Hi,
I'm wondering what the infusion changes really mean for fighting mursaat. Personally, I've infused several sets of armor, and with a complete 5 piece set I take 9 damage/sec from agony. However, I've got several head pieces that aren't infused yet, as I swap them for different skills and runes depending on what I'm doing, and with 1 head piece swapped out for a non infused piece, it seems I take 16dmg/sec. At least, that's what I'm asuming that's what the change in damage is from, as it goes back to 9 when I put my infused head piece back on.
Has anyone else noticed this, or can anyone advise the damage from agony with more than one non infused armor piece?
Also, I sure wish Anet would label your armor once it's infused. With multiple sets and head pieces, it's going to be hard to keep track of what I've really infused and what I haven't.
Infusion changes
ArturoB
CAT
Infusion lowers the damage from mursaat.
Armors labeled "Infused" are infused
Armors labeled "Infused" are infused
ArturoB
Ah ha ha. You know what. I totally missed it as it was in tiny white text. My bad.