Skills - Greater Conflagration
Guild Wars Guru
You can view this database entry at: http://www.guildwarsguru.com/skill/4...-conflagration.
You may add your comments in this thread.
You may add your comments in this thread.
ICURADik
Why is the Fi Boon Healer listed?
bediii
where can I find this skill? which boss/where?
drowningfish999
Valetudo Rubor in Hell's Precipice, he's one of those Hand/Fist creatures.
Augustian
Isn't this skill obsolete as you could just have a Fiery Bowstring?
toastgodsupreme
Quote:
Originally Posted by Augustian
Isn't this skill obsolete as you could just have a Fiery Bowstring?
Wow, don't try to think outside the box now.
Set up GF. Now all your party members and enemies have fire damage.
Set up Spirit of Winter. Now all damage done is cold.
Make sure you and your party are wearing cold resistant gear and voila, all damage you take is reduced heavily.
The other team won't expect it or the enemies you're fighting won't have resists to cold (if you're fighting in the right area with this set up).
There's more to it than just your own weapon.
Set up GF. Now all your party members and enemies have fire damage.
Set up Spirit of Winter. Now all damage done is cold.
Make sure you and your party are wearing cold resistant gear and voila, all damage you take is reduced heavily.
The other team won't expect it or the enemies you're fighting won't have resists to cold (if you're fighting in the right area with this set up).
There's more to it than just your own weapon.
Canadian
Ummmm... your whole party wearing cold resistance gear? Now we're getting into buying stuff, and for the most part depending upon the ranger's gear for that.
Studio Ghibli
.. also, since everyone is then using cold-based attacks, spells like Spinal Shivers become more interesting.
Frost_
if you use GF then why dont you just make sure your team has fire-resistant armor instead of cold?
Soiled Egg Roll
GF makes all physical attacks turn into fire attacks(which are elemental)
Winter makes all elemental attacks turn into cold attacks
Now, all attacks(whether it be a weapon or an elemental spell) do cold damage.
Rangers and Eles have armor which is strong vs cold
Mesmers have mantra of Frost, which can make cold attacks do almost half as much damage than normal.
Winter makes all elemental attacks turn into cold attacks
Now, all attacks(whether it be a weapon or an elemental spell) do cold damage.
Rangers and Eles have armor which is strong vs cold
Mesmers have mantra of Frost, which can make cold attacks do almost half as much damage than normal.
toastgodsupreme
Quote:
Originally Posted by Canadian
Ummmm... your whole party wearing cold resistance gear? Now we're getting into buying stuff, and for the most part depending upon the ranger's gear for that.
This is a strategy in many pvp areas that works well. Two rangers pooping those out and the guild is prepared with their cold resist gear and mesmers with mantra of frost.
Add to what someone above said about spinal shivers and you have some very interesting tactics on hand. How often do you go into GvG expecting an all cold element battle?
Add to what someone above said about spinal shivers and you have some very interesting tactics on hand. How often do you go into GvG expecting an all cold element battle?
Canadian
Ya, I see. I just joined a guild a while ago, and I realise that this is a valid strategy. When you said "Gear" I thought you meant gear, as in the stuff you wear... not a spell!!! (gear is not a spell). Ya, the strategy revolves around mantra of frost on almost everyone (except the warriors) and having winter out. Greater Conflig is good to have, but not 100% necessary.
Drago Solaris
also i hav figured out a perfect ranger build but my bow string is already in use and i cant use ignite arrows for reasons i wish not to share at this moment in time so it is the only real way to deal extra damage and i think you all probly know extra damage is good
mamluk
Another thing to do is have an ele with ward against harm and GC (no winter). Ward against harm gives wonderful bonuses against fire damage. Its certainly useful in PvE.
Chyra Deathblade
As well, i find this skill useful when mixed with storm chaser, and dryders defense. They both give bonuses against elemental attacks, and, as this skill turns all physical damage, into fire, it helps you.
-Dryders Defense give Extra armor versus elemental attacks
-Storm Chaser gives energy when your hit by elemental attacks.
I find it a very useful spell.
-Dryders Defense give Extra armor versus elemental attacks
-Storm Chaser gives energy when your hit by elemental attacks.
I find it a very useful spell.
bee65n
sorry. Never played a ranger before, but can anybody explain to me why this is an elite while winter is not?
Rajamic
Based on the skill listing here (assumes both they are accurate still and that the wording itself is the way they work):
Skills majorly changed by Winter:
Glimmering Mark is useless
Thunderclap is useless
Iron Mist causes complete invulnerability
Mark of Rodgort is useless
Ice Prison can't be ended early by fire damage
Mantra of Frost becomes powerful, while the other elemental Mantras are worthless
Spinal Shivers more likely to be triggered
Skills majorly changed by Greater Conflagration:
The downside of Grasping Earth is removed
Kinetic Armor is useless
Mark of Rodgort is more likely to be triggered
Armor of Frost downside becomes bigger
Ice Prison more likely to be ended early by fire damage
Ward Against Harm becomes more powerful
Elemental Resistance becomes more powerful and has no downside
Mantra of Flame becomes more powerful
Physical Resistance becomes a disadvantage
Healing Hands is useless
Essence Bond is useless
Dark Bond is useless
Barbs is useless
Mark of Pain is useless
Weaken Armor is useless
The main use of Symbiotic Bond is useless
Dryder's Defenses improves some
Storm Chaser is more likely to be triggered
Winnowing becomes useless
Winter makes cold damage the standard for all damage that doesn't ignore armor
And perhaps the biggest thing: Warrior armor +AL vs. physical becomes useless, while Ranger +AL vs. Elemental defends against everything that doesn't ingore armor and mage weapons
Greater Conflagration is definitely the more powerful spirit of the two. Though Nature's Renewal still blows it out of the water in PvP.
