to damn well start getting along better.
Set aside the diehards in either camp and you have a large player base that enjoys boths aspects of the game in some measure. This is a good thing and is what ANet is aiming for. The downside is that every single time that the devs modify the game, somebody.. well several somebodies have to panic or complain and turn into doomsayers.
THe way I'm looking at all of this is that at the moment, ANet is working on fixing the game enough that the majority of PvP players down feel too bogged down in PvE. Great. I'm all for that within reason. The latest patch was a step in that direction with promises of more to come next week.
I know that a lot of PvE folks are in a panic or at least an uproar, thinking that their part of the game is getting killed in favor of the PvP crowd. My advise would be to remain patient.
Have we forgotten that they are introducing new areas soon. Who knows how much more content we'll be getting before the next "Chapter" comes out at the beginning of next year. I'd imagine it's keep coming in some form or fashion. Well guess what folks... All those new areas and thing will be most likely aimed primarily at the PvE crowd.
All the PvP folks really want is a relatively painless way to get to the meat of the action as they see it. Well once that is accomplished, all they'll need or want is a few more maps and maybe a couple different game types to keep them gloriously happy kicking the crap out of eachother.
Let ANet get the PvP folks settled down a bit and then I'm sure we'll see a lot more content aimed at making the rest of us just as happy. In all seriousness, the only people that are out anything with the new rune traders are the people whose whole point of playing was making money and gouging as much off other players as they could.
By changing the way "farming" was handled, they make you play a lot more areas than just one or two. THa've spread the good drops over the entire course fo the game and you can do pretty well and have a chance at good stuff no matter where you are.
I think the message they are sending out is that this is meant to be a game all about PLAYING it.. not farming or whatever.. just go out and play and you'll be just fine.
Just to say it again.. to everyone.. Be patient and don't give up hope.. It's obvious that the devs are indeed listening, even if they don't always do things in the priority some of us might wish. Give them a chance and stop the flaming and do what should have been done all along.. be constructive with your criticism and provide ideas.. not just complaints.
And for Gods sakes, quit the damnable grandstanding that the game is all about one side or the other.. it is about BOTH.. and if we are all gonna have to live together, so to speak, we aought to damn well start getting along better.
Tellani Artini
1. RP character buys rune from trader and puts it in storage
2. PvP character gets rune from storage
3. PvP character applies rune
4. Universe implodes
Does this work?
2. PvP character gets rune from storage
3. PvP character applies rune
4. Universe implodes
Does this work?
Dragou Du Porzan
Hear, hear, Corwin! And while I might not love the new Rune trader (though it's no biggie), it's worth pointing out one thing that hasn't gotten a lot of air time with all the complaining going on: the fixing of the "flying resurrected henchmen" bug. I know a lot of you probably don't play with henchmen, but for those of us who do this fix alone makes this patch a Godsend.
dargon
Quote:
Originally Posted by Dragou Du Porzan
Hear, hear, Corwin! And while I might not love the new Rune trader (though it's no biggie), it's worth pointing out one thing that hasn't gotten a lot of air time with all the complaining going on: the fixing of the "flying resurrected henchmen" bug. I know a lot of you probably don't play with henchmen, but for those of us who do this fix alone makes this patch a Godsend.
|
/highfive
Kha
Thank you for the post. Nice to have some positive attitude in the community
0verkill
Quote:
Originally Posted by Tellani Artini
1. RP character buys rune from trader and puts it in storage
2. PvP character gets rune from storage 3. PvP character applies rune 4. Universe implodes Does this work? |
Stur
Garric, I for one think I will take your advise.
Keesa
Quote:
Originally Posted by Algren Cole
the fact the people got ripped off or sold/bought things for too much(just like the real world)...the fact that runes weren't readily available to anyone that wanted them....the fact that you were rewarded for spending alot of your time explorer the world and 'farming'...made this game worth playing.
|
ElevenBravo
Quote:
Originally Posted by pionata
The ammount of player will probably drop if it keeps up like this.
|
I think players have gottn spoiled from the dev team. I mean they really are kick ass and do updates fast. I think many people have gotten used to it and except instant gratification. Im sure in time, short time, the devs will have all these issues ironed out.
chalt2
Quote:
Originally Posted by Garric
For the last few weeks in Guildwars, the talk has been pretty much about only 2 things: Farming/grinding or Rune(Unlocking/trading.). I found it funny how these issues became so important all of a sudden, but ultimately they are related. I saw rune sales jump tenfold in these last few weeks. When the game came out these issues weren't really talked about, as it was more about sigils and PvE.
