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find one with a damage +15% while enchanted or whatnot..then cusomize it (total 35% bonus) because then even if you were hitting 7 you would hit like 10
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It has +10% damage while enchanted
and is customized, actually.

Another reason the pitifully low damage I'm doing seemed odd.
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i think it's something like this: if you're level 20 with 12 weapon mastery you will hit for the weapons base damage is the target has 60 armor (caster armor) i don't remember where i found it. but its somewhere on this site..
and hill giants are heavily armored
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I'm hoping it's just the fact that I noticed it was low because of the giants. I'll have to do some more testing in other areas but still, with a level 20 + 12 Swd. attribute and a pretty loaded sword, I'd expect to be doing better than
*dink* 7!
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Sever artery and gash work wonders on the giants, just use them with tactic skills.
Also "it's called armor" IS the answer, I'm not here to give you an answer you like :\.
Try more points in strength.
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The question was why is "regular" damage
without using skills so low; I'm well aware of skills and how they function.
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you can boost your damage many ways using skills (galraths slash and the like that add +x to you damage really help as that +X is unaffected by armor)]
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IIRC, my Galrath's is up around +26 damage right now, give or take. Using it last night, I was going about 30 damage on a hit. Again, not at all what I'd consider to be level-20 material.
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That damage amount is actually normal. Try different hilts of elemental damage or different types of weapons, course then you need to change attribute points. A good warrior should have 4 different weapons (like a fire sword, cold and lightning), one being a long bow for pulling. One weapon isn't good for all foes. Have fun.
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Those are excellent points, thank you.

I've used one sword and one bow throughout the game but it makes sense to have two or three different swords.
m19