You are going to die.

Urzza

Ascalonian Squire

Join Date: Jun 2005

If I wanted to make a character who looked at one target and said. "I WILL kill you. I don't care about anyone else; YOU are going to be feeling the pain." What would be the best way to go about this?

Genos

Genos

Academy Page

Join Date: Jun 2005

Amazon Basin

R/E

praobly an all out Earth Ele Point blank nuker...

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

Sounds like someone has a grudge.

Gear853

Gear853

Frost Gate Guardian

Join Date: May 2005

Great White North

The Fishers Of Men

N/Me

a warrior monk. i swear most of them think they are uber. Most of them i group with rush in to everything.

βlitzkrieg

βlitzkrieg

Lion's Arch Merchant

Join Date: Mar 2005

New Zealand

The Obsidian Kings

Me/N

Air elementalist I'd say.

Genos

Genos

Academy Page

Join Date: Jun 2005

Amazon Basin

R/E

Quote:
Originally Posted by Genos
praobly an all out Earth Ele Point blank nuker... i have a grudge against Air eles who havent seen the power of earth yet! *evil grin*

Eho

Pre-Searing Cadet

Join Date: Jun 2005

A mesmer, obviously.

They specialize in 'point and die' or at least 'point and make helpless while killing slowly'. But they're extremely susceptible to anything they aren't specialized for.

timmo567

Frost Gate Guardian

Join Date: May 2005

E/Me

Thats what makes this game great.

So many classes have been suggested here, shows how balanced the game really is. Mabye even a smiting monk?

btw, Air > Earth

NoKey

Ascalonian Squire

Join Date: May 2005

A Smiting/Earth Ele/Mo would work too!
Use earth as your defence and Smite away!

Smiting/Earth > Air

Zonzai

Zonzai

Krytan Explorer

Join Date: Feb 2005

E/

Go with an air ele for that. Earth is a good line, but air is really better for single target destruction.

For those of you who hate wa/mo's try a water trident/echo build. Hard for a warrior to hurt you when he can't get to you. But that only works in the "ideal" situation.

For an ele, go with a fast-casting domination mesmer.

If you don't care about taking the risk of a dispel, try an IW build too.

Really though, It's all reletaive to your target and his team. There isn't really one build that kills everyone every time.

x4alc

Pre-Searing Cadet

Join Date: Mar 2005

Quote:
Originally Posted by Zonzai
There isn't really one build that kills everyone every time. That's absolutely correct because if it wasn't then everyone would be that one build, and if someone comes up with a way to break a combo then the streaming technology can be used to get rid of it. So if you really do have a grudge against some one then come back and say what that character is so we can tell you its weakness.

Tuna

Krytan Explorer

Join Date: Jun 2005

Dark Horizons

No one build can easily take out an enemy character. For example, an air ele, will cast 3 or 4 spells and total about 300 damage or so. Unfortunately, a typical toon has roughly 500 life and the air ele has no easy way to follow up the last 200 damage. Warriors and rangers have potential to solo a enemy due to their sustained dps, but a few choice spells will render them useless. In short, there's a reason why PvP forces you to be on a team.

theclam

Jungle Guide

Join Date: May 2005

Wouldn't an Aeromancer E/Me be the most effective build against a single target? You have great single target damage from the Elementalist, along with great debuffs from the Mesmer.

Canadian

Frost Gate Guardian

Join Date: May 2005

Canada

Forsaken Elite

Quote:
Originally Posted by timmo567
Thats what makes this game great.

So many classes have been suggested here, shows how balanced the game really is. Mabye even a smiting monk?

btw, Air > Earth
Game isn't exactly balanced. Although, close to it.

Neo-LD

Neo-LD

Desert Nomad

Join Date: May 2005

USA

[GSS][SoF][DIII]

his question is not, "what is the best damaging build?" as many people have interpreted. He wants to do damage to one target (probably a monk) so forget about AoE, DoT, and anything else which doesnt really accomplish that goal.

Air eles are proven to be able to kill just about anything in 5 seconds without monk intervention. Again assuming no monk intervention, a w/mo, w/n, or w/e could put serious pain into one target in a hurry, using a sword or axe.

Monks mesmers and necros probably cant, and maybe a ranger can, but not as good as a wa or ele.

1/2_Extreme

1/2_Extreme

Lion's Arch Merchant

Join Date: Mar 2005

LA

R/Me

Quote:
Originally Posted by Urzza
If I wanted to make a character who looked at one target and said. "I WILL kill you. I don't care about anyone else; YOU are going to be feeling the pain." What would be the best way to go about this? wow...

maybe a ele / mesmer fire nuker>?

Jade

Jade

Jungle Guide

Join Date: May 2005

Canada...... Eh!

Personally, when just fighting 1 on 1, I can kill just about anything. So long as it can't inturupt any of my spells. First cast aura of restoration. Then hit it with meteor shower from a distance. Then run in and cast, inferno, lava font, and phoenix (not necessarily in that order). If it still manages to be standing, cast armor of earth and keep hitting it with phoenix and inferno.

