Minion Master Finalized Build?

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

Hey I was wondering if anyone has a finalized minion master build that they have been using that is truely awsome? I have been wanting to work on a minion master for some time now and am wondering who has one they could share with me? Also some skill combos that work really well on a minion master build? Thanks a load also an endgame armor set would also be very very appreciated!

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

Anyone have any suggestions???

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Nec/Mo
Death 12+4
Soul Reaping 12+1 or 12+3 depending on how brave you are
Curses 3+1

Animate Horror
Animate Fiend
Death Nova
Putrid Explosion
Verata's Sacrifice
Rend Enchantments
Taste of Death
Vengeance

Look alright? It's probably not perfect, but along those lines. Healing for them, healing for you that doesn't use a corpse, novae and explosions for faster killing, 2 varieties of minions so you can chain them and to have ranged focus fire and melee blockers to carry Novae, some enchantment removal and a resurrect of sorts, and one that pays for itself, after all, he'll die again in 30 seconds and leave another corpse, plus it generates energy since you pay 10 to get him up and gain 15 when he dies again.

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

That sounds like a really strong build thanks alot of posting it!

psycore

psycore

Krytan Explorer

Join Date: May 2005

I use N/Mo
Death 12 +1 +3
Healing 10
Reaping 8 +1

Deathly Swarm
Animate Bone Horror
Animate Bone Fiend
Blood of the Master <death nova>
Verata's Sacrifice
Heal Area
Healing Breeze
<favourite ressurect spell here> or orison depending on solo or grouping.

It is possible to solo certain areas with this build as well, start with taking down some easy mobs with swarm then start raising horrors and fiends alternately. Always run Verata's Sacrifice and use heal area to heal youself and your summons who will bunch up around you, in battle use blood of the master to heal them or alternately stay away from the mobs and cast death nova on the summons about to die for extra damage. With reaping you will always have enough mana to continue to summon, if you dont want to use heal area due to enemy proximity use breeze and if there is a mob that strips enchantments use orison, in a group swap out into a res which is always handy.

Also has the added bonus of being able to swap into a necrotic healer setup, max out reaping + healing. Makes for a great support healer, then swap back when needed.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

N/R [yeah yeah spit on me... sheesh] Animal assisted zookeeper.

10+1 soul reaping
10+2 death magic
11 Beast Mastery

Bone Minions [2 > 1. They die fast too feeding death nova]
Bone Fiend [ah, the hordes of flying arrows]
Death Nova [boom]
Taste of Death [triggers death nova, boom, heals you for a lot]
Tainted Flesh [hit my allies, I dare ya ^_^]
Charm Animal [I like pets]
Predatory Pounce [Take a bite out of your foes, best done while pet is dmgd.]
Plague Sending [Conditions are fun ^_^]

To summon armies as fast as possible, just alternate between both bone spells. Nova is DA BOMB if u cast it moments before u taste of death or a bone ally dies. Obvious weakness? No corpse, no damage. To be expected of course.

Was thinking of replacing one spell in here with Deathly Swarm. That skill is pain if combined with teammate's efforts.