So Arena net releases a patch. A contraversial patch, that addresses complaints from several forums. They added a runes merchant, nerfed farming. Now this is when all hell broke loose. The second I got into the game, all I saw for the next hour or so was people complaining about these two changes. No more than 3 of my guild members spent the hour whining in Guild Chat, it got so annoying that I disabled it. People need to calm down. This is just a game. I understand that you like the game, but when a game makes you feel bad on the inside, you really have to reflect on what you are mad about. A game isn't supposed to piss you off. What's pissing you off is a very minor thing, which happens to be the rune trader. The rune trader didn't ruin anything.. all it does is meet supply and demand. All it means is that you can't sell a minor rune to a newb for 800 gold. And all nerfing farming means is that you can't exploit an area for gold anymore. Believe it or not, but the game ISN'T designed for farming, and when you farm you use an exploit in the economy. Don't be surprized when the devs nerf it. |
Tuna
Quote:
Originally Posted by C-Tzar
One thing IS bugging me a little about this new patch, but maybe I'm looking at it wrong. BTW, I'm not complaining as I don't really care.
This last patch has not only made it not worth farming runes for PvEers, they're still making it harder to do it for the PvPers who just about NEED to farm to unlock runes. Seems to me that if PvE players can just run to the rune merchant for their fix, but PvPers still have to unlock runes (which is actually getting to be MORE of a pain to do), then nerfing the farming is hurting the PvPers more than the PvE farmers. Again, I don't care one way or the other, but if the PvPers starting bitching about making it near impossible to unlock all the runes while PvEers can just go buy them, I'd see their point. Keep making it easier for the PvEers and harder for the PvPers and we likly WILL eventually see a UAS button. |
eventhorizen
Quote:
Originally Posted by joeljermon
Then you're playing the wrong game. Guild Wars is meant to reward player skill, not hours played, and the patch brings it closer to living up to this.
|
Please, try.
Niare
I agree fully with Corwin_Andros, and have on a few other topics. He makes a lot of sense, others should take note, same with Garric
As it has been said, everyone just needs to have patience.
As it has been said, everyone just needs to have patience.
PieXags
For the love of God, is this thread real? Has salvation come to me at last?
Great post and I fully agree. Just calm down people, if you want to play the game that badly play it, and play it with patience and trust that your problems will be solved, the problems are known and out there, there's no need to state them further in the 80th grind/rune thread this month. Play the game or play something else while trusting that a solution will be found soon enough. The devs have done a good job thus far, a wonderful job IMO, and you know, just relax.
Get a drink. Play the game.
Cheers.
Great post and I fully agree. Just calm down people, if you want to play the game that badly play it, and play it with patience and trust that your problems will be solved, the problems are known and out there, there's no need to state them further in the 80th grind/rune thread this month. Play the game or play something else while trusting that a solution will be found soon enough. The devs have done a good job thus far, a wonderful job IMO, and you know, just relax.
Get a drink. Play the game.
Cheers.
Xoduz
Quote:
Originally Posted by Corwin_Andros
I for one like the latest patch in its entirety. The one thing I really would like to see is that the players as a whole stop being either narrowminded or shortsighted. As bad as that sounds it isn't meant to be mean. Allow me to explain.