Jczech

Jczech

Frost Gate Guardian

Join Date: May 2005

Mo/

Quote:
Originally Posted by Urzza
If I wanted to make a character who looked at one target and said. "I WILL kill you. I don't care about anyone else; YOU are going to be feeling the pain." What would be the best way to go about this? I'd suggest an Elementalist / Mesmer using earth magic. Using Obsidian Flame, Echo, and Arcane Echo. Maxed out earth magic with some runes will cause it to deal over 100 damage, everytime. With two echo'ed copies of it, you can hit someone with it every two seconds, so they're going to go down in a hurry. The downside is that you're going to be effectively done after taking down one or two targets (it causes exhaustion) unless you have 100 or so energy, then possibly three. Probably doesn't work against smart monks who know what they're doing, but it sure works well in the random arenas until people target you, though with all that earth magic you can afford to take some great defence spells so you can take down that warrior before he/she takes down you. Mesmers will still be problematic if they're after you, though.

The Red Knight

Krytan Explorer

Join Date: Apr 2005

Zero Files Remaining [LaG]

R/Mo

or war/ele with hammer and aftershock

Tony Blair

Tony Blair

Frost Gate Guardian

Join Date: Apr 2005

VA

Aeromancer E/Me ftw.

Mirai Arianos

Mirai Arianos

Ascalonian Squire

Join Date: Jun 2005

The Neo Templar

W/Mo

Personally ima have to go with Fire ele on this one completely maxed out suicide fire ele 16 in fire skill 12 reg 3 rune and one from helm can easily do more than enough to kill anything that moves with Fire Attunement (For 36/55/62 seconds, you are attuned to Fire. You gain 30% of the energy cost of the spell each time you use Fire Magic) Mark of Rodgort energy cost 10(For the next 8/18/22 seconds, any time target foe is struck for fire damage, that foe is set on fire for 1/3/3 seconds) Phoenix energy cost 15 (A firey phoenix rises at your location, burning nearby foes for 7/91/119 fire damage, and flies out to your target, exploding on impact for an additional 15/75/90 fire damage) and Rodgorts invocation (You invoke the power of Rodgort at target enemy's location. All enemies in that area are struck for 7/91/119 fire damage and are set on fire for 1/3/3 seconds.) followed by the great low cost finisher Flare (Flare flies toward target foe, striking for 16/40/48 fire damage if it hits) totaling roughly 500-600 damage depending on how long you can keep em burning. This would probably be your best bet for serious damage in a decently short amount of time and with 10 in energy storage that gives you more than enough energy to use all this and a few extra flares just in case hes still movin (damn monks). Or even run out to the target and hit him with Inferno energy cost 10 (All adjacent enemies are struck for 15/99/127 fire damage.)

theclam

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Jade
Personally, when just fighting 1 on 1, I can kill just about anything. So long as it can't inturupt any of my spells. First cast aura of restoration. Then hit it with meteor shower from a distance. Then run in and cast, inferno, lava font, and phoenix (not necessarily in that order). If it still manages to be standing, cast armor of earth and keep hitting it with phoenix and inferno. Meteor shower and lava font are basically useless against a human player.

Shamblemonkee

Shamblemonkee

Lion's Arch Merchant

Join Date: May 2005

UK, Bristol

Gwen's Red Capes [Gwen]

Mo/R

wouldn't backfire completely fubar all these ele builds?

Alodarn

Alodarn

Academy Page

Join Date: Jun 2005

E/Me

Not if your EL/ME and have hexbreaker

Necro's are my preferred target now *grins*

Rieselle

Krytan Explorer

Join Date: May 2005

Melbourne, Australia

E/Rt

My E/W Earth/Hammer build seems to be pretty good at taking out softer targets - Shock to knockdown, Aftershock, Flurry, (opponent has a chance to do something now), Devastating Hammer, Aftershock, spam Stoning for repeated knockdown. If I'm starting to run below 20 mana or so, start spamming obsidian flame which usually takes them down as they try to run away.

IIRC, at 12 Earth, Aftershock does about 80+60 to poorly armoured targets, stoning does about 80, and obisidian flame does about 90.

I do very well at sneaking up and killing an unaided opponent, 1 on 1, before they know what hit 'em. Armour of Earth provides some survivability. However, against any decent team with supporting monks, etc, or teammates who attack me to support their teammate, I'm toast. So overall not a particularly powerful build But fun in the right situations.

Shamblemonkee

Shamblemonkee

Lion's Arch Merchant

Join Date: May 2005

UK, Bristol

Gwen's Red Capes [Gwen]

Mo/R

Yes, I too love hex breaker, its earned a pretty much permanent place on my skillbar! Altho it's often near impossible to refresh it fast eough when faced with a proper hex assault - one or two will get through.
I guess what i'm trying to point out is that as others said altho the suggestions may well constitute the biggest amount of damage in a short time - it does not guarantee success due to the rock, scissor, paper nature of the classes and that any debuff class worth their salt could if they identified th threat shut it down pretty fast.

Beta Ray Bill

Beta Ray Bill

Academy Page

Join Date: May 2005

The Frozen North

Let's not forget the wonderful Immolate. It refreshes fast, and with DoT effect and a high fire build, this one works wonders for support. I've actually given up on Flare (depletes my energy bar too fast) and replaced it with the best fire wand and flame focus I could find/buy. Mix that with Conjure Flame and you've not quite doubled your fire damage output on your weapon alone. Only real downside is that Conjure flame can be stripped and has long reload time, so I carry the marvelous Hex Breaker too.

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

This is a build discussion forum, not a "make me an über build" forum. Browse other threads and use the search button and you'll find plenty of interesting threads.