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What are the best smiting skills for a w/mo?
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IMO, the best smiting skill of any is Zealots Fire. Pump it up with smiting skills and then spam things like Orison of Healing, Shielding Hands and Reversal of Fortune on yourself. Not only are you basically invincible, but you do ton of AOE damage in the process.
I am a Mo/Me that occasionally outfits myself with smiting/divine favor to farm. With Smite/DF at 12, I get a great healing and attack all by my lonesome.
I am a Mo/Me that occasionally outfits myself with smiting/divine favor to farm. With Smite/DF at 12, I get a great healing and attack all by my lonesome.
I've had smiting monks cast Strength of Honor on my warrior, and really love that skill. The best bet however is to goto the following page, input your two professions, and scroll down to the Smiting Prayers section...
http://www.guildwarsguru.com/skill.php
http://www.guildwarsguru.com/skill.php
Symbol of Wrath, Smite Hex and Judge's Insight would probably be a very good combo... Balthazar's Aura's 25 mana cost is doable, but for a warrior to drain himself and have to wait for his 2 pips of regen to catch up, its rough.. Symbol of Wrath deals 135 damage while Balthazar's Aura deals 220 (at level 12 smiting prayers) From my experience using it Aura IS alot better, it has a lower higher recharge time, a lower cast time, and its an enchantment so its effects will follow you around, unlike Symbol which stays in effect wherever you cast it. But that is from a primary Monk's point of view mostly, only played around with wa/mo a bit.
Zealots fire only really shines if you can keep up with the casting, a wa/mo who sat around trying to spam little healing/protection spells and such wouldn't be of much use, especially in PvP. Leave stuff like that for the primary monk, their time is better spent doing that than yours. And really you wouldn't be able to keep it up, four 5-energy spells would drain you(unless you use gladiators, then its five), and it takes a warrior about 7.5 seconds to regen 5 energy.
Zealots fire only really shines if you can keep up with the casting, a wa/mo who sat around trying to spam little healing/protection spells and such wouldn't be of much use, especially in PvP. Leave stuff like that for the primary monk, their time is better spent doing that than yours. And really you wouldn't be able to keep it up, four 5-energy spells would drain you(unless you use gladiators, then its five), and it takes a warrior about 7.5 seconds to regen 5 energy.
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Originally Posted by Acan Vishnu
Zealots fire only really shines if you can keep up with the casting, a wa/mo who sat around trying to spam little healing/protection spells and such wouldn't be of much use, especially in PvP. Leave stuff like that for the primary monk
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Originally Posted by ICURADik
Balthazars SPIRIT is your friend.
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Vai
