I originally wanted to be a "Ranger / Elementalist" but the while Browsing the forums, i found that a lot of people didnt find them very affective, my original thoughts were that if i became the Ranger / Elementalist i could deal the maximum amount of damage with out taking to much myself.
So then i moved over to the "Ranger / Mesmer" build and i came up with this, in the two minutes i had spare today.
(As you can tell i am a Guild Wars noobie, so plz dont be to hard on me

Class: Ranger / Mesmer
Attributes: (cost)
Expertise: 11 (77)
Marksmanship: 10 (61)
Wilderness Survival: 4 (10)
Inspiration Magic: 9 (48)
Total attribute points used: 196/200
Skills:
1) Energy Drain (elite) - (5,1,20) Steal 16 energy from target foe. This is an elite skill.
2) Ether Feast - (5,2,8) Target foe loses 5 energy. You are healed 20 for each point of energy lost.
3) Spirit Shackles - (10,3,5) For 20 seconds, target foe loses 5 energy whenever that foe attacks.
4) Power Drain - (5,1,25) If target foe is casting a spell, the spell is interrupted and you gain 19 energy.
5) Read the Wind - (5,2,12) For 12 seconds, your arrows move twice as fast as normal and deal 13 extra damage.
6) Apply Poison - (15,2,12) For 12 seconds, enemies struck by your physical attacks become poisoned for 6 seconds.
7) Troll Unguent - (5,3,10) For 10 seconds, you gain health regeneration +5.
8) Pin Down - (15,0,15) If Pin Down hits, your target is crippled for 11 seconds.
Any suggestions to help me improve?
I plan on doing more PvP rather than PvE if this helps you.
My other builds took me much longer to make, but since i heard that the "Ranger / Elementalist" is not a very good combintion i discarded them and quickly whiped this one up.
Thanks For your time.
- p0t4T0