Guild of the Week

Bgnome

Bgnome

Elite Guru

Join Date: Feb 2005

Quote:
Originally Posted by Gaile Gray
Count on it. Oh, we have a lot of good ideas for content expansion, and it's great to roll out a feature that's been on the back burner for several months. Next, we're hoping to do... this feature... and then update... that content thingie... not to mention attending to a few of this's and that's we've been eyeing for a while now.

With the Community Team growing, we will have additional staff bandwidth to offer more to the fans.
typical Gaile response

Mashekle

Mashekle

Ascalonian Squire

Join Date: Apr 2005

AR, U.S.A.

First of all cangratz you guys!!.

I have played with the some amazon basin members, and I have to say they are a very good group of people. They deserve this honor 100% and them some imho.

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Quote:
Originally Posted by Sausaletus Rex
If the build is designed to introduce people to PvP then it's designed poorly. PvP is inherintly competitive. Not striving to be at your best is striving to lose.
Indeed, that's my point. You have to do the best you can, it's about winning. A team of newbs are going to be at a disadvantage already, giving them a bad build is just going to cripple their chances further.

Quote:
Originally Posted by Sausaletus Rex
So I don't see the point in teaching people bad habits from the start. To teach someone math you start off with 2+2=4 before you get to algebra. You don't start by telling them 2+2=5 or that addition is all there is to know. There's a difference between being simple and being simplistic. Basic or fundamental lessons aren't something to avoid, they're something to embrace. We're not in the second grade here, while it's important not to overwhelm new players with overly complicated and intricate strategies, it's likewise just as important to have them handling something functioning and solid.
Also what I was getting at. When you tell new people to use self-heal for example, you're leading them into a pattern of bad builds. Some people have a hard time relying on other people to heal them, and encouraging this behaviour isn't a good idea. You can make builds that are much better yet simple to use.


Then you can look at the just skill selection and find many things that are really questionable. For example; Vigorous Spirit does the same as Live Vicariously but at half cost, and you don't have to hit with your attacks for it. If the point of the build is to self-heal with each attack, why use Live Vicariously?

Sausaletus Rex

Sausaletus Rex

Death From Above

Join Date: Dec 2004

Quote:
Originally Posted by Nash
Indeed, that's my point.
Yeah, I just made it better. :P

Quote:
Originally Posted by Nash
Then you can look at the just skill selection and find many things that are really questionable. For example; Vigorous Spirit does the same as Live Vicariously but at half cost, and you don't have to hit with your attacks for it. If the point of the build is to self-heal with each attack, why use Live Vicariously?
Live Vicariously heals the self, Vigorous Spirit heals whomever's doing the swinging, so it's evident that Live Vicariously is being used for self healing purposes there. On the tanks. Yeah, Vigorous Spirit would be a better idea as it costs 5 energy for 30 seconds with a 4 second recharge timer. In other words it's very proofed against removal. And, at the same time, it works not just on attacks but on spell casts too. Basically, whatever they're doing they get 10 health. You can self-cast it too for self-healing if you want, too. Very versatile.

However, I'd rather something like that was not on my Warriors (who, I'd point out really shouldn't be thought of as tanks in PvP, they're not going to be recieving a lot of damage, they're not going to be targetted heavily until it's all over, they're not tanking for you. They're very sturdy melee damage/disruption dealers, not defensive tanks) in the first place. I'd much rather, if they're going to take Monk buffs, and maintained Monk buffs at that, that they'd employ something that's going to help those who *are* getting targetted a lot more than Mending and Live Vicariously (which won't help them at all). I'm talking Life Bond, Life Barrier, Life Attunement, that sort of thing. That WaMo's there to help out the rest of its party not to survive when they're all dead.

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Quote:
Originally Posted by Sausaletus Rex
However, I'd rather something like that was not on my Warriors (who, I'd point out really shouldn't be thought of as tanks in PvP, they're not going to be recieving a lot of damage, they're not going to be targetted heavily until it's all over, they're not tanking for you.
Yeah I wasn't saying you should have self-heals on them, rather the opposite. I was just pointing out a skill choice that made no sense in the build's context.

Aria

Aria

Sig Fairy

Join Date: Feb 2005

Once upon a time..

Just adding my very late congratulations into the pot! It's great to read about some guilds that you might know of, but might not actually know. It just makes GW into this much more of a community in my eyes, as now one more guild tag has a special, added meaning.. even if it's only that reaction of "Hey! I know them! They were the first Guild of the Week!" instead of "Look at all the random guilds around here, letters letters letters."

Besides, it's incredibly fun to have people outside of the guild stalking Spooky, also.. Right Deadroot?

Deadroot

Deadroot

Frost Gate Guardian

Join Date: Feb 2005

The Amazon Basin [AB]

N/R

Quote:
Originally Posted by Aria
Besides, it's incredibly fun to have people outside of the guild stalking Spooky, also.. Right Deadroot?
SHHH!! You'll give me away!

*hides behind some bushes*