Set aside the diehards in either camp and you have a large player base that enjoys boths aspects of the game in some measure. This is a good thing and is what ANet is aiming for. The downside is that every single time that the devs modify the game, somebody.. well several somebodies have to panic or complain and turn into doomsayers. THe way I'm looking at all of this is that at the moment, ANet is working on fixing the game enough that the majority of PvP players down feel too bogged down in PvE. Great. I'm all for that within reason. The latest patch was a step in that direction with promises of more to come next week. I know that a lot of PvE folks are in a panic or at least an uproar, thinking that their part of the game is getting killed in favor of the PvP crowd. My advise would be to remain patient. Have we forgotten that they are introducing new areas soon. Who knows how much more content we'll be getting before the next "Chapter" comes out at the beginning of next year. I'd imagine it's keep coming in some form or fashion. Well guess what folks... All those new areas and thing will be most likely aimed primarily at the PvE crowd. All the PvP folks really want is a relatively painless way to get to the meat of the action as they see it. Well once that is accomplished, all they'll need or want is a few more maps and maybe a couple different game types to keep them gloriously happy kicking the crap out of eachother. Let ANet get the PvP folks settled down a bit and then I'm sure we'll see a lot more content aimed at making the rest of us just as happy. In all seriousness, the only people that are out anything with the new rune traders are the people whose whole point of playing was making money and gouging as much off other players as they could. By changing the way "farming" was handled, they make you play a lot more areas than just one or two. THa've spread the good drops over the entire course fo the game and you can do pretty well and have a chance at good stuff no matter where you are. I think the message they are sending out is that this is meant to be a game all about PLAYING it.. not farming or whatever.. just go out and play and you'll be just fine. Just to say it again.. to everyone.. Be patient and don't give up hope.. It's obvious that the devs are indeed listening, even if they don't always do things in the priority some of us might wish. Give them a chance and stop the flaming and do what should have been done all along.. be constructive with your criticism and provide ideas.. not just complaints. And for Gods sakes, quit the damnable grandstanding that the game is all about one side or the other.. it is about BOTH.. and if we are all gonna have to live together, so to speak, we aought to damn well start getting along better. |
salja Wachi
am i the only one who sees this? your PvP character sees no benefit from the rune trader unless yo use that character in PvP. even more to the point is that you still have to explore and do mission to find the skills to use. your PVe character can have all the runes you want and will still get pwned in PvP unless you have the skills to use in it.
they will not be able to compete with the others no matter how many runes they shove into their armor if the skills they equip are below par.
they will not be able to compete with the others no matter how many runes they shove into their armor if the skills they equip are below par.
Adaria
I wholly agree with this, please, try and calm down and enjoy the game as games were meant to be.
Quote from Dicionary.com
Every week, as a new update arises, I see a new batch of horrahs or complaints about what players like and do not like in the newest patch.
But to constantly see the extremes, which claim every new patch in some form or way due to a slight change, ruins the game for all, is getting to the point of obsession and insanity.
Yes, we play this game in a competitive way, or in a time-waster way, or in a way to merely experience and enjoy it, however...
When those of the community get to the extreme distaste, so much as to say they are giving up the game, or that it ruins the original concept, it seems on the brink of insanity and obsession, if you understand what I mean.
We cling so hard to the original ideas, that may need to be tweaked to continue to make the game progress and grow, that it deludes us from even giving the new patches or changes a try before they complain.
Please, everyone, I implore you, give the updates a chance before you knock them. Wait a week before you make your final judgement, if you do not like them, then that is fine, but try and suggest better ways to improve the system rather than merely say you do not like it.
A helpful piece of advice I once learned, that applies to rulemaking for elementary school, yet fitting for this as well is:
Say what you want them to do, instead of what you do not want them to do, then they will not be confused on what you expect of them.
Let me place a few examples below.
"Do not take the blocks from the building area" Is an example of what you tell them you do not want.
"Please leave the blocks in the building center." Is what you expect them to do.
Telling them what you want them to do, rather than screaming about what you do not want them to do, is more clear, and more positive.
In the example of Guild Wars, here are a few more examples.
"Nerfing farming just makes the game more difficult, this is the worst idea!"
This is a negative way, and also shouting at them what you do not like.
"The SoC system is so boring and ruins the fun of capturing elite skills!"
The above is yet another example of thsi, merely a complaint and slightly negative on what you want the devs to do.
"Maybe the devs could lower the number of drops overall, but make it easier to get purple and gold items, and slightly stronger weapons, in other areas earlier on in the game. Then, there will be less dropping, but if you're in Old Ascalon, chances of getting something good there, are slightly more comparative to places like the desert."
This is just an example and probably a poort one, but it is a suggestion of what you expect, and wish the devs to attempt to do.
"The capture system should be easier but not take the fun out of actually capturing the elites. Maybe if they put more enemies around a boss monster, making it more difficult to kill him due to the massive mob of enemies, it would bring back some of the fun of actually capturing elite skills."
This is yet another example of what you would like to be done, but it also lets them know you are not happy with the way things work as they stand.
These are just my suggestions to help people calm down a little, look at how they are acting, rather rudely at times, and often fevered, in the terms of the patches and upadates, and please just relax and be patient. Things will slowly change and mold for the better, just give ArenaNet, and the game, a chance to do this.
