Ultimate Pet Guide

Gbuslayer

Frost Gate Guardian

Join Date: Apr 2005

So no rabbits?

Chev of Hardass

Chev of Hardass

Wilds Pathfinder

Join Date: Mar 2005

Under a rock

zP

Me/

Great post, I agree this needs a sticky though.


I am a little dissapointed that these pets seem to have all the same stats. Neverthless, I am glad to see this info and I think lots of others feel the same.

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

I made a reference to this post in the community works pet thread

not much gets stickied in the Q&A forum

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

Traps/spirit path... Traps involve running into mobs, expertise and the added AR of ranger primaries is more sought after for trappers. This is certainly news to me, I heard that pets' specs (excluding the strider and black widow) were completely cosmetic and didn't vary with higher level beast mastery.

UsagiNoSenshi

UsagiNoSenshi

Frost Gate Guardian

Join Date: Apr 2005

Draconian Order

R/E

Quote:
Originally Posted by CryingWolf
No biggie about that one, What really intrigues me is the Moa Bird and Strider. The guide lists it the same as you have it. I am really wondering if the damage types are different or if this is another oversight of the guide? This really begs to ask which one is better?
I assume they would have to have diffrent dammage types, or why would the bother giving them diffrent names? As to which is better, it would depend on which type of damage you like. I have a lvl 20 strider. >.< i get very mad when people call him a moa!

Qenelder

Qenelder

Ascalonian Squire

Join Date: Jun 2005

Oklahoma

Guardians of the Abyss

R/E

You are missing a creature from your pre-searing list, i saw some moss spiders i forget where in presearing when workingon my mnk toon

Qenelder

Qenelder

Ascalonian Squire

Join Date: Jun 2005

Oklahoma

Guardians of the Abyss

R/E

Ok so i was wrong u cant charm em i thought you could because they were green but ya, try and charm but when you do it says not an animal that brings up an interesting question then on how u can charm the uw spider but not the pre searing one.... pre searing ( cant because not animal) after searing uw spider sure will just call it an animal *wink*wink*

Kamatsu

Kamatsu

Moderator

Join Date: May 2005

Australia

I have a question relating to pets, purely "cosmetic" question really. But since this claims to be the ultimate guide.. and since it looks like the stats are much of a muchness...

I saw a screenshot in the screenshot forum of a W/R with a pet pig (that you can get from pre-searing) and it looked BIG - esp compared to how puny it looked at the start..

My question is - do pets change size/appearance as they level up and/or reach new area's? Or do they stay the same size/shape/appearance as when you 1st got them?

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

pets grow in size as they gain levels

a level 20 pet is almost 3 times the size of a level 5 pet

UsagiNoSenshi

UsagiNoSenshi

Frost Gate Guardian

Join Date: Apr 2005

Draconian Order

R/E

Quote:
Originally Posted by kamatsu

My question is - do pets change size/appearance as they level up and/or reach new area's? Or do they stay the same size/shape/appearance as when you 1st got them?
Yes they do grow as they level

Legendir Kelewyn

Pre-Searing Cadet

Join Date: Jun 2005

Royal Guardians of Ascalon

R/Mo

Any chance of pictures of these? For me I've seen all but the lizards. Was thinking they might look pretty cool

Kamatsu

Kamatsu

Moderator

Join Date: May 2005

Australia

Ninna & UsagiNoSenshi - thanx for that. I didn't realize pets got bigger as they lvl's. I know it's purely cosmetic, but still interesting to know & thanx for the screenshot UsagiNoSenshi.

Would also be interested in seeing screenshots of the different pets.

But interesting to see that basically every pet seems to be around the same damage / dps wise, with main difference being simply what type of attack they do, how they look and slight variations in dps/attack-speed/min-max damage... apart from the Black Widow that is...

Jelloblimp

Jelloblimp

Krytan Explorer

Join Date: May 2005

[KCHS]

W/N

Quote:
Originally Posted by Qenelder
You are missing a creature from your pre-searing list, i saw some moss spiders i forget where in presearing when workingon my mnk toon
Post earlier in thread already said moss spiders cannot be charmed (from another thread: "they are clearly vegetables).

CryingWolf

Ascalonian Squire

Join Date: Apr 2005

lol think that was a joke!!! Sort of like saying a tomato worm is a plant.

