Abused Missions?

Reiden Argrock

Reiden Argrock

Krytan Explorer

Join Date: May 2005

Arizona

Shadowstorm Mercenaries

Not sure if this should go here or in off-topic, but was just wondering what people's favorite/least favorite missions are and for what reason.

My favorite would be Dragon's Lair, probably because of the variety within one mission, and because I love beating on glint
(starting to wonder if we're gonna see her in the future, she must have a bigger purpose to the story)

Dazzler

Dazzler

Krytan Explorer

Join Date: May 2005

E/Me

Does she say anything before she attacks? I did this mission and I thought the point of the mission was to talk to Glint. Yet when we got there I went up to talk to her and she started busting some ass. Next thing I knew, everyone was dead and my poor E/me was completely energy-exhausted. I ran back and forth dodging fireballs but in the end I couldn't do anything useful and died.

I left that mission thinking WTF was that mission all about? Did I miss part of the story or something??

LadyCallipyge

LadyCallipyge

Academy Page

Join Date: May 2005

Killing Glint is the bonus for that mission.

Reiden Argrock

Reiden Argrock

Krytan Explorer

Join Date: May 2005

Arizona

Shadowstorm Mercenaries

actually, you can do it without having to fight her,
if you just go through the portal after cut scene, don't have to fight, however, if someone goes and grabs one of those dragon eggs, she gets pissed and womps on your ass

theclam

Jungle Guide

Join Date: May 2005

Even if you die against her, you still get credit for beating the mission.

My favorite mission would be Dragon's Lair. My least favorite would be the infusion mission, since everyone just runs through it, skipping content. If they made it a bit shorter, but more difficult to run (say, put mesmers with Imagined Burden in it), then it would be a better mission.

Dusk_

Dusk_

Lion's Arch Merchant

Join Date: Jun 2005

W/

Personally, I hate the Surmia Ruins mission. Not only do I get atleast 3 disconnects before finishing anything in it (always with that mission), I have to go through it 2-3 times: once for the Mission itself, once because my party members don't understand what "Don't kill the EMBER BEARERS!" means, and once for the Cities of Ascalon (although...now I know to do that earlier).

Of course, I haven't done any of the later missions yet .

Spike

Jungle Guide

Join Date: May 2005

In front of my PC

Kai

E/Mo

My least fav HAS to be Elona reach. Grr I just HATE that mission with a passion. Not sure about Fav mission.

d4nowar

d4nowar

Wilds Pathfinder

Join Date: Apr 2005

Mo/

least favorite - any mission without a good party
favorite - elona (i love the dune burrowers. good drops).

i feel like i am opposite of everyone else

edit: looks like i scared everyone away with my taboo views.

krustydclown

Ascalonian Squire

Join Date: May 2005

Justice League Offsprings

Mo/Me

i think i hate thirsty river the most. i had to it 3 times with my warrior and 6 times with my monk. very frustrating.

Zeru

Wilds Pathfinder

Join Date: May 2005

Any Mursaat mission because doing those with henchies is a royal pain. And 90% of the time on non-mursaat missions my henchie team>pug cause henchies actually focus fire, the secret to beating pve.

Creston

Lion's Arch Merchant

Join Date: May 2005

I HATE The Wilds... Seriously, I have nothing but loathing for that mission. It's one of the few missions that I can't beat with henchies, mostly because of the "Yar!" attitude of my tanks, drawing 5 other centaur patrols to us, or because of the absolute HORDE of mesmer critters in it.

Most favorite, hmmm, quite a few, I do like most of the missions.

(Although ascension ones are a PAIN without decent party members.

Creston

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

divinity coast has got to be a bad mission for the bonus because most PUGS dont understand when you keep yelling at them to save the villagers and forget the merchants.

Stell Pol

Stell Pol

Ascalonian Squire

Join Date: Jul 2005

Thered Yakuza

R/Mo

Fav missions are the ones in Magumma, especially Sanctum Cay. They all seem a little challenging but i can still do them in one try.