Quote from Dicionary.com
Quote:
An activity providing entertainment or amusement; a pastime: party games; word games. |
But to constantly see the extremes, which claim every new patch in some form or way due to a slight change, ruins the game for all, is getting to the point of obsession and insanity.
Yes, we play this game in a competitive way, or in a time-waster way, or in a way to merely experience and enjoy it, however...
When those of the community get to the extreme distaste, so much as to say they are giving up the game, or that it ruins the original concept, it seems on the brink of insanity and obsession, if you understand what I mean.
We cling so hard to the original ideas, that may need to be tweaked to continue to make the game progress and grow, that it deludes us from even giving the new patches or changes a try before they complain.
Please, everyone, I implore you, give the updates a chance before you knock them. Wait a week before you make your final judgement, if you do not like them, then that is fine, but try and suggest better ways to improve the system rather than merely say you do not like it.
A helpful piece of advice I once learned, that applies to rulemaking for elementary school, yet fitting for this as well is:
Say what you want them to do, instead of what you do not want them to do, then they will not be confused on what you expect of them.
Let me place a few examples below.
"Do not take the blocks from the building area" Is an example of what you tell them you do not want.
"Please leave the blocks in the building center." Is what you expect them to do.
Telling them what you want them to do, rather than screaming about what you do not want them to do, is more clear, and more positive.
In the example of Guild Wars, here are a few more examples.
"Nerfing farming just makes the game more difficult, this is the worst idea!"
This is a negative way, and also shouting at them what you do not like.
"The SoC system is so boring and ruins the fun of capturing elite skills!"
The above is yet another example of thsi, merely a complaint and slightly negative on what you want the devs to do.
"Maybe the devs could lower the number of drops overall, but make it easier to get purple and gold items, and slightly stronger weapons, in other areas earlier on in the game. Then, there will be less dropping, but if you're in Old Ascalon, chances of getting something good there, are slightly more comparative to places like the desert."
This is just an example and probably a poort one, but it is a suggestion of what you expect, and wish the devs to attempt to do.
"The capture system should be easier but not take the fun out of actually capturing the elites. Maybe if they put more enemies around a boss monster, making it more difficult to kill him due to the massive mob of enemies, it would bring back some of the fun of actually capturing elite skills."
This is yet another example of what you would like to be done, but it also lets them know you are not happy with the way things work as they stand.
These are just my suggestions to help people calm down a little, look at how they are acting, rather rudely at times, and often fevered, in the terms of the patches and upadates, and please just relax and be patient. Things will slowly change and mold for the better, just give ArenaNet, and the game, a chance to do this.
ManadartheHealer
To calm everyone down, let's just shoot them full of horse tranquilizers.
Problem solved; the majority of the GW community that aren't horses are put out of commission, and the horses will continue playing in a couple hours (after they have had time to reflect on the real reasons why they complain)
Problem solved; the majority of the GW community that aren't horses are put out of commission, and the horses will continue playing in a couple hours (after they have had time to reflect on the real reasons why they complain)
Mistress Eyahl
Quote:
Originally Posted by ManadartheHealer
To calm everyone down, let's just shoot them full of horse tranquilizers.
Problem solved; the majority of the GW community that aren't horses are put out of commission, and the horses will continue playing in a couple hours (after they have had time to reflect on the real reasons why they complain) |
Lol..
mikeydavison
I can't believe the amount of rational and sensible posts in one thread. Sometimes after reading various forums I feel like I'm the only one who actually likes playing GW. From the tone of many of the posts I see you'd think GW has been out for years and is hopelessly broken. For a game that's been out for just over a month, I am quite impressed with the quality of what's currently available and the willingness of the devs to update the game in response to issues identified by the player community.
I am confident that in a month or two we'll all have the runes and elites that we absolutely cannot PvP without and be left wondering what the heck was everyone complaining about?
Thanks to the posters in this thread for their refreshing perspective on what I am finding to be a very entertaining game.
I am confident that in a month or two we'll all have the runes and elites that we absolutely cannot PvP without and be left wondering what the heck was everyone complaining about?
