Superior Tactics

Creston

Lion's Arch Merchant

Join Date: May 2005

I'm just wondering how often people use Superior runes? I bought a superior tactics with my W/Mo. I do have points in tactics, but really not all that many yet, and it seems that the only thing I ever even use it for is my Heal Siggy.

Would it be worth the 75 health to start using this thing? Just curious how other players feel about superiors.

Creston

Talesin Darkbriar

Talesin Darkbriar

Krytan Explorer

Join Date: Jun 2005

California - irrigated desert...

The Myrmidon

E/N

At this time, Superior runes are just not worth the penalty you must take in exchange for the mild bonus they yield.

Others will no doubt disagree, but whether playing PvP or PvE, we can agree that remaining alive is the object.
When you are dealing with the higher end creatures and PvP; voluntarily taking a hit of 75 health (per superior rune) is only aiding the enemy - regardless of the perceived "benefit" gained.

Go with minor runes, and keep your health.

May your skills prevail,

Talesin

Creston

Lion's Arch Merchant

Join Date: May 2005

That's about what I thought yeah. Thanks

Creston

Angels Touch

Ascalonian Squire

Join Date: May 2005

I have to agree the hit in health is not worth the extra point(s), there are certain builds that might benefit (those that take advantage of low health) but in general the health loss is to great.
This is even more apparent if you are taking the skill above 12 as the return from putting more points in drops dramatically after that.

The Destroyer

Frost Gate Guardian

Join Date: Jun 2005

The only superiior rune I have actually used is on my monk. Superior Divine. The reason being taking this attrib up past 12 does give me a great bonus to my heals and the loss in life isnt a big deal becuase I am not doing my job if the enemy is hitting me and not my tanks.

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

I use minor runes, and one major healing rune or divine rune, and a superior vigor to balance that.

on the northern wall though I saw a level 4 guy with level 50 armor, and all major runes. He must have had like 50 hit points left!

Saerden

Lion's Arch Merchant

Join Date: May 2005

Sup healing, sup air, maybe sup [sword, axe, hammer], maybe sup. divine are NEEDED in pvp as far as i know.


Sup Death should be good in pve.


Sup. vigor does not need to be mentioned

The question you have to ask yourself: what does the rune add to your build:
16s->18s duration on a hex? (pointless)
or 100dmg->106dmg for a damage spike build? (NEEDED)

I would say that sup tactics is worthless, unless you know what you are doing (special build). in this case however, you would not ask

Elythor

Lion's Arch Merchant

Join Date: Mar 2005

Elysium Protectorate [EP]

If you are building a Fear Me! team build...then superior tactics might come in handy. At lvl 12, your Fear Me! drains 3 energy. So with superior rune + hat, you get lvl 16 -> drains 4 energy. So that's 33% increase in draining/disruption efficiency.

Of course, I'm talking about a very specialized build here.....

hellraisin

Frost Gate Guardian

Join Date: May 2005

for my w/e, i have major vigor and absorption, the rest are minor. been a tank/warrior, hp is needed.

for my ranger however, i have 3 masks, each one with a superior rune, superior marks/exerptise/wilderness. this let me do 14/12/11 for those three skills in any combination. major vigor offset the -75 penalty by a bit, i think it's worth it.

Zeru

Wilds Pathfinder

Join Date: May 2005

There are some must-have runes that aren't minor. These include: Superior Expertise, Superior Air/Water/Fire, Superior Dom, Superior Hammer/Sword/Axe, Superior Death for minioners, and of course Superior Vigor and Absorption.

Others shouldn't always be on like those, but they can be situational. For example, Sup DF when you are a DB monk.

And then there are some that really should almost never be on, i,e superior wilderness, superior strength, superior energy storage, and others.

Mister Glue

Academy Page

Join Date: May 2005

Athens, GA

TLH

Mo/Me

I think it really comes down to how well you can balance it out. If you can put on a few major runes or a superior rune but balance it out with either increased spell/skill efficiency, or by merely getting a Vigor rune and a +health weapon, then it's worth it. "Balancing," however, can be up to the opinion of the user, so that's not something that can be easily defined.