I think that moss spiders were orginally charmable? But like the black bears got taken away in pre-sear. I hope to see another low level charmable spider some day.

CKaz

Jungle Guide

Join Date: Feb 2005

Well I had tried a rabbit before - not a valid target

Wanted my under the radar, big-pointy teethed pet

Really disappointed no ranged pet.. so necro gets ranged MINIONS but we can't get ANY ranged PET? Booooooooo

Oh well

Senuma

Ascalonian Squire

Join Date: Mar 2005

Saskatchewan, Canada

R/E

Hi
I have the GW Guide and it shows a map of The Northlands across the wall in Pre- Searing Ascalon and on the map it shows Fern Lizards. The legend of the map list them as Fern Lizard(Pet 1), so i was wondering if they were tameable. The other legends of the other maps show Bears and Moss spiders as pets too. So if anyone can give me an answer that would be great because I would really like one, but right now i have a Level 8 wolf and i won't get rid of him unless the Fern lizards are tameable.

Shadowdaemon

Shadowdaemon

Wilds Pathfinder

Join Date: Apr 2005

Anderson IN USA

Ecks Di [xD]

W/N

anyone see the interview thing on the guild wars site, it says each expansion will have new pets, thats freaking awesome, personally, i want a giant bull, that would be so damn cool

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

new pets will be awesome and keep up the diversity ^^

Avantos

Academy Page

Join Date: Jul 2005

About that interview though...

Quote:
Originally Posted by Gaile Gray
Gaile Gray: You’re right in noting that pets do have differences. Some have more armor, some attack faster, some have more health, etc. You will note that the specifics are not really called out in the game. That’s because, to some degree, we leave at least some aspects of the game in undisclosed state so that the community can figure things out.

Another example of this would be bows: Some shoot faster, some truer, and some at longer range. At least one has armor piercing, too. If you add elements like bow grips and strings, you have some pretty interesting complexity of stats for these items. The same applies to the many pet-related skills used in conjunction with each pet’s inherent strengths.

As for elite pets – none will be coming in the foreseeable future. However, there will definitely be new pets in Chapter 2 and most likely in each subsequent chapter.

It seems as if the interview suggests that the pets ARE indeed different from one another.

I'm curious WHO exactly did the tests and more importantly, HOW. I'm not questioning whether or not the tests were done with attention to accuracy but there's possibly something missing. For example, my personal experiences with pets seems to suggest, for example, that Stalkers do less damage than most other pets along with having less health, but do more damage with pet skills.


In any case though, the guide is very useful for the locations, listings, and whatnot and I must give my acknowledgement for good work.

Kamatsu

Kamatsu

Moderator

Join Date: May 2005

Australia

You know, information I have found at another GW fansite suggest's that the title that a pet can gte... or it's "evolution" does indeed effect how good/bad a pet is. Unlike what is atated in this guide here.

It says that basically any pet which gets to the "Elder" evolution would be just as good as the Spider you get from the UW, as the spider does so much more because it's pre-evolved at the "Elder" level, which according to them is the best evolution possible.

Are they just imagining things? Or is there any possible truth to what they are saying? Anyone got any thoughts?

I'd link to it... but I'm not sure if I'm allowed to make links to other GW fansites forums in here... it's in the Rangers section of the GWOnline forums...

taranwandering

Ascalonian Squire

Join Date: May 2005

California

Divine Guardians

N/Mo

Quick question:

What armor level were these pets dealing damage against for the tests? Perhaps Prima used a different armor level for determining the damage of the pets?

Lethal Magic

Ascalonian Squire

Join Date: Jul 2005

N/R

So basically the spider is the strongest pet right?

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

depends who you ask and what you mean by "strong"

I've seen people make arguments that the Warthog is better based soley on damage type (blunt)

http://www.guildwarsguru.com/forum/s...t=10019&page=3
Quote:
Originally Posted by Madness
have to know the speed of pet travel + attack speed + pet's abilities <if any apply> before you know what pet is actually <FACTUALLY> better than another pet.

MoldyRiceFrenzy

MoldyRiceFrenzy

Wilds Pathfinder

Join Date: Feb 2005

Santa Rosa, CA

Confusion in The Ranks[tArD]

Mo/W

theres another pet guide to in gwonline that tells about pets also the things that pets evolve into do actually effect the pet. like some get more life some more damage and less life, some less damage more life

kawaii_bat

kawaii_bat

Lion's Arch Merchant

Join Date: Sep 2005

Canada, Gatineau

None

Mo/R

(everyone's gonna flame me for this I bet)

doesn the warthog have a charge ability?
I've played constantly with my warthog and it dashes twice as fast as a Lynx towards a creature you engage.

