Dye - too rare and too expensive

mnt9

Pre-Searing Cadet

Join Date: Jun 2005

N/E

If you mouse over any vial of die you will see a value of 1 or 2 gold in the description. But inflation is going crazy with this stuff....400g or more is considered the norm for one vial of die, and you can't even re-use it. Supply must meet demand...or the price for anything will go through the roof.

My suggestion: (1) Increase the likelehood of finding dye in the field. (2) Reduce the going rate at dye traders. (3) Make dye reusable..or have limited number of uses like with a salvage or ID kit.

An RPG is all about customizing your character. Therefore, NOT being able to give your character a unique look when you don't have 1k to spend every time you get new armour, takes away from the experience.

What do you think?

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Leave dye as is. It makes an excellent gold sink, and making it more common makes it not as special to have it.

βlitzkrieg

βlitzkrieg

Lion's Arch Merchant

Join Date: Mar 2005

New Zealand

The Obsidian Kings

Me/N

Yeah, I love finding dye 'coz it means I've just found a pot of gold.

I never use it, but rather sell it too the foolish buyers.

Except if it's black, 'coz I want a full black set one day...

Helios

Helios

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by mnt9
Increase the likelehood of finding dye in the field.
Are you kidding? I found 6 vials of dye on my new monk in PreSearing over the span of one hour. And all farming aside, I find tons of them just helping out people doing missions and quests.

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

Leave alone, finding a rare black dye is cool, and it gives me something else to waste my gold on other then saving 75k for designer armours.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

I think black is butt ugly, but that's just me.

My main business the the mixing of gold dye... which I then sell.

As for the problem with dye prices... yes the value of them is incorrect I think when you mouse over them.

However you just need to wait for offpeak times to buy them, for example at one time I can buy yellow dye for only 100g and yet 2 hours later the price has gone to 150g.

Just about knowing the right moment to get it.

Omega_2005

Omega_2005

Krytan Explorer

Join Date: May 2005

UK, or is it? *confused*

A/Rt

Quote:
Originally Posted by RTSFirebat
My main business the the mixing of gold dye... which I then sell.
you mix 1 orange and 2 or 3 yellow on each piece to make a Glimmering Gold Armor... unless I am mistaken here??

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by RTSFirebat
I think black is butt ugly, but that's just me.

My main business the the mixing of gold dye... which I then sell.

As for the problem with dye prices... yes the value of them is incorrect I think when you mouse over them.

However you just need to wait for offpeak times to buy them, for example at one time I can buy yellow dye for only 100g and yet 2 hours later the price has gone to 150g.

Just about knowing the right moment to get it.
Heh, to each their own. I find gold a little too sallow and cliche, prefer silver and black.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Omega_2005
you mix 1 orange and 2 or 3 yellow on each piece to make a Glimmering Gold Armor... unless I am mistaken here??
Nope... but that's not the discussion here

BACK ON TOPIC...

If anything I would like to see dye drops much greater, since they are too rare at the moment...I find more gold items then dyes

Quote:
Originally Posted by MaglorD
Heh, to each their own. I find gold a little too sallow and cliche, prefer silver and black.
silver looks odd on my geomancer armor... and black... well it just too boring looking and don't know what's the big deal.

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

I agree with the second poster, I would like to see dye remain as it is. I've played around 30 hours (with this character) or maybe 40, and I have about 10 or 15 dyes, most from pre-searing. I feel proud of my collection. If I had 100 dyes obtained over 100 game hours... whatever, just another resource. But if I collect 100 dyes and it takes me like 400 hours to do it, I'll have a reason to be proud of my collection.

MCS

MCS

Banned

Join Date: May 2005

Play the game you'll realize how inexpensive it really is.

The "value" means nothing. The value of a sigil is set at 1k, thats not the price it should be, thats not the price it ever will be.

ALL runes are 25g. That is why they have the traders to regulate prices

20,000 for all black armor, or 600,000 for a perfect bow.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

20,000 for 4 black dyes is ok... but 600,000 for a bow... only a sucker/nutter would pay that.

