Godly Build?
Magic Gan Man
I think it might work but im not sure.
Practiced Stance {Elite}
Description: For the next 20/32/36 seconds, your preparations are ready 50% faster and last 24%/45%/52% longer.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 15 seconds.
Linked Attribute: Expertise. Increases duration and duration boost.
Skill Type: Stance.
Ignite Arrows
Description: For the next 24 seconds, your arrows explode on contact, dealing 3/15/19 fire damage.
Energy Cost: 10.
Casting Time: 2 seconds.
Recharge Time: 12 seconds.
Linked Attribute: Wilderness Survival. Increases damage.
Kindle Arrows
Description: For the next 12 seconds, your arrows deal an additional 3/20/26 fire damage.
Energy Cost: 5.
Casting Time: 2 seconds.
Recharge Time: 12 seconds.
Linked Attribute: Wilderness Survival. Increases damage.
Skill Type: Preparation.
Choking Gas
Description: For the next 1/10/13 seconds, your arrows deal 1/7/9 more damage and spread Choking Gas on impact. Choking Gas interrupts enemies attempting to cast spells.
Energy Cost: 15.
Casting Time: 2 seconds.
Recharge Time: 24 seconds.
Linked Attribute: Wilderness Survival. Increases duration and damage.
Skill Type: Preparation.
I bealive this is awsome with some defense skills like whirling defense and troll urgent. Info plz
Practiced Stance {Elite}
Description: For the next 20/32/36 seconds, your preparations are ready 50% faster and last 24%/45%/52% longer.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 15 seconds.
Linked Attribute: Expertise. Increases duration and duration boost.
Skill Type: Stance.
Ignite Arrows
Description: For the next 24 seconds, your arrows explode on contact, dealing 3/15/19 fire damage.
Energy Cost: 10.
Casting Time: 2 seconds.
Recharge Time: 12 seconds.
Linked Attribute: Wilderness Survival. Increases damage.
Kindle Arrows
Description: For the next 12 seconds, your arrows deal an additional 3/20/26 fire damage.
Energy Cost: 5.
Casting Time: 2 seconds.
Recharge Time: 12 seconds.
Linked Attribute: Wilderness Survival. Increases damage.
Skill Type: Preparation.
Choking Gas
Description: For the next 1/10/13 seconds, your arrows deal 1/7/9 more damage and spread Choking Gas on impact. Choking Gas interrupts enemies attempting to cast spells.
Energy Cost: 15.
Casting Time: 2 seconds.
Recharge Time: 24 seconds.
Linked Attribute: Wilderness Survival. Increases duration and damage.
Skill Type: Preparation.
I bealive this is awsome with some defense skills like whirling defense and troll urgent. Info plz
Silver Spectre
There isn't eight there... Hmm why use Ignite arrows when Kindle is better.
Rangers don't do mass dmg... they conditon, trap... then finish off weakened enermies. I would have Apply poison, kindle arrows, barrage, penitrating attack, a disrupting/disabling attack, favorable winds, maybe storm chaser, maybe a trap... depending on what you want to do...
Rangers don't do mass dmg... they conditon, trap... then finish off weakened enermies. I would have Apply poison, kindle arrows, barrage, penitrating attack, a disrupting/disabling attack, favorable winds, maybe storm chaser, maybe a trap... depending on what you want to do...
Magic Gan Man
Do ignite arrow and kindle arrows overlapp so there dmg can add togeather? that would do mass dmg if you can run 3 preps at 1 time and attack the monk he cant heal while getting mass dmg
BTW if this dosent work im going with R/ME
BTW if this dosent work im going with R/ME
Mango Midget
This build cant work I thought about it while building a ranger.
You have 2 elites: Incend. Arrows,and Practiced Stance.
BTW you can only run 1 prep. at a time.
Srry bout mistake wasnt paying attentoin
You have 2 elites: Incend. Arrows,and Practiced Stance.
BTW you can only run 1 prep. at a time.
Srry bout mistake wasnt paying attentoin
Silver Spectre
When was incend. arrows mentioned... choking gas isnt an elite. So he is fine there.
Yes you can only run one prep...
Would be great if it wasnt the case, and you could have more than one elite
Barrage, Penitrating attack, Incent arrows, Melandrus arrows, apply poison, kindle arrows, ignite arrows, tigers fury... imagine the dmg from this baby
Yes you can only run one prep...
Would be great if it wasnt the case, and you could have more than one elite
Barrage, Penitrating attack, Incent arrows, Melandrus arrows, apply poison, kindle arrows, ignite arrows, tigers fury... imagine the dmg from this baby
Eclair
Barrage removes all preparations though.
Magic Gan Man
So does anyone have any idea for a good build for a R/Me for PVP?
Yukito Kunisaki
Godly? Wrong question to ask. Nothing can't be defeated.
Silver Spectre
In an ideal world, barrage wouldn't remove preps
Ensign
This was interesting back when you could use multiple preparations at once. Now you cannot, and this really isn't all that interesting.
Peace,
-CxE
Peace,
-CxE
Davis
Quote:
Originally Posted by Magic Gan Man
So does anyone have any idea for a good build for a R/Me for PVP?
1.Echo
2.Debilitating Shot
3. Energy Tap
4.Signet Weriness
5. Ether Lord
6. Frozen Soil
7.Whirling D
8. Rez Signet
or
1. Poision Arrow <---apply posion-->
2. Phantom Pain
3. Pin Down Shot
4. Precesion Shot <----> Concussion shot
5. Epidemic <---> fevered dreams
6. Whirling D
7. Frozen Soil
8. Rez Signet
2.Debilitating Shot
3. Energy Tap
4.Signet Weriness
5. Ether Lord
6. Frozen Soil
7.Whirling D
8. Rez Signet
or
1. Poision Arrow <---apply posion-->
2. Phantom Pain
3. Pin Down Shot
4. Precesion Shot <----> Concussion shot
5. Epidemic <---> fevered dreams
6. Whirling D
7. Frozen Soil
8. Rez Signet
stumpy
a. I dont see barrage nor incendiary listed on his post
b. only 1 prep ... take kindle over it
c. add either read the wind, or the spirit that makes arrows fast plus stackable to preps. not for much mind you +9 i believe.
d. -_-
b. only 1 prep ... take kindle over it
c. add either read the wind, or the spirit that makes arrows fast plus stackable to preps. not for much mind you +9 i believe.
d. -_-
Davis
Did know he wanted to use that. Herez a nice intreupt build. Requires HIGH expertise.
1. Choking Gas
2. Icendiary Arrows
3. Tiger's Fury
4. Disrtacting Shot
5. Concussion Shot
6. Frozen Soil
7. Rez Signet
8. Whirling D
since icnediary and choking gas have high recharge rates use 1 then after its done use the next and with high expertise when the next 1 is about done u can use the 1st one u used for constant interrupt. I shut down monks in Hoh real nice this way.
1. Choking Gas
2. Icendiary Arrows
3. Tiger's Fury
4. Disrtacting Shot
5. Concussion Shot
6. Frozen Soil
7. Rez Signet
8. Whirling D
since icnediary and choking gas have high recharge rates use 1 then after its done use the next and with high expertise when the next 1 is about done u can use the 1st one u used for constant interrupt. I shut down monks in Hoh real nice this way.
Magic Gan Man
Ok thanks for the posts im gona go look up these skills not they look pretty good but still need more if available cuz im tryin all possabalitys lol sry about spelling. Also for PVE builds i hear alot about barrage is that as good as everyone says?
Plus what is Frozen soil what does it do exactly just stop a creature from rez?
Plus what is Frozen soil what does it do exactly just stop a creature from rez?