Which armor is better?

Edgge

Pre-Searing Cadet

Join Date: May 2005

Which armor provides greater protection?

Armor #1
AL 50
Reduces damage from attack
Armor +10

Armor #2
AL 50
Armor +20

Sounds like Armor #2 is better but I don't know specifically what "Reduces damage from attacks" means.

It would be helpful if the game gave feedback to attack and defense when you equiped weapons and armor. It could be an option if others didn't wish to use it.

Thanks

salatious

salatious

Krytan Explorer

Join Date: May 2005

Richmond, Va

Looking for a better Guild

E/Mo

why did you post this question twice?
http://www.guildwarsguru.com/forum/s...ad.php?t=21613

Eclair

Desert Nomad

Join Date: Apr 2005

Currently, the reduce damage from attack isn't localized (last test done by Ensign I believe) so having just 1 piece of the armor would net you a -2 damage everywhere.

The best combination would be to equip a damage reduction piece on either the legs or hands (only 12.5% chance to be hit) and wear the higher armor piece on the chest and legs (37.5% and 25% chance to be hit respectively) with a +weapon attribute helm of your choice.

Edgge

Pre-Searing Cadet

Join Date: May 2005

Ouch! Wish I'd known that before switching out all my armor. Lesson learned.

Nexx

Frost Gate Guardian

Join Date: Jun 2005

=T

In that case, knights armor is much better than plate armor.

Knight armor: 80 AL + 10 AL (physical attack) = 90 AL + Reduce Damage
Plate armor: 85 AL + 10 AL (physical attack) = 95 AL

Now, let us assume that the user is taking 30 damage. Using the formulas and tables found here:

With Knight: 30 * (.595) = 17.7 -2 = 15.2 !
With Plate: 30 * (.545) = 16.35

If that is the case, knight armor is superior to plate in every aspect. So why does plate cost so much? Steel is very expensive. I don't get it. Can someone enlighten me?

Tellani Artini

Tellani Artini

Krytan Explorer

Join Date: Jun 2005

America

The Kansas City Hotsteppers [KCHS]

R/

Quote:
Originally Posted by Nexx
=T

In that case, knights armor is much better than plate armor.

Knight armor: 80 AL + 10 AL (physical attack) = 90 AL + Reduce Damage
Plate armor: 85 AL + 10 AL (physical attack) = 95 AL

Now, let us assume that the user is taking 30 damage. Using the formulas and tables found here:

With Knight: 30 * .595 = 17.7 -2 = 15.2 !
With Plate: 30 * .545 = 16.35

If that is the case, why does plate cost so much more than knight? Steel is very expensive. I don't get it. Can anybody enlighten me?
You assume they're taking damage from an attack and not a spell, in which case plate armor is superior.

Nexx

Frost Gate Guardian

Join Date: Jun 2005

Okay, say instead of physical damage, we have spell damage of 30.

Knight: 80 AL = 70.7%, 30 * .707 = 21.21 - 2 = 19.21
Plate: 85 AL = 64.8%, 30 * 64.8 = 19.44

Perhaps I'm doing the math wrong here (so correct me if I'm wrong).

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Eclair
Currently, the reduce damage from attack isn't localized (last test done by Ensign I believe) so having just 1 piece of the armor would net you a -2 damage everywhere.

The best combination would be to equip a damage reduction piece on either the legs or hands (only 12.5% chance to be hit) and wear the higher armor piece on the chest and legs (37.5% and 25% chance to be hit respectively) with a +weapon attribute helm of your choice.
I am slightly confused by what you said Eclair. The damage reduction has a % chance to work whenever you are physically attacked? Could you (or anyone) elaborate a little more?

From what it reads on the armour is "Reduces damage from attacks" to me means that physical damage is reduced by a set amount. But, are you saying that what that means is that it may not always occur?

Also, does the reduces damage from attacks on armour combine with the rune that reduces damage?

Nexx

Frost Gate Guardian

Join Date: Jun 2005

If the reduce damage is not localized to a specific piece as you said, why does all the Knight armor pieces have them? Wouldn't one suffice?

Quote:
Originally Posted by EmperorTippy
Both are global. And they stack.
EmperorTippy answered my question. Both reduce damage are global.

wgregory87

Lion's Arch Merchant

Join Date: May 2005

North Vancouver

TYSN

Mo/W

Where are you getting these formulas from? Sounds to me like you're kind of guessing with a few of the numbers. How do you know the reduce isnt before armor?? eg) 15dmg -2 x whatever your number was. In which case the -2 would be much less insignificant.

edit: let me elaborate


Knight: 80 AL = 70.7%, 30 * .707 = 21.21 - 2 = 19.21
Plate: 85 AL = 64.8%, 30 * 64.8 = 19.44

your numbers
now lets see my theory (which I think is more logical according to balance reasons)
we'll do 30 damage again?
Knight: 80AL = 70.7%, 30-2 (.707) = 19.796
Plate: 85AL = 64.8%, 30 x 64.8 = 19.44

Wouldn't that make more sense?

edit 2: physical re

take into account I'm trusting all your damage reduce based on armor (I dont know the formulas

With Knight: 30 * (.595) = 17.7 -2 = 15.2 !
With Plate: 30 * (.545) = 16.35

your numbers
and my theory

With Knight: 30-2 * (.595) = 16.66
With Plate: 30 * (.545) = 16.35

So conclusively, shouldn't my math make more sense based on the cost of the armor? Still we see little difference and I'm aware of this but the difference is still apparent. However as stated above you can have the best of both worlds and recieve the damage reduce bonus globally based on 1 part and assuming it doesnt hit that part of armor you're going to look like this:

With Plate: 30-2 * (.545) = 15.26 <<clearly the best solution

Although after looking at this I just realized that my chest/legs are ascalon armor, I need to change that I bought thinking expensive = better.

Tellani Artini

Tellani Artini

Krytan Explorer

Join Date: Jun 2005

America

The Kansas City Hotsteppers [KCHS]

R/

Quote:
Originally Posted by Nexx
Okay, say instead of physical damage, we have spell damage of 30.

Knight: 80 AL = 70.7%, 30 * .707 = 21.21 - 2 = 19.21
Plate: 85 AL = 64.8%, 30 * 64.8 = 19.44

Perhaps I'm doing the math wrong here (so correct me if I'm wrong).

Now do the math with the kind of spell a warrior with 15k armor might actually get hit with, say 85. The higher the damage, the bigger the difference.

Nexx

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by wgregory87
Where are you getting these formulas from? Sounds to me like you're kind of guessing with a few of the numbers. How do you know the reduce isnt before armor?? eg) 15dmg -2 x whatever your number was. In which case the -2 would be much less insignificant.
>_<

I wasn't exactly sure where the reduce damage would be applied (it was a guess really ). The reason why I asked was that there wasn't really much clear info on how reduce damage worked but your example with the reduction occuring before the percentage does seem more reasonable. I guess paying for those steel pieces do pay off on the long run.

Beoulve

Frost Gate Guardian

Join Date: May 2005

:O

None atm

W/Mo

Know lets come to a conclusion, whats better?

One piece of Knights and then all plate?

thaumaturge

Frost Gate Guardian

Join Date: Mar 2005

Mo/Me

I don't know whether they have altered Knights armor but according to my tests it no longer reduces damage universally like it used to. So if you are going knights armor it will only effect it when it hits it.

Beoulve

Frost Gate Guardian

Join Date: May 2005

:O

None atm

W/Mo

So should I use Knights chest and then Platemale for all my other pieces as a tank?