Diplo

Frost Gate Guardian

Join Date: Jun 2005

UK

N/W

There should, at least, be a way of previewing how armour would look with a dye before actually permanetly applying it.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I found TWO black dyes in one day. Needless to say, a good day huntin'

Nokomis

Nokomis

Frost Gate Guardian

Join Date: May 2005

Minnesota

W/N

Quote:
Originally Posted by mnt9
If you mouse over any vial of die you will see a value of 1 or 2 gold in the description. But inflation is going crazy with this stuff....400g or more is considered the norm for one vial of die, and you can't even re-use it. Supply must meet demand...or the price for anything will go through the roof.

My suggestion: (1) Increase the likelehood of finding dye in the field. (2) Reduce the going rate at dye traders. (3) Make dye reusable..or have limited number of uses like with a salvage or ID kit.

An RPG is all about customizing your character. Not being able to give your character a unique look because you don't have 1k to spend every time you get new armour takes away from the experience.

What do you think?

I would not mind how rare dye is if I didn't end up wasting it trying to dye armor that doesn't actually change color, or changes color in a weird way, or otherwise makes me feel totally ripped off when I use expensive dye on it.

THIS GAME NEEDS AN ARMOR DYEING PREVIEW OR AN UPDATE THAT MAKES ARMOR ACTUALLY CHANGE COLOR.

As I have noted before, I think everything about the dye system is screwy.

--Nokomis

sandstorm87

Academy Page

Join Date: May 2005

The Netherlands

i build a new character and killed 6 of those woman with the fire sticks (forgot their names)

from those 6 woman i got 5 vials of dye (all yellow btw)

Rhombus

Rhombus

Frost Gate Guardian

Join Date: May 2005

Don't remember the name

R/N

I was so happy one day, when 500 gold was all I had... I sold yellow dye the day before that, getting like, 300 gold. Happy me. Then, I found black dye. Thought nah, I dont really like black, Ima sell it. what? 3,5k? is this thing for real? Really I went mad! I still haven't recovered. I think I won't recover untill I have sold another black dye, making it the "not once upon a time thing". But please, do you want me to be sane? Of course not! You like Bulletproof Moron, the healing monk/fire elementalist. You probably don't even know me but hey, who cares, leave the dye as it is because farming causes inflation, and I don't like inflation. We NEED gold sinks, we NEED them. I even drink dwarven ale just for the community. Really, I drank so much, just to stop inflation. After a beer, I didn't remember how I was stopping it, but everybody tells me, the more you buy and the less you sell, the more you help the community, or somthing. Or am I way off topic right now?

mnt9

Pre-Searing Cadet

Join Date: Jun 2005

N/E

Inflation is a bad thing...dye has inflated too much! You guys are right about finding that pot of gold when you find dye. It's great. Dye has become another interesting part of the economy in the game. However, there is still the problem of seeing the same old Brown Warrior or Green Necromancer everywhere you go.

Having unique characters is critical in an online RPG. New characters shouldn't have easy access to the rarest and most powerful runes/weapons/armour...but they should still stand out from the crowd with a unique look. Other's have stated the frustration when using up dye and then realizing it's not the look you wanted...and you have just blown that pot of gold.

Revised Suggestion: Either give dye limited uses like a salvage kit, or allow players to set their initial colors at character creation. People can still purchase dye remover when they mess up. Plus you will need to purchase or find that rare dye again when you get rid of your weak starting armour.

Or am I just nuts?

mnt9

Pre-Searing Cadet

Join Date: Jun 2005

N/E

Quote:
Originally Posted by Rhombus
After a beer, I didn't remember how I was stopping it, but everybody tells me, the more you buy and the less you sell, the more you help the community, or somthing.
Regarding Inflation: having less gold in the economy helps inflation, yes. However, when everybody buys and nobody sells, prices continue to rise. That is how the economy works...when demand is way higher than supply, and people just keep buying and never selling, the price will continue to rise. If you spend 1k on whatever...ya that is a gold sink...but the next person that wants to buy the same thing will have to farm and farm until they have 1k to spend on it.

