Skills - Virulence

Guild Wars Guru

Wilds Pathfinder

Join Date: May 2005

You can view this database entry at: http://www.guildwarsguru.com/skill/238-virulence/.
You may add your comments in this thread.

Zikieth Darkwolf

Pre-Searing Cadet

Join Date: Jun 2005

N/R

This spell has been nerfed. its no longer capturable. it was replaced with well of suffering.

__Aria__

Ascalonian Squire

Join Date: May 2005

Roma, Italy!

Mo/Me

Quote:
Originally Posted by Zikieth Darkwolf
This spell has been nerfed. its no longer capturable. it was replaced with well of suffering. this is totaly false, I have it and I use it.

peace...

Talic

Talic

Academy Page

Join Date: May 2005

Durance Of Fate [DoF]

W/

Your probobly killing the boss listed under the skill, he doesnt carry it. All elites are now after sanctum cay. Most are in southern shiverpeaks and the fire islands. Virulence is captured from Nhy Darkclaw in mineral springs. The boss is an avicra.

__Aria__

Ascalonian Squire

Join Date: May 2005

Roma, Italy!

Mo/Me

Quote:
Originally Posted by Talic
Virulence is captured from Nhy Darkclaw in mineral springs. The boss is an avicra. Not right again , the boss u say has Well of Power.

Virulence boss is a Pinesoul in Frozen Forest.

clonmac

clonmac

Academy Page

Join Date: Jun 2005

Shadowknights

N/

Is it true that there is a boss Mossk Rottail in Bloodstone Fen that uses this? If so, talk about an easy capture....on my way to Bloodstone Fen!

BChan

Academy Page

Join Date: Apr 2005

Parliament of Rooks

N/Me

no longer has it i was happy too till i tried to get it.

Merc E Nary

Ascalonian Squire

Join Date: Jul 2005

Zone of Ultima

W/Mo

Unthet Rotwood - Frozen Forest - Pinesoul

Canadian

Frost Gate Guardian

Join Date: May 2005

Canada

Forsaken Elite

This elite is kinda bad... unless if you're doing combos with it.

Disoblige

Academy Page

Join Date: Jul 2005

American Guild

E/N

Canadian, this elite is overpowered if used with fragility.

Canadian

Frost Gate Guardian

Join Date: May 2005

Canada

Forsaken Elite

Quote:
Originally Posted by Disoblige
Canadian, this elite is overpowered if used with fragility. Exactly why I used "unless if you are doing combos with it"...

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -- READ -- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Captain Planets

Ascalonian Squire

Join Date: Aug 2005

E/

so is it confirmed its still in frozen forest?

Captain Planets

Ascalonian Squire

Join Date: Aug 2005

E/

AAHHHH its not there, i spent froever clearing that place and it was no where to be found

Halanna

Pre-Searing Cadet

Join Date: Jun 2005

I have cleared the Frozen Forest 4 times now and haven't found a pinesol boss for necro. Very frustrating.

Therm

Therm

Frost Gate Guardian

Join Date: Aug 2005

Mo/

He s there for sure. There re 3 spawn points. Just get henchies and check all of them.

Mark Twain

Mark Twain

Frost Gate Guardian

Join Date: Aug 2005

Death To Society

where is the frozen forest?

Captain Planets

Ascalonian Squire

Join Date: Aug 2005

E/

frozen forest is west of iron mines of muladune and ive cleared all 3 spawn points and the only bosses there are deeproat, barkwood, and hard wood (i didnt write down their first names) well ive cleared it like 5 times and hes never there so i heard there was also one in bloodstone fen that had that skill but i checked and he doesnt anymore.

if someone can escort me and show me personally ill be willing to pay, name your amount, PM me

Fear Is Weekness

Frost Gate Guardian

Join Date: Jul 2005

Dragon of Cthulhu

N/Me

Unthet Rootwood Pinesool in Frosen Forest (best to leave from copperhead mines)

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

Actually it's random spawn points, so Rotwood may spawn closer to Iron Mines than to Copperhammer Mines. In anycase, it is a rather weak elite. But, last time I checked, it added Weakness, Disease, AND poison, which was undocumented. Goes great in Mesmer builds that use Fragility; easy 250 spike damage.

audioaxes

Jungle Guide

Join Date: May 2005

mend ailment >>>>>>> fragility combo.