Most hated mission in any game, ever, is Thunderhead Keep. It's not that hard if you get good people but bad players amass there because they can't get through and you get in groups with them and then half of them leave. Grrrrr I hates that quest. It took me 10 tries. Also, I wouldn't mind it if there wasn't 20mins of easy mundanity before the hard part. It was like playing megaman all over again, dying at the boss and having to resart the whole level over and over.

El Mexicana

Pre-Searing Cadet

Join Date: Jul 2005

R/E

I hate Thirsty River with a bruning passion. The PUGs I've had are stupider than the dumbest A.I. in the game. I got father with henchman than them. I still haven't beat it with the character I'm on now... it's a pain in the butt.

the drizzle

the drizzle

Academy Page

Join Date: Jul 2005

E/N

Quote:
Originally Posted by Stell Pol
Fav missions are the ones in Magumma, especially Sanctum Cay. They all seem a little challenging but i can still do them in one try. wow. sanctum cay is my least favorite, simply because i have yet to beat it. what is your secret?! im sick of this mission.

Khelnozz

Khelnozz

Ascalonian Squire

Join Date: Mar 2005

The Fireblades

N/W

I just played it think my most favorite mission last night.... All I can say is Killlllllllroy Stonnnnnnneskin!!!!!!!

Any of the acention quests were my least favorite, but doable with a decient group

Khelllllnozzzzzz Zurrrrressssss.....argggg

giroml

Academy Page

Join Date: Jul 2005

Quote:
Originally Posted by the drizzle
wow. sanctum cay is my least favorite, simply because i have yet to beat it. what is your secret?! im sick of this mission. What level are you? This mission seemed relatively easy to me at Level 17. Did it with all henchmen. The bonus is another story.

Stell Pol

Stell Pol

Ascalonian Squire

Join Date: Jul 2005

Thered Yakuza

R/Mo

Quote:
Originally Posted by the drizzle
wow. sanctum cay is my least favorite, simply because i have yet to beat it. what is your secret?! im sick of this mission. Are you running a e/n? The whole mission seems rather hack and slash to me. The only part that's rough to me is the poison pit area. My advice for that area is to try and pull the dragons close to land so you don't have to stand in the poison. I'm assuming you're doing this with henchies. If you are, you should run towards, not attack the last bone dragon and run past him, to make sure you henchies get on land and out of the poison.

You might just need to pack some self-preservation skills if you find yourself dying more like some blood magic, eat corpse spells or aura of restoration (if you don't already use it)

If you list a specific problem I'll answer that, although, I've never gotten an elementalist that far in the game before.

BTW, great name.

-- Stell

gimpysonofgroin

Ascalonian Squire

Join Date: Jun 2005

Boston, heart in Newcastle

Guilds are silly

N/Mo

Quote:
Originally Posted by Creston
I HATE The Wilds... Seriously, I have nothing but loathing for that mission. It's one of the few missions that I can't beat with henchies, mostly because of the "Yar!" attitude of my tanks, drawing 5 other centaur patrols to us, or because of the absolute HORDE of mesmer critters in it.

Most favorite, hmmm, quite a few, I do like most of the missions.

(Although ascension ones are a PAIN without decent party members.

Creston Henchies are too low a level for that mission. If you jump into bloodstone fen with the henchies straight after (at level 15) the difference is staggering. Alesia's heals seem to double in strength.

I've had a bug up my butt with sanctum cay but I cakewalked it with henchies for the first time last night. Thing is, it seems if you don't step on the pier or go after the mantle, none of them seem to come after you. You just sit there for 5 mins.

I hated elona with henchies/most PUGs too. The PUGs all want to go after the bosses and waste time capping their first elite and the henchies lack power. Figured this out with my necro though. Order of the vampire is very cool. It will double Stefan and Thom's damage. (well at 16 blood it will)

I actually liked thunderhead with my monk. It was insane, I never stopped casting. Saved the king a few times. (prot spirit>spectral agony)

Wouldn't want to do it again though. I had to stop and relax for a while after that one.... (beer)

Also try fort ranik without the trebuchets. That's a laugh.

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

i completely HATE thunderhead keep!!!

i have given up using PUG because no one is good in those lobbies.

i am forced to do it with henchies! i have to get bored until i reach the siege, then i get my ass kicked most of the time.