Think about it

Perishiko ReLLiK

Perishiko ReLLiK

Wilds Pathfinder

Join Date: Feb 2005

Divine Guardians of the Soul (Soul)

Mo/E

Quote:
Originally Posted by ManadartheHealer
Leave dye as is. It makes an excellent gold sink, and making it more common makes it not as special to have it.
Incredibly well said...

I agree, and besides... the prices only raise if people are buying more then selling... so it is meeting supply and demand... no more threads on this please.

Rhombus

Rhombus

Frost Gate Guardian

Join Date: May 2005

Don't remember the name

R/N

Eh...... do you actually farm for 1k? hahahahha, you farm, just so u can use a gold sink? wtf is wrong with you man? gold sinks are there if you got money and dont know what to do with it, so you can spend it on bad things like dwarven ale....... and veggies.

Doppleganger

Pre-Searing Cadet

Join Date: May 2005

This problem with high dye prices won't be going away soon. In fact, I am quite certain it will only become worse as time goes on.

I'm going to base this on the assumption that the dye traders work on a Supply and Demand system. The more that people buy dye from the trader, the more it is worth. It follows that the more dye is sold to the trader, the less it is worth.

Now, if this is how the system works (which I may be wrong), the price of black dye will never go down. The flaw lies in the fact that the traders buy dye for a percentage less than they sell it for. I am not sure how much this difference currently is, but I imagine few people who loot black dye actually sell it to the trader. They can easily get more gold by selling it to another player. In addition, manu players dont mind buying the dye from the trader, because money isnt as much of an issue for them. Again, I may be wrong about this.

And by the way, I bought a full set of black dye for my armor about a week into the game when they cost 1500 each.


Edit: I agree with the idea of a preview system although it isnt on the top of my list for things that need to be changed in the game.

Phaedrus

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by Doppleganger
This problem with high dye prices won't be going away soon. In fact, I am quite certain it will only become worse as time goes on.
Actually it won't. Materials, dye, and rune traders work off of a direct supply and demand system. Basically, price is a function of bought:sold. There's another regulation on it since most players would rather sell to other players or barter than sell to dye traders. If you buy five dyes of the same color one after the other, the price will raise. If you buy five dyes of the same color throughout the day, the price will be static. There's a timed threshold on "demand" so the price for something like red dye doesn't skyrocket just because across all the servers three elementalists decided "I want to be the guy with the red 15k pyromancer armor."

Right now the market has pretty much levelled off, which is good. People need to keep in mind: Black dye is a rare drop. You have the same chance of getting a black dye as any gold item. Non-black dye has the same frequency of a purple drop.

Before people complain, that needs to be put into perspective. ALL items can be rare. So before people say "I've never seen a black dye drop for me", ask yourself this: have you seen a rare of every single salvage item, weapon, bow, focus, and shield type drop? No. No one has. So basically getting a black dye is like getting a rare holy staff or longbow, except you can get dye drops from anything, whereas all other items tend to be based on the race/class of your opponent.

So yeah, I don't think dye should become more common. Supply will increase over time no matter what, as players collect the dyes they want and have surpluses. Unless everyone makes new characters every few days and starts sending dye combos to their PvP characters...well, the dye market will be stable as-is for a while and begin to slowly receed from inflation.

[ ]

Perishiko ReLLiK

Perishiko ReLLiK

Wilds Pathfinder

Join Date: Feb 2005

Divine Guardians of the Soul (Soul)

Mo/E

Quote:
Originally Posted by Doppleganger
This problem with high dye prices won't be going away soon. In fact, I am quite certain it will only become worse as time goes on.

I'm going to base this on the assumption that the dye traders work on a Supply and Demand system. The more that people buy dye from the trader, the more it is worth. It follows that the more dye is sold to the trader, the less it is worth.

