Should extra NPCs be added to the GuildHall?
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A bank and mule/vault/storage would fit in well I think. But a weapon/outfitter is something that makes more sense staying in the towns imho. Maybe the guild halls could use some npc's like servants or gardeners. I mean, whose going to keep the big fortress looking good while all the members are out adventuring? 

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I see Guild Hall NPC's the same way I see Guild Hall furnishings, if they're ever added; fun stuff that you don't really need but that you can buy to make your Hall look cool. Things like domestic animals running around, gardeners, ceremonial guards, maybe children playing (obviously, all of these wouldn't work for all Hall types
). would make good money sinks and help add some life to your Headquarters. Are they needed? Nah, and you'd probably want them go poof during GvG, but I think decorating the Guild Halls will be one of the really fun little extras if it ever makes it into the game, and a few ambient NPC's would be a really nice touch.
). would make good money sinks and help add some life to your Headquarters. Are they needed? Nah, and you'd probably want them go poof during GvG, but I think decorating the Guild Halls will be one of the really fun little extras if it ever makes it into the game, and a few ambient NPC's would be a really nice touch.X
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Originally Posted by Lunarhound
I see Guild Hall NPC's the same way I see Guild Hall furnishings, if they're ever added; fun stuff that you don't really need but that you can buy to make your Hall look cool. Things like domestic animals running around, gardeners, ceremonial guards, maybe children playing (obviously, all of these wouldn't work for all Hall types
). would make good money sinks and help add some life to your Headquarters. Are they needed? Nah, and you'd probably want them go poof during GvG, but I think decorating the Guild Halls will be one of the really fun little extras if it ever makes it into the game, and a few ambient NPC's would be a really nice touch. |
i talked about this a dif thread so ill say it agin
i dont think its bad idea, however it wouldnt be right for this game. with a game based on action it would just be a distraction
Having an easy way to transfer items to your other characters or guildmates would be nice.
I think outfitters/weapsonsmith-types are more appropriate in towns - if everything is available in your guild, there's no incentive to ever visit the towns, other than to troll for guild recruits. Seems like that would also kind of leave new(er) players out in the cold a bit.
--Rix
I think outfitters/weapsonsmith-types are more appropriate in towns - if everything is available in your guild, there's no incentive to ever visit the towns, other than to troll for guild recruits. Seems like that would also kind of leave new(er) players out in the cold a bit.
--Rix

