I'm sure we've all been in the situation where something in real life interrupts us (the phone rings, door bell, crying child etc.) and we've either had to leave our party or, if soloing, abandon our character to (usually) die. Wouldn't it be nice in those occasion if, instead, we could pause the game? Now before you say it's ridiculous to try and pause an online game, hear me out...!
Given that GW uses instancing this shouldn't be a major problem. If you are soloing with henchmen then I can't see any reason why pausing (in an instanced area) would not be possible. When you have real players in your group it's more tricky, but some kind of "pause request" screen where players can vote (like you have for skipping cut-scenes) could work - if everyone agrees the game is paused for a short time, which has to be continually renewed. This would allow people to have short breaks (grab a beer, answer phone) without having to leave the game, ruining it for everyone.
D