I personally use three minor and one major rune on my Monk because it lets me get to 12/12/10/6 in four of my attributues. I balance the major rune out with a Minor Vigor and a +30 health Healing Ankh, so I don't actually lose any health, but still get the bonus in healing (I use a major divine favor rune). It helps me a ton.

Divinitys Creature

Divinitys Creature

Krytan Explorer

Join Date: Apr 2005

Somewhere between the Real World and Tyria ;P

The Gothic Embrace [Goth]

I unlocked that as my first superior, was happy for a split second then realised how little use it would be :P

Synthos

Synthos

Lion's Arch Merchant

Join Date: Mar 2005

Quote:
Originally Posted by Lews
I use minor runes, and one major healing rune or divine rune, and a superior vigor to balance that.

on the northern wall though I saw a level 4 guy with level 50 armor, and all major runes. He must have had like 50 hit points left!
I wonder what happens if you put 5 superior runes in if your level 1.. The world may never know

Nad

Frost Gate Guardian

Join Date: May 2005

It really depends on the skills, most supeior runes will never be used. The thing you have to realize is, 150hp heal is a 150hp heal no matter what your max health. Also with most attributes you'll have multiple skills of that type on your bar. 10 extra damage might not seem like a lot on lightning orb for example, but 10 extra, 5 extra, 5 extra, and 10 extra on the 4 air skills you spam all add up. Then multiply those numbers by the ammount of times you cast those spells/skills per minute. The extra DPS is nice.

Moofoo Pork

Moofoo Pork

Frost Gate Guardian

Join Date: Jun 2005

Brothers Of The Illuminati

I only have 1 superior expertise, which i feel is needed as a ranger, and looking for a superior vigor and fortitude grip to get some health back..

StandardAI

StandardAI

Banned

Join Date: Mar 2005

K A R M A

You use a superior rune only on your highest attribute because the jump from 9-12 is 49 skill points, and the jump from 0-9 is 48 skill points.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

warriors are about the best class to have like 2 superior in tomb battle... who actually pick warriors as first target anyway? None... unless debuff or something.

superior tactic is probably something I would never put on unless I want to use balance stance + desperation blow like a mad man/woman while also using thrill of victory that is...

Malchiel

Frost Gate Guardian

Join Date: May 2005

So inconclusion... superior runes are useful, just not overpowered. It helps lend you flexibility and better strategies.

FYI if you think staying alive is the primary goal in PvP... you mustn't have played a lot of it

NoChance

Frost Gate Guardian

Join Date: May 2005

yeah...

what does happen when you put 5 superior runes on a level 1 guy...

someone please find out!!!

i'm guessing you have to delete your character.

Eclair

Desert Nomad

Join Date: Apr 2005

I know that if you're DP gets too high, and you have multiple superiors, you'll die as soon as you're ressed.

Seth Oriath

Seth Oriath

Academy Page

Join Date: May 2005

Alabama

Guild Of The Adrenaline Vault [AVF] - Guild Leader

R/Me

I only use one superior rune (Expertise in my case), the rest minor. To balance out the hit to the HP, I have a minor vigor rune (which, as soon as I either find one or acquire the money to get one, will upgrade to a major or a superior), and a bow grip of fortitude (depending on the bow, between +20 to +26 HP). So, once I get a superior vigor rune, I'll have my HP balanced out. Of course, adding more major/superior runes will drain more health than I can add back, but that's the balancing decision that has to be made (although I don't plan on adding more).

Quintus

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by NoChance
yeah...

what does happen when you put 5 superior runes on a level 1 guy...

someone please find out!!!

i'm guessing you have to delete your character.
The lowest max health that you can possibly have, regardless of levels and runes, is 1.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Quintus
The lowest max health that you can possibly have, regardless of levels and runes, is 1.
What happens when you get DP?

Quintus

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by ManadartheHealer
What happens when you get DP?
I've never actually tested it, but I would assume that Eclair knows what he/she is talking about.

Quote:
Originally Posted by Eclair
I know that if you're DP gets too high, and you have multiple superiors, you'll die as soon as you're ressed.