Now, if this is how the system works (which I may be wrong), the price of black dye will never go down. The flaw lies in the fact that the traders buy dye for a percentage less than they sell it for. I am not sure how much this difference currently is, but I imagine few people who loot black dye actually sell it to the trader. They can easily get more gold by selling it to another player. In addition, manu players dont mind buying the dye from the trader, because money isnt as much of an issue for them. Again, I may be wrong about this.

And by the way, I bought a full set of black dye for my armor about a week into the game when they cost 1500 each.


Edit: I agree with the idea of a preview system although it isnt on the top of my list for things that need to be changed in the game.
Actually, problems like this (if they elevate too insanely) can easily be fixed by changing the drops (Which we already know Anet is experienced in doing)... i saw fell blades go from rare to well done.

As of now, the gold cost of dyes is more then likely going to stay in, and in fact, they need even more gold sinks like this in order to keep the economy running smoothly (which is the Hardest thing for an mmorpg to do), it's incredibly hard to predict how well an economy is going to be, untill you see the amount of plays, the amount of farmers, the amount of casual gamers, and the amount of cheaters(bots and such)...

Ever wonder why certain items dye different colors with a dye? That's right, you may have guessed it... for a better supply and demand that can change a bit.... although, black will be on an on-going ramp up.

FrauValis

FrauValis

Ascalonian Squire

Join Date: May 2005

N/Me

Quote:
Originally Posted by mnt9
Inflation is a bad thing...dye has inflated too much! You guys are right about finding that pot of gold when you find dye. It's great. Dye has become another interesting part of the economy in the game. However, there is still the problem of seeing the same old Brown Warrior or Green Necromancer everywhere you go.

Having unique characters is critical in an online RPG. New characters shouldn't have easy access to the rarest and most powerful runes/weapons/armour...but they should still stand out from the crowd with a unique look. Other's have stated the frustration when using up dye and then realizing it's not the look you wanted...and you have just blown that pot of gold.

Revised Suggestion: Either give dye limited uses like a salvage kit, or allow players to set their initial colors at character creation. People can still purchase dye remover when they mess up. Plus you will need to purchase or find that rare dye again when you get rid of your weak starting armour.

Or am I just nuts?
I agree! I think that there should be far more dye drops...we shouldn’t have to pay some insane amount to look like an individual...imho.

Oh and while I'm at it I think it would be cool if they made some...hair dye.

Scaper-X

Frost Gate Guardian

Join Date: Mar 2005

San Francisco, CA Custom Title: Ninja Filmmaker

Agony Guild [Agny]

W/Mo

Quote:
Originally Posted by Nokomis
THIS GAME NEEDS AN ARMOR DYEING PREVIEW OR AN UPDATE THAT MAKES ARMOR ACTUALLY CHANGE COLOR.
Been arguing for such an addition for months, no word from ArenaNet other than a "that's a nice idea". They've yet to have implemented guild storage. I've a feeling dye previewing is a long way off, if at all.

As for the rate of dye drops, they are REALLY not all that rare of a drop. For instance, just doing one of the early missions in Old Ascalon for the hell of it yielded one. Now, if you take issue with the prices of the dyes, which I believe was the core complaint, what else is there to say aside from demand drives price? People want dye, they'll continue to pay for dye at whatever rates they deem viable. To ask ArenaNet to "fix" this "issue" is folly.

Dyes have been a gold sink from the start. They're purely superficial and add nothing to actual gameplay aside from some ego-stroking (ex: all black armor). I say keep them as is.
-- Scaper-X

Phaedrus

Lion's Arch Merchant

Join Date: Apr 2005

I dyed myself black because blue aesetic tattoos make me look like Healing Smurf.

I'm using Orison of Smurfing on Tank Smurf!

[ ]

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Phaedrus
I dyed myself black because blue aesetic tattoos make me look like Healing Smurf.

I'm using Orison of Smurfing on Tank Smurf!

