Drop Rates Constant instead of per player

Pyxis

Pyxis

Academy Page

Join Date: Feb 2005

Heroes Etc...

Mo/W

Eliminate the benefit of going solo.
Right now going solo is the best way to get good drops. Everything drops, and its all for you. Instead set drop rates to a constant.
It shouldn't matter whether you are solo or with a group when it comes to drops. If you enter an area by yourself, with 4 henches or a full party of 8, you get the same number of drops either way. Having a full party would be the most advantageous way to travel instead of running solo.
Making this change will encourage people to group rather than run solo. Right now being asked to join a group to some people is an inefficient use of their time. They can get so much more done if they just go solo. If the drops were the same either way, it wouldn't matter.

I am not saying that drop rates need to increase or decrease, just that going solo should not be an advantage over going with a party. If anything, you should get more drops while you are in a party. I think running around solo should be left to console games.

Phaedrus

Lion's Arch Merchant

Join Date: Apr 2005

The benefit to group-running is survivability and speed. Faster kills = more/better loot. A farming group of two or three will be more successful than a solo farmer if they know how to stack the deck.

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Makarei

Elite Guru

Join Date: Feb 2005

Actually, I havent had a yellow drop or light blue, or purple drop since they last released the update to this game, before the most recent update. Most of all my henchmen seem to get more of the loot than I. I'm not farming either. tho i wish i had of been hearing how much people get from a couple of monsters. I dont know how the item dropping works, but i did surgest a random idea on how to effectivly drop certain amount of random items on the ground. could even add a modifyer to record how many times a player has killed recent monster from last monster. if both = the same and a total of X is recorded from those values drops decrease. (telling player to find arrange of foes to kill)

And most parties gain more items anyways (alot better then what ive ever gotten) if you ask me items are very rare to find. the yellow/ purple/ and blue ones.. white seems to be the common one i get a few of. I dont see any need to increase or decrease the loot drops.