I know that certain warriors skills require a specific one, but im talking in general. What are the inherant pros and cons (if there are any)?
P.S. I'm in the process of getting a new avatar, so for now, the clone tropper will have to do
Lord Gorloc
I know that certain warriors skills require a specific one, but im talking in general. What are the inherant pros and cons (if there are any)?
Xellos
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HotSnack
. It has the lowest damage output out of the lot, but it also has the tightest damage range, in other words you lose out on damage potential in what you gain in reliability. Has a nice mix of adren and energy based skills, and Hamstring is energy based, so it also has a useful crippling move on demand.Armaio
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Originally Posted by HotSnack
Sword: its a weapon that's as common as muck (talking about the amount of people who use them)
. It has the lowest damage output out of the lot, but it also has the tightest damage range, in other words you lose out on damage potential in what you gain in reliability. Has a nice mix of adren and energy based skills, and Hamstring is energy based, so it also has a useful crippling move on demand.Axe: has the largest difference in damage range (the opposite to swords then). You may swing bad, you may swing great, but you'll always devastate on a critical hit. Most adren reliant, and is the best utility line for a Warrior (possesses Disrupting Chop, use it too scare the crap out of casters). Hammer: Highest damage range, but the slowest out of the lot (axes and swords swing at the same speeds). This is the line to go for if you want to be a disruption specialist. Lots of ways to knock people down, people are smart not to face off against a hammer user high on adren. |
Xellos
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Nash
Xellos