Me and my bro agreed on and conceived this idea together, here it is:
What if you could make a town in Guild Wars, limit one per Guild, the creator of which would automatically (not permanently, he may be ousted and someone else reassigned) become governer of and have the task of assigning real players to specific jobs? such as a crafter, to refine items! this would take real skill, and some practice, but say your bow broke, or you have a bad damage bow with good special attributes (I.E. +2 expertice) and you really want to save it? Well, make an appointment and take it to a crafter and he will take the bow, some crafting materials, and he can improve the bow to the best of his ability. Or to a blacksmith for a sword, etc... these things would be like a *third profession!* I am totally for it, but i want your opinions before i ask the GW team....
I know this could cause crowding, but what if you had different "districts" of towns? and a central directory for pricing and average "job well done" scores for the players?
-
Xen
X