[ ]
Why do I suddenly want to dye my pants, helmet and boots white (if only they had white...) and everything else blue?

Scaper-X

Frost Gate Guardian

Join Date: Mar 2005

San Francisco, CA Custom Title: Ninja Filmmaker

Agony Guild [Agny]

W/Mo

Thought I'd make mention: in this one particular area, two dyes dropped in under five minutes just now.

I'd say the drop rate for dye is just fine.
-- Scaper-X

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

Quote:
Originally Posted by ManadartheHealer
Leave dye as is. It makes an excellent gold sink, and making it more common makes it not as special to have it.
It's not a gold sink at all because the dyes can be traded from player to player.
For it to work as a gold sink, the players have to give gold to an NPC who then destroys it.

What we need is a dying merchant.
You visit them and preview various dye colours, and then when you're happy, pay the merchant and he dyes your armour for you.

1/2_Extreme

1/2_Extreme

Lion's Arch Merchant

Join Date: Mar 2005

LA

R/Me

Sorry...but dye isnt expensive at all. Its only about 200-400 a pop. (besides silver and black)

Its quite cheap if you ask me.

Phaedrus

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by 1/2_Extreme
Sorry...but dye isnt expensive at all. Its only about 200-400 a pop. (besides silver and black)

Its quite cheap if you ask me.
The unpopular colors are that much. Red is not. Blue rarely is. So yeah, if you want to be the yellow mesmer of doom it's cheap. If you want to mix colors it's not.

[ ]

Spike

Jungle Guide

Join Date: May 2005

In front of my PC

Kai

E/Mo

I have seen at least 6 or more dyes drop in the last day and a bit. Which is a LOT more that i used to see in a week. BTW i just got 5 purple dyes for 700g total from the dye trader.

Ba Ne

Ba Ne

Frost Gate Guardian

Join Date: Jun 2005

Michigan

W/Mo

Quote:
Originally Posted by spiritofcat
What we need is a dying merchant.
You visit them and preview various dye colours, and then when you're happy, pay the merchant and he dyes your armour for you.
That would be fantastic. She could use the going rates for the colors you choose and tack on a flat rate service fee.

I've yet to dye anything despite my want to do so. Reasons being

1) I'm not sure how the dye system works yet. Is it light/pigment? Does the order you mix matter? Is the stock color of whatever you're dying taken into account? I've read conflicting posts on all of these issues.
2) I don't make enough gold "just playing the game" to afford experimenting to figure it out on my own and
3) I've only found about a half-dozen dyes so far in my journey to Sanctum Cay, which I reached just tonight.

Deathlord

Krytan Explorer

Join Date: May 2005

PVP Ranger: Does Stuff Fast

XXX

W/Mo

Dye's not expensive. Once you get to droknar's you're probably already good with the best armor. I highly doubt anybody that would go "Hmm, I need to dye my new armor which i spent for no apparent reason but I am low on money (For some reason you have less than 2k) and I think Arenanet ought to help out."

Dye itself is not expensive anymore. Considering they cost around the same price as some major rune's it's ridiculous to complain. By the time you get to droknar's you'll be finding atleast 100+ gold drops and even in a party of 8 that's 12 per drop. Gold drop's arn't uncommon. If you want to waste "Alot" of money on armor you get in ascalon city then go ahead, it doesn't change the fact that Dye isn't expensive.

deathwearer

deathwearer

Krytan Explorer

Join Date: May 2005

Canada/Quebec

Silentum Altum

E/Mo

let the dye like that, it's not a required item, only a good gold sink

kuramaroze

Academy Page

Join Date: Jun 2005

Play the game. 400g for a dye isn't that expensive at all; I've bought around 15 sets of dye for my armor because I change alot, and it really doesn't cost all that much once you get past the noob part of the game and you get good drops.

baroqueworks

Frost Gate Guardian

Join Date: May 2005

The Silent Hand [TSH]

W/Mo

a couple platinum isnt a lot