Is this a quirk? Am I insane? Or is it actually possible that the Warthog really has this ability (like the spider has immunity v. bleeding)

Chev of Hardass

Chev of Hardass

Wilds Pathfinder

Join Date: Mar 2005

Under a rock

zP

Me/

I think I have seen it. Hmm,

BTW new flavor of the month. Beastmastery Rangers with beast interupts. Everyone is conditioned to not kill the pets after IWAY, so........

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

This thread is now the official thread about pets in the Community Works. Dragon Incarnate, who posted the pet guide hasn't been active recently. If the original post needs to be updated, please post the new version of the pet guide here and contact a moderator who will update the OP. Thanks for your help.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

It seems no one update or post anything after... so...

According to people of GWonline's research:
There are no difference amount the type of pets. The only thing that effect a pet is its evolution. There are playful, hearty, aggressive, dire, and elder.

Their stat changes are:

Playful: +30 hp -1 damage
Hearty: +60 hp -2 damage
Aggressive: -30 hp +1 damage
Dire: -60 HP +2 damage
Elder: +3 damage (no hp change)

The elder is no doubt, what most people prefered. The Underworld spider is not the best, it is just that the tested Black Widow happened to be an elder.

To train a pet into an elder, it is required that you change your playing style completely after the first evolution. If your first evolution is playful, then you must make your pet do the damage and killing the rest of its leveling until elder. If your first evolution is aggressive, then you must not allow the pet to do further damage and killing the rest of its leveling until elder. The actual format of how pet evolve is still quite up in the air currently, but that is around how it happen. You will not knowtice pet's evolution in the middle of battle, you will need to enter a town/outpost to refresh the evolution name.

To find out your pet's evolution, just type /namepet
Pet have 80 AL at lv20 and they run 20% faster that human characters.

Edit: change the armor screw up

Pillz_veritas

Krytan Explorer

Join Date: Jun 2005

Fun Loving Gamers

R/Mo

the spider i captured is a hearty one, is it possible to change?

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

Hearty pets are used as tanks... if u don't want a tank get an Elder

i thought pets only got +80AL... ?

a_scrawny_gnoll01

Frost Gate Guardian

Join Date: May 2005

lfg, invite me. HA! no need to post in guild forum.

W/Mo

Pets get 80al at 20, not 100.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

I dont know where the hell i get the idea 100... i guess that is what i get for staying up all night long =(

and no, once your pet reach level 20, you are done there.

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

It's true that a pet will have an innate armor level of 80 at level 20; however, with Otyugh's Cry that can be pumped up to 100 unconditional (not elemental or physical specifically) armor. Add to that the 11-15 absorbtion that a decently supported Call of Protection will give and a pet is a monstrous tank.

I know it is documented everywhere that the attack bonus for the Dire pet is +2 and the attack bonus for the Elder pet is +3. However, I've done my own testing of the relative damage between an Elder and Dire since the update making their damage visible. I took a level 15 Dire and a level 15 Elder out into Old Ascalon and let them beat up on 5 different varieties of enemies while only having 1 point in Beastmastery (I had a rune and didn't feel like making new armor just for the test). I carefully documented the damage range reached on each foe killed until each of the pets had killed 24 of each type of enemy I was dealing with. By that point, definite damage ranges had emerged, and the Dire undoubtedly has higher attack than the Elder by approximately 1.142%. If indeed the damage range on a "typical" level 20 pet is 15-28 as has also been documented everywhere, then that 1.142% comes out to approximately +3 attack over the Elder.

I didn't come up with exact damage values for the Dire or the Elder because my purpose was only to test the preconcieved notion that the Elder is better on all counts than the Dire pet. Nothing else ArenaNet has done has created one uber anything, and as such I didn't believe pets would be subject to such imbalance. My test fulfilled its purpose and illustrated that while the Dire pet's health may be significantly reduced in comparison to the Elder, it has an attack boost to counteract that.

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

The updated pet guide has been posted in this thread:
http://www.guildwarsguru.com/forum/s...ad.php?t=67761