StandardAI

StandardAI

Banned

Join Date: Mar 2005

K A R M A

I've heard people say that but never experienced it my self, only seems to work if you have a vampiric item but my guildees say otherwise.

Eclair

Desert Nomad

Join Date: Apr 2005

Well I haven't seen it myself, but my one of my guild mates was in a PUG with one, and past a certain DP, when they tried to res him, he'd just die=/

At least that's what he told me lol, but I do know that casting illusion of weakness on yourself at 10 illusion magic at 60% DP will kill you, not sure if they both work the same way though.

Someone should try it with a pvp premade XD

Mistress Eyahl

Mistress Eyahl

Sir

Join Date: May 2005

The Uk

Burnt Absolution

W/E

I had a superior tactics rune untill I realised that extra healing points I got in my heal signet er, didn't match up to the health I lost applying it in the first place.

I have two superior runes. One in sword which gives me 15 attributes, and one's a vigor to balance it out. This way I still get to stay over 500 HP

Base is 480. Superior sword takes away 75. Superior Vigor adds back 50. My sword has a +21 permenant health and my shield has a +29 permenant health so that adds 50. With the rest being minor runes I get to have a superior rune but more health than I started with still. Plus having part gladiator armor and a major absorbtion, the armor class is pretty high. I find all this a good balance.

If I only had a major sword I could get over 1K HP with my two strength skills even though I only have 9 in strength. Just work out what's more important. Dps or armor. I found a way to have both.

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

I would consider using the best VIGOR Rune to compensate for the -50 on a Major rune

I also have health +25 on my sword.. so I suppose I COULD stretch to that one Superior... are the extra few points worth it?.. I dont think so, unless, as has been said, there is a specific strategy.

The Snowman

Willy Rockwell

Willy Rockwell

Lion's Arch Merchant

Join Date: May 2005

I have a vest with Major Beast Mastery on it, which I put on to train my new bear. In real battle I would never wear the vest or bring the bear.

Finally Me

Ascalonian Squire

Join Date: May 2005

I would say if your going to have a Major you are better off witha Superior

With the Major - +1 atrrib costs 50hp
With the Sup +2 costs 75P (ie 37.5hp per attrib point)

So the Superior is much more efficient than a major - I dont see why pay 50hp for 1 when you can pay and extra 25 for 2

MezMercenary

Ascalonian Squire

Join Date: Mar 2005

Minor = +1 & -0
Major = +2 & -50
Superior = +3 & -75

Finally Me

Ascalonian Squire

Join Date: May 2005

my stats were using the Minor as a base

Major (+1 over minor) costs 50hp (50hp per atrrib)
Sup (+2 over Minor) costs 75hp (37.5hp per attrib)

If your gonna have a major might as well go to a Sup

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Only characters that have an excuse to not use Superiors in PvP are healers/protectors, and even they might want to use them.

Creston

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Mistress Eyahl
If I only had a major sword I could get over 1K HP
How in the world would you ever get over 1K HP??

Creston

Lief

Ascalonian Squire

Join Date: May 2005

UK

Faction Issues

R/Me

Seeing as the max HP is quite low, I dont see how a -75hp rune is good in anyway. Sure it may add some damage, healing, or whatever. But dead people dont do damage.

Balancing with vigor runes? No thanks, vigor runes on there own with minor runes = more hp, more skills with no penalty.

At least that what I think.

Mistress Eyahl

Mistress Eyahl

Sir

Join Date: May 2005

The Uk

Burnt Absolution

W/E

Quote:
Originally Posted by Creston
How in the world would you ever get over 1K HP??

Creston
With endure pain and defy pain

Yes I know it goes away after 10 or so seconds, but it's the equivilent of a self heal. That means my W/E has three heals. One for 112, one for 216 and one for 216 and 20 extra armor. Saves my arse all the time

Eclair

Desert Nomad

Join Date: Apr 2005

Quote:
Originally Posted by Lief
Seeing as the max HP is quite low, I dont see how a -75hp rune is good in anyway. Sure it may add some damage, healing, or whatever. But dead people dont do damage.

Balancing with vigor runes? No thanks, vigor runes on there own with minor runes = more hp, more skills with no penalty.

At least that what I think.
The best defense is a good offense