(ive never beaten it with a PUG, or a guild group, but i beat it twice with henchies.)

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

I finished thirsty river yesterday with an awsome group yesterday after 5 failed attempts at doing so with hench and what not. I was getting a little worried about finding a good group when someone was being rather rude to me when I countered his "looking for runner for mission" with "you can't run thirsty river... cause the end doesn't happen until every last priest and group is dead." And we who know the mission know you can't run to the last priest and boss. But with that good group, I actually enjoyed Thirsty River though I think my favorite is The Frost Gate... I think thats the one... where you light the beacons?

Hoyt

Hoyt

Frost Gate Guardian

Join Date: May 2005

VA,USA...for now.

I still really like the North of the Wall quest in Pre. That is, the Charr hunting , not the actual quest itself. It's a great way to get to know other players.

I really strongly dislike Thunderhead Keep.
The funny thing is, I have gotten through it on the first or second try when I have had to do it for a char. In fact, I have had some of my best PuGs there.

But..... every single time, without exception, a guildie or friend asks me to go through it with them, the group might as well be trying to cross the Alps in cricket gear while riding three toe ground sloth on Valium.

Auntie I

Wilds Pathfinder

Join Date: Apr 2005

Veritas Invictus

E/Me

Favorite: D'alessio Seaboard - For some unknown reason I always get good drops in this mission.
Ickiest: Riverside Province - I hate those towers.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I believe they need to ease up on the missions and make them like the Sactum Cay Mission as that was cat walk compared to the 3 ascention missions.This is so others that are behind can catch up this teachs you nothing about PVP as it is suppose to.

gimpysonofgroin

Ascalonian Squire

Join Date: Jun 2005

Boston, heart in Newcastle

Guilds are silly

N/Mo

Quote:
Originally Posted by Age
I believe they need to ease up on the missions and make them like the Sactum Cay Mission as that was cat walk compared to the 3 ascention missions.This is so others that are behind can catch up this teachs you nothing about PVP as it is suppose to. Disagree entirely. The ascention missions are hard for a reason. I see lvl 9's in the desert all the time. They are a moron barrier to stop these a-holes getting an easy ascention, just like thunderhead keep keeps retards and greifers out of the ring of fire. I don't give a rats ass about PVP. Leave the missions alone. Some are actually a good test of skill and make people work as a TEAM. (heaven forbid)

Anyway, none of the missions teach you about PVP. They aren't supposed to. You don't see monsters hurling abuse at you and shouting PWND!!!!111 all the time. They don't all use the same FotM build either. Weird....

Gustav Gloomp

Gustav Gloomp

Krytan Explorer

Join Date: Jul 2005

Sydney, Australia

hate thunderkeep
LOVEEEEEEEEEEEEE ALL THE DESERT MISSIONS

Glasswalker

Glasswalker

Krytan Explorer

Join Date: May 2005

Northwest Ascalon

Freedom

N/R

Quote:
Originally Posted by gimpysonofgroin
Disagree entirely. The ascention missions are hard for a reason. I see lvl 9's in the desert all the time. They are a moron barrier to stop these a-holes getting an easy ascention, just like thunderhead keep keeps retards and greifers out of the ring of fire. I don't give a rats ass about PVP. Leave the missions alone. Some are actually a good test of skill and make people work as a TEAM. (heaven forbid)
Agreed!! Especially the Ascention tests. This is probably the most rewarding experience in the game IMHO, especially since you don't actually gain much of anything at all. All you have is the ability to say you did it.

And I love standing in Thirsty River listening to lvl 12 m/n shouting for someone to "Run me through". Sorry pal, you are going to have to get your hands dirty.

I also get a shameful joy in reading posts here where people have trouble getting past the doppleganger. The posts might as well read:

"The AI that I'm always complaining about that has Alesia tanking, Reyna standing in poison swamps, and Orion casting Firestorm after the battle is over -- That same AI beats me hands down using my skillbar against me, even when I've had the opportunity to prepare it before the match."

Sorry, that sounds Elitist, but these 4 (5 if you count Glint) missions are actually intended to test skill as opposed to all other missions that are intended to tell a story.

