Assumed items:
+1 to Domination Magic
+1 to Inspiration Magic
Attributes: (cost)
Fast Casting: 8 (37)
Domination Magic: 11+1 (77)
Inspiration Magic: 11+1 (77)
Total attribute points used: 191/200
Skills:
1) Backfire - (15,3,20) For 10 seconds, whenever target foe casts a spell, that foe takes 119 damage.
2) Chaos Storm - (15,2,30) Create a chaos storm at target foe's location. For 10 seconds, enemies near this location suffer 12 damage each second. Chaos Storm drains 6 energy whenever it strikes a foe casting a spell.
3) Empathy - (10,2,20) For 18 seconds, whenever target foe attacks, that foe takes 25 damage.
4) Energy Drain (elite) - (5,1,20) Steal 18 energy from target foe. This is an elite skill.
5) Energy Tap - (5,3,20) Steal 13 energy from target foe.
6) Ether Feast - (5,2,8) Target foe loses 5 energy. You are healed 24 for each point of energy lost.
7) Arcane Thievery - (10,2,10) For 29 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell.
8) Signet of Humility - (0,2,20) Target touched foe's elite skill is disabled for 15 seconds.
I made this character the night before the last beta ended, so i only got to test in the gladiator's arena. Winning 8 times in a row with this in the arena allowed me to practise the skill set (but i must say the reason we kept winning was because I was in a group of 2 monks and one warrior and they kept healing :P) .
I found that this build works quite well against monks, because :
You can steal a lot of energy ( energy tap, energy drain).
Steal one skill, (arcane theivery),
Disable the elite skill (signet of humility)
Then keep attacking with chaos storm and backfire. Healing was quite good with ether feast too...
The big flaw was limited attacking options I think. So guys, criticise, praise improve... give me some comments
