
It appears much of this is because of a "bloom" effect that automatically highlights any nearby visible details - which is why your characters face "glows" when you view it up close. The only way I have discovered to reduce or turn this off is to run graphics in low detail.
Is there another way?
Is there any known switch or setting that can be inserted into the command line for the GW.exe that will disable this effect?
Thanks in advance,
Talesin