Today, after work I'm going to Augery Rock and offer to run people through the Doppleganger for 2k.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

a lvl 9 maybe not but as a lvl 14 in the crystal desert i still beat all the misssions on my first go and i did not get run through them. The lower lvl playeres are the ones you want. They have done this missions and probably have played before thats why they are low lvl. They don't want to do all the missions 4 times + all the failed attempts

giroml

Academy Page

Join Date: Jul 2005

Quote:
Originally Posted by Glasswalker
Today, after work I'm going to Augery Rock and offer to run people through the Doppleganger for 2k. Anyone who can't get past Doppleganger on their own doesn't deserve to see the rest of the game.

BerryRacer

Ascalonian Squire

Join Date: Sep 2005

Quote:
Originally Posted by Dazzler
Does she say anything before she attacks? I did this mission and I thought the point of the mission was to talk to Glint. Yet when we got there I went up to talk to her and she started busting some ass. Next thing I knew, everyone was dead and my poor E/me was completely energy-exhausted. I ran back and forth dodging fireballs but in the end I couldn't do anything useful and died.

I left that mission thinking WTF was that mission all about? Did I miss part of the story or something?? When you enter the last area with glint, if you talk to her she plays a cut scene about whats ahead of you and whats happened while you where in teh desert, which after opens a portal for you to run through, but it still gives you the option to steal her eggs. However if you just enter and steal her eggs it doesnt play the video clip, which is what seems to of happened to you.

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

Ascension = Cakewalk. If you're using a monk, you'd better be able to solo heal all 3 or you're a failure. o.O It's a good test of skill for every class, IMO.

My most favorite would be Hell's Precipice (closely followed by Abaddon's Mouth).
My least favorite would be Ruins of Surmia. It's just so boring! :|

Wolvenbear

Wolvenbear

Ascalonian Squire

Join Date: Aug 2005

GMT -5

GBP

Favorites:
Thirsty for the increasing difficulty and attempt at a PvP-type mission.
Thunderhead for the monsters that are considerate enough to come to me so I don't have to chase them around.
Hell's Precipice from the portals to the end.
Dragon's Lair is always a blast, especially trying to beat down Glint.

Most Hated:
Elona. Why is there always one party member who thinks they can run it, die while bringing about 10 monsters with them, then blame the party and leave?
Ring of Fire. Similar to Elona one person always aggroes monsters, brings them under the ether seal the party is destroying, and wipes out 7/8. And that person is the one living, and of course did not bring a rez sig.
Thunderhead when I join a PUG of rushers. I guess they're bottlenecked there for a reason.


[ Off topic ]
One thing I have noticed about Thunderhead though: Always start the party yourself. Before enterring the mission, discuss tactics with the team. Anyone who spams "gogogogogogo" is a rusher -- kick 'em fast. Anyone who never types anything is a possible freeloader or they don't read team's messages. Make sure they actually understand English (hey, never know) or aren't simply afraid of being flamed for saying something "noobish". If they are the previous boot 'em. If latter, they're probably a good player in disguise. Last warning sign is the guy who insists his Axe/Smite/Heal/Tactics/Strength tank is teh uber pwn and won't decide on three (or four...I've seen it work) attributes is not a team player. They'll probably be the ones to watch the team die, spam some obscenities, and map. Again, kickity-kick-boot 'em beforehand. A lot of folks in Thunderhead have been trying to pass that mission for a while. Anyone willing to spend an extra 5-10 minutes discussing tactics is probably a good choice.
[ /end off topic ]

On a side note: Most abused mission is Sanctum Cay. I usually get good drops there (silver and black dyes, golds, scrolls) so I sometimes hang out waiting for a good looking party to request one more.

Immortal Flame

Immortal Flame

Lion's Arch Merchant

Join Date: Apr 2005

LA, California

Nothing to Lose [NtL]

I think my favorite mission has to be Hell Precipice or the FoW quests. The worst mission ever has to be thunderhead. Your forced to sit there and wait, its like...serving time.

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

Favorite: maybe nolani...i love raping the charr in the beginning. or any mission w/ lightning drakes in the mass....