Skills majorly changed by Winter:
Glimmering Mark is useless
Thunderclap is useless
Iron Mist causes complete invulnerability
Mark of Rodgort is useless
Ice Prison can't be ended early by fire damage
Mantra of Frost becomes powerful, while the other elemental Mantras are worthless
Spinal Shivers more likely to be triggered
Skills majorly changed by Greater Conflagration:
The downside of Grasping Earth is removed
Kinetic Armor is useless
Mark of Rodgort is more likely to be triggered
Armor of Frost downside becomes bigger
Ice Prison more likely to be ended early by fire damage
Ward Against Harm becomes more powerful
Elemental Resistance becomes more powerful and has no downside
Mantra of Flame becomes more powerful
Physical Resistance becomes a disadvantage
Healing Hands is useless
Essence Bond is useless
Dark Bond is useless
Barbs is useless
Mark of Pain is useless
Weaken Armor is useless
The main use of Symbiotic Bond is useless
Dryder's Defenses improves some
Storm Chaser is more likely to be triggered
Winnowing becomes useless
Winter makes cold damage the standard for all damage that doesn't ignore armor
And perhaps the biggest thing: Warrior armor +AL vs. physical becomes useless, while Ranger +AL vs. Elemental defends against everything that doesn't ingore armor and mage weapons
Greater Conflagration is definitely the more powerful spirit of the two. Though Nature's Renewal still blows it out of the water in PvP.
cobra22219
Quote:
Originally Posted by bee65n
sorry. Never played a ranger before, but can anybody explain to me why this is an elite while winter is not?
Winter just turn all elemental damage into frost. So in the end, you can still take physical or elemental damage. GF turn physical damage into fire one, so both physical and elemental are now elemental damage. As deathblade said, rangers have very usefulls skills against elemental attacks, + every ranger armors give you +30AC vs elemental... Excepting the armor +15vs frost, rangers don't care if they are hit by frost,lightning,... This skill make you harder to kill, winter doesn't. (talking about ranger skills only of course)
Faithless
kills gr8 on the defed kryta and the outer 1 as there all plants your team stand a chance ps: works gr8 on them missions wen u got a lost of minons
Angar
Awesome against undead as well. Undead take much more damage from this than physical damage. Great against heavy-armor tank mobs as well.
Charles Vrike
using this w/ winter is the only way to beat the last mission, from my experience
judge1121
is not the only way is just much easier cause then warriors will do ice dmg and eles can a cast fire spells like meteor shower wich is cold dmg and do knock down. but all i think u really need is winter for last mission although conflag helps the warriors. plus i usually use the warrior to tank the dmg and i, the ranger, do like 90 dmg per half a sec, my own build not telling .
Miss Arcaine
I just tryed Greater Conflagration with Winter and i had Mantra of Frost and all the frost armors on my ranger... and i still take full dmg.. im supposed to have 180 extra AL from my armors against physical since its all cold and 39% Reduction from mantra... but a stupid warrior with a hammer and no experience was dealing me 100-120 with crushing/irrisistible... i dont get whats not working in here.
Former Ruling
Quote:
Originally Posted by Miss Arcaine
I just tryed Greater Conflagration with Winter and i had Mantra of Frost and all the frost armors on my ranger... and i still take full dmg.. im supposed to have 180 extra AL from my armors against physical since its all cold and 39% Reduction from mantra... but a stupid warrior with a hammer and no experience was dealing me 100-120 with crushing/irrisistible... i dont get whats not working in here.
You have 115 AL vs their attacks. not 180 (the +15's dont stack, they count seperately for each part of your body).
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As for Greater - Its good anti-IWAY too. The Order's necro is useless under Greater Conflag, and their trapper's winnowing is useless.
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As for Greater - Its good anti-IWAY too. The Order's necro is useless under Greater Conflag, and their trapper's winnowing is useless.
Dmitri3
Depends, was he enchanted? and were you gaining energy when he was hitting?
Maybe he was dealing holy damage, which stays unaffected by this spirit (same goes for shadow, chaos and hp steal).
Maybe he was dealing holy damage, which stays unaffected by this spirit (same goes for shadow, chaos and hp steal).
Rajamic
And the only way I can think of for a warrior weapon to deal any of those damtypes is with Judge's Insight.
olbladele
Hmm i thought this skill was worthless before reading this now it sounds like a kick azz way to make your team last a long time.
Lambentviper
he used wild blow, knocking out your mantra and hitting for critical
gameshoes3003
Quote:
Originally Posted by toastgodsupreme
Wow, don't try to think outside the box now.
Set up GF. Now all your party members and enemies have fire damage.
Set up Spirit of Winter. Now all damage done is cold.
Make sure you and your party are wearing cold resistant gear and voila, all damage you take is reduced heavily.
The other team won't expect it or the enemies you're fighting won't have resists to cold (if you're fighting in the right area with this set up).
There's more to it than just your own weapon. About your winter thing. That only effects elemental attacks.
Set up GF. Now all your party members and enemies have fire damage.
Set up Spirit of Winter. Now all damage done is cold.
Make sure you and your party are wearing cold resistant gear and voila, all damage you take is reduced heavily.
The other team won't expect it or the enemies you're fighting won't have resists to cold (if you're fighting in the right area with this set up).
There's more to it than just your own weapon. About your winter thing. That only effects elemental attacks.
Falrow
This skill is a 3 second activation in game currently, not 5 as the page says.
Hidden in the Mist
Quote:
Originally Posted by gameshoes3003
About your winter thing. That only effects elemental attacks.
Greater Conflagration turns all physical attacks to elemental damage.