This build is a PvP elementalist that goes into close combat with swords.
She starts off with using her buffs, Aura of Restoration for a little healing, Armor of Earth for defence and Magnetic Aura for emergencies with people hitting on you.
After that she aggroes some warriors on her and uses first Eruption, that blinds the warriors and then she uses Ward against Foes so that enemies with low hp can't run away.
Then she just uses her sword skills. Sever Artery first and then Gash.
Her last skill is Signet of Resurrection.
Skills:
Sever Artery
Gash
Aura of Restoration
Armor of Earth
Magnetic Aura
Ward against Foes
Eruption
Signet of Resurrection
Attribute points:
Earth Magic: 12 (Should be boosted as high as possible)
Energy Storage: 8 (Makes the Aura of Restoration more effective and more mp is good because you always want to have it when your buffs run out)
Swordsmanship: 10 (More damage with sword and the sword skills last longer)
These skills are very basic because I haven't played much with my E/Me and I haven't got a warrior, so the warrior skills are the first one you get.
If you have anything to say about the build, with alternative skills to use or other improvments please write them.
My own experience with this build has been very positive, got my current record with consecutive wins with this build (26).
Battle Mage by storpojke
storpojke