Not Favorite: none really, they're all easy enough...but picking, it would be those stupid maguuma missions with 203859707 spiders...

Xero Silvam

Frost Gate Guardian

Join Date: Aug 2005

Holland

PM me if you want to know

Mo/

Favorite: -Thunderhead Keep.
Least Favorite-Elona/Abaddons Mouth. Simply because I was stuck in both missions... And in Abbadons Mouth I was unable to find a decent PUG, so couldnt do the mission.. (Impossible with henchies)

As for Thunderhead Keep. I love forming a decent PUG and play the leader and do the mission with great ease, have done it 5 times now and have made it 4 times (Other warrior died at eastern wall, letting the creatures go thro that gate and backstab us)

Just play leader, call targets, be clear, and repeat every strategie that you are going to use 5 times, just because there is always 1 person who thinks he is Üba l337 and he might not listen to jou.

Dark Kanaye

Ascalonian Squire

Join Date: Jul 2005

R/W

My favorite mission......I'd say its a tie between Thunderhead (love the somewhat LOTR style battle at the end, especially if you choose to guard the top of the stairs ^ ^) and Nolani, just love seeing the looks on ppl's faces when they see 1 person drop an army of Charr without a scratch ^ ^
My most hated mission...hmmm....idk, they were all pretty fun to me, the harder the better ^ ^

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

I'm still laughing and took no offense to all the foul words I was called when I told someone that he can't get a runner through thirsty river. "Oh but I have gotten run through here 5 times with previous characters, I know it can be done." blah blah. Even though I had a lot of difficulty with the desert missions, they were actually the most rewarding ones to complete. Plus ascending itself. I took firestorm with me and that was it. Waited for him to cast it, then I ran to the side and cast mine on him. Then to avoid being hit by his fire attack, I ran behind one of the walls while firestorm finished him off. With Glint, I got the cutscene and then someone touched her eggs... so we killed her lol.

And I love going back and doing charr missions and quests with people. So fun to destroy them without being to harmed by their attacks.

Toral Xi

Academy Page

Join Date: Aug 2005

Norfolk, Va

Me/Mo

I dislike the Thunderhead keep mission also, not because it is so hard (I like the challenge) but because it is sooooo looooong. I get tired of waiting around and you have no idea how much time is left. The mission really needs a timer.

Oh, and any mission when somebody leaves or goes afk. Is it just me or is this happening more and more often.

Mitsu Bishi

Frost Gate Guardian

Join Date: Jun 2005

Austria

Need for Seed [SeeD]

Mo/Me

My favorite one is Elona by far. It is so easy once you get it, I can do it with henchies, bonus and still 10 minutes left. I know it by heart and I just love it - because it teaches so much yet lots of people don't learn from their failures there.

The one I dislike the most? Maybe D'Alessio Seabord, it is just a boring long mission without any challenge. The part where you defend the monastery with Dorian is so easy yet so long and boring, I almost fall asleep there. And the bonus is not too great either, just a long run back after clearing the way (or maybe have a monk take the relic) - they could have made the bridge repairable from the other side at least to spare you that.

xcutioner

Lion's Arch Merchant

Join Date: Sep 2005

Plano/Texas/USA

NN - No Names

R/Me

For all those that complain about Thirsty River:
I beat that mission with 4 people, my lvl20 mo/w, a lvl13 N/me, a lvl20 Me/x, and a lvl20 Ele/x. The Mesmer was the tank and smite target, because we lost our 2 W's by the 2nd boss. In the end the mesmer was dead on the ground, I was hiding behind something so the arrows couldn't hit me, and I propped up the Ghost who basically slaughtered everything.

We even got the bonus, because we killed the last three groups so fast.

So I look back on that mission as one of my favorites, because as a team we pulled though and achieved what looked to be impossible.

My build was probably something like this:
shield of judgement/balths aura/OoH/Dwaynas kiss/heal party/healing breeze/rebirth

Nothing kills PVE aggro like a 16 smiting shield of judgement cast with a 20% longer enchanting mod. So long as all aggro targets only 1 person this works beautifully, the only problem being when casters follow to closely and chain aggro back into the group.