Thanks to the posters in this thread for their refreshing perspective on what I am finding to be a very entertaining game.
chalt2
Quote:
Originally Posted by C-Tzar
This last patch has not only made it not worth farming runes for PvEers, they're still making it harder to do it for the PvPers who just about NEED to farm to unlock runes. Seems to me that if PvE players can just run to the rune merchant for their fix, but PvPers still have to unlock runes (which is actually getting to be MORE of a pain to do), then nerfing the farming is hurting the PvPers more than the PvE farmers.
Again, I don't care one way or the other, but if the PvPers starting bitching about making it near impossible to unlock all the runes while PvEers can just go buy them, I'd see their point. Keep making it easier for the PvEers and harder for the PvPers and we likly WILL eventually see a UAS button. |
From AN:
Added rune traders. Be aware that these traders specifically deal with already-identified runes, so runes you buy from them are for the purpose of wearing, not unlocking.
Corwin_Andros
I posted this on another forum site and it might also be of interest here for the ones that think farming is completely hosed....
That post came about when some people were noticing that their drops cut off after a couple farming runs in certain areas.
Quote:
What they have done is kill repetative farming. You can still farm, but you have to constantly switch areas and not repeat the same area within an unknown timeframe. Basically you could for instance, go through Riverside, then immediately go to Sanctum Cay, then go kill the ettins outside Beetletun, then somewhere else.. and finally it'd be safe to go back and farm Riverside again without getting your drops canned for a long while. If I'm seeing the pattern right, it's all about repetition in a given area within a given timeframe.. just work around that. No idea what the timeframe is, but perhaps one of you hardcore farmer types can try this out and see how it works for you. |
Howling Wind
You know its one patch lots of things got changed. I don't know who complains about the new SoC system but I think its GREAT!
Give it some time and GW may release updates and expansions for PvP'ers and PvE'ers. This game has just started recently and i'm sure GW wants its life span to be a few years and knows that that there are people who only like PvE and others who only like PvP and some both, so they will obviously care for all groups.
Give it some time and GW may release updates and expansions for PvP'ers and PvE'ers. This game has just started recently and i'm sure GW wants its life span to be a few years and knows that that there are people who only like PvE and others who only like PvP and some both, so they will obviously care for all groups.
SOT
The rune trader argument that he will only sell you unlocked one's is complete and utter bullshit. I have bought a superior rune for a character type I do not even possess, and I have NEVER unlocked that rune. So no. Either a bug or someone is full of it.
I have to be honest here, as that is my nature, whether what I say is liked or not...
Where are you people IN THE GAMEWORLD? I never, not EVER, see this kinda shit anywhere (the complaining about farming or rune trader).
See, the thing is, for me at least, the only place I see all this WHINING is on here.
Stop already
Quote:
Originally Posted by Garric
For the last few weeks in Guildwars, the talk has been pretty much about only 2 things: Farming/grinding or Rune(Unlocking/trading.). I found it funny how these issues became so important all of a sudden, but ultimately they are related. I saw rune sales jump tenfold in these last few weeks. When the game came out these issues weren't really talked about, as it was more about sigils and PvE.
So Arena net releases a patch. A contraversial patch, that addresses complaints from several forums. They added a runes merchant, nerfed farming. Now this is when all hell broke loose. The second I got into the game, all I saw for the next hour or so was people complaining about these two changes. No more than 3 of my guild members spent the hour whining in Guild Chat, it got so annoying that I disabled it. People need to calm down. This is just a game. I understand that you like the game, but when a game makes you feel bad on the inside, you really have to reflect on what you are mad about. A game isn't supposed to piss you off. What's pissing you off is a very minor thing, which happens to be the rune trader. The rune trader didn't ruin anything.. all it does is meet supply and demand. All it means is that you can't sell a minor rune to a newb for 800 gold. And all nerfing farming means is that you can't exploit an area for gold anymore. Believe it or not, but the game ISN'T designed for farming, and when you farm you use an exploit in the economy. Don't be surprized when the devs nerf it. |
Where are you people IN THE GAMEWORLD? I never, not EVER, see this kinda shit anywhere (the complaining about farming or rune trader).
See, the thing is, for me at least, the only place I see all this WHINING is on here.
Stop already
Algren Cole
Quote:
Originally Posted by Howling Wind
You know its one patch lots of things got changed. I don't know who complains about the new SoC system but I think its GREAT!
|
me too...it rewards going through the motions rather than skill...easy and requiring 0 skill - just the way I like it
Studio Ghibli
I preferred the old method of capturing skills. it was an amusing challenge.