Labrie

Labrie

Ascalonian Squire

Join Date: Aug 2005

The Knights Of The Holy Phoenix

R/E

Mend Ailment removes the condition, effectivly causing the damge that you recieve from Fragility. It just makes the Mesmer's job faster. Now, Remove Hex>Fragility Combo.

audioaxes

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Labrie
Mend Ailment removes the condition, effectivly causing the damge that you recieve from Fragility. It just makes the Mesmer's job faster. Now, Remove Hex>Fragility Combo. yes and no. If you have some decent att points in mend ailment, the heal bonus you get for every remaining condition far outway the fragility penalty. I can heal as much a 300hp when I time my mend ailment right. I should know this as a monk who faced fragility attacks many times. I will go as far to say that mend ailment is the 2nd only to RoF as most effective monk spells. Only 5 energy with fast cast and recharge time and ~50 points for every remaining condition allows you to look forward when the enemies stack conditions on you.

yuna of spira

yuna of spira

Academy Page

Join Date: Aug 2005

Perfectly Normal Beasts [MEAT]

Mo/Me

a necro specializes in defeating monks, there are tons of skills in blood and curses to combat the healing done by mend ailment. though i dont think this is one of the best nec combos, it is certainly pretty good if u like to just straight interrupt and cause roundabout, unexpected dmg...

Sasuke Hiramashu

Pre-Searing Cadet

Join Date: Sep 2005

Eternal Flames

N/Mo

I know a build that can basically kill any enemy.

16 IIllusion, 11 domination, and 9 Fast Casting is all you need(this is a Mesmer/Necromancer)

Cast Fragility on the enemy, then use Phantom Pain. Now cast Shatter Selusions to give them a deep wound for about 20 seconds. Now cast Arcane Echo, then cast Virulence. With 0 Death Magic, it should end in 3 seconds. Wait out the 3 seconds, ressurect a teammate if needed, then cast Virulence again on the same enemy. As soon as you cast it cast Wastrel's Worry than Energy Burn. By now you've done about 450 damage, and since the Deep Wound should still be up, they should be dead(saying the enemy's max hp was about 500). It works on all professions, though Healing may be a hard thing to pass by, but combined with the damage of other teammates I doubt it will matter. Everythng I mentioned can be performed in less than 10 seconds. This build works well with a Spirit Spammer using Quickening Zephyr.

Sasuke Hiramashu

Pre-Searing Cadet

Join Date: Sep 2005

Eternal Flames

N/Mo

I know a build that can basically kill any enemy.

16 IIllusion, 11 domination, and 9 Fast Casting is all you need(this is a Mesmer/Necromancer)

Cast Fragility on the enemy, then use Phantom Pain. Now cast Shatter Selusions to give them a deep wound for about 20 seconds. Now cast Arcane Echo, then cast Virulence. With 0 Death Magic, it should end in 3 seconds. Wait out the 3 seconds, ressurect a teammate if needed, then cast Virulence again on the same enemy. As soon as you cast it cast Wastrel's Worry than Energy Burn. By now you've done about 450 damage, and since the Deep Wound should still be up, they should be dead(saying the enemy's max hp was about 500). It works on all professions, though Healing may be a hard thing to pass by, but combined with the damage of other teammates I doubt it will matter. Everythng I mentioned can be performed in less than 10 seconds. This build works well with a Spirit Spammer using Quickening Zephyr.

Vladamar

Pre-Searing Cadet

Join Date: Sep 2005

Free Faction

http://www.xennon.co.uk/eliteskills/AllForestPinesouls.JPG

Map.

Ruoenkruez Tudor

Ruoenkruez Tudor

Jungle Guide

Join Date: Aug 2005

with Jessica Alba

Me/W

Quote:
Originally Posted by Sasuke Hiramashu
I know a build that can basically kill any enemy.

16 IIllusion, 11 domination, and 9 Fast Casting is all you need(this is a Mesmer/Necromancer)

Cast Fragility on the enemy, then use Phantom Pain. Now cast Shatter Selusions to give them a deep wound for about 20 seconds. Now cast Arcane Echo, then cast Virulence. With 0 Death Magic, it should end in 3 seconds. Wait out the 3 seconds, ressurect a teammate if needed, then cast Virulence again on the same enemy. As soon as you cast it cast Wastrel's Worry than Energy Burn. By now you've done about 450 damage, and since the Deep Wound should still be up, they should be dead(saying the enemy's max hp was about 500). It works on all professions, though Healing may be a hard thing to pass by, but combined with the damage of other teammates I doubt it will matter. Everythng I mentioned can be performed in less than 10 seconds. This build works well with a Spirit Spammer using Quickening Zephyr. whoa nice build i tried it and it works