I for one like to LVL. In other games like roseonline and Everquest and others i like getting high lvls. I understand this game doesn't want people to be like lvl 60 and say " hahah im lvl 60 and your 43 so you suck"
I think that lvl 20 is a tad low since you can ascend to it. I think lvl 30 would be good
After 30 you dont lvl anymore. BUT you keep going attribute points.
How else can you get stronger after reaching max lvl? Skills only do so much. and since you can only use 8 you will probably use those same 8-12 skills for the whole game......
Making the monsters harder and smarter WHILE getting stronger would be great.
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Towns. Towns imo are very lame. Not much to do. I LOVED pre searing. the towns were so nice and sweet looking. Pre searing should be ALOT more. They should have you do almost the whole game PRE SEARING then you finally go to POST searing with all new missions and everything. i understand they did that but only on a very small scale in ascalon. what about the rest of the world? that would be amazing doing it pre searing then coming back post searing all new missions and items and everything. new places too
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Guild hall need to be improved. i wont go into much detail cause its been explained to death.
Guild Storage.
Npc's
Quests
Ect..
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Main quest
Was this a joke? Dont get me wrong it was a amazing quest and great cut scenes but i beat the whole game in less than a week........ there should be SO much more content. and should of had different choices for example
SIDE WITH THE WHITE MANTLE
OR side with the shinning chosen........
that would of been interesting.
The secondary quests need ALOT of work. i mean cmon " go out and kill xxx of this mob then come back" LAME
secondary quests should have cutscenes like the main ones and be more detailed.
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PVp should be ALOT more rewarding.
You should get more than just fame. Maybe PVP exclusive weapons. PVP should be its whole different thing too. Own vendors and stuff.
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GOLD- This takes forever to get. things are too expensive OR gold takes too hard to collect. really should find a way to fix this.
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This game has alot of potential but after doing 99% of the missions and everything what is there to do? Farming is lame. and i rather do more missions than aimlessly walk around a map.
MAJOR ideas to make game better
internopsp
Inziladun
1: No, No, No, No, No, No and No! The whole point of this system is to force people to get some skill rather than get more levels. If you got attribute points after leveling everyone will just max out EVERY attribute and it would ruin the whole balance system.
2:Towns are boring, very pratical. Merchants and a few random NPCs that give quests... I agree with you.
3:Yep, I agree.
4:I don't know about you, but i've spent 200 hours and I just got to the Ring of Fire...But the main point is, this game is revolved around PVP.
5:Pvp exclusive weapons? Ok fine, but they should only look differnt.
6: Are you crazy? Gold is mad easy to get in this game..
7:What is there to do??? PVP, that's what. PVP until your eyes fall out.
2:Towns are boring, very pratical. Merchants and a few random NPCs that give quests... I agree with you.
3:Yep, I agree.
4:I don't know about you, but i've spent 200 hours and I just got to the Ring of Fire...But the main point is, this game is revolved around PVP.
5:Pvp exclusive weapons? Ok fine, but they should only look differnt.
6: Are you crazy? Gold is mad easy to get in this game..
7:What is there to do??? PVP, that's what. PVP until your eyes fall out.
DarrenJasper
Quote:
Originally Posted by internopsp
I for one like to LVL. In other games like roseonline and Everquest and others i like getting high lvls. I understand this game doesn't want people to be like lvl 60 and say " hahah im lvl 60 and your 43 so you suck"
I think that lvl 20 is a tad low since you can ascend to it. I think lvl 30 would be good After 30 you dont lvl anymore. BUT you keep going attribute points. How else can you get stronger after reaching max lvl? Skills only do so much. and since you can only use 8 you will probably use those same 8-12 skills for the whole game...... Making the monsters harder and smarter WHILE getting stronger would be great. __________________________________________________ _____________ |
Quote:
Originally Posted by internopsp
Main quest
Was this a joke? Dont get me wrong it was a amazing quest and great cut scenes but i beat the whole game in less than a week........ there should be SO much more content. and should of had different choices for example SIDE WITH THE WHITE MANTLE OR side with the shinning chosen........ that would of been interesting. The secondary quests need ALOT of work. i mean cmon " go out and kill xxx of this mob then come back" LAME secondary quests should have cutscenes like the main ones and be more detailed. __________________________________________________ ______________ |
Quote:
Originally Posted by internopsp
PVp should be ALOT more rewarding.
You should get more than just fame. Maybe PVP exclusive weapons. PVP should be its whole different thing too. Own vendors and stuff. |
Quote:
Originally Posted by internopsp
__________________________________________________ _______________
GOLD- This takes forever to get. things are too expensive OR gold takes too hard to collect. really should find a way to fix this. |
BlaineTog
Quote:
Originally Posted by internopsp
I for one like to LVL. In other games like roseonline and Everquest and others i like getting high lvls. I understand this game doesn't want people to be like lvl 60 and say " hahah im lvl 60 and your 43 so you suck"
I think that lvl 20 is a tad low since you can ascend to it. I think lvl 30 would be good After 30 you dont lvl anymore. BUT you keep going attribute points. How else can you get stronger after reaching max lvl? Skills only do so much. and since you can only use 8 you will probably use those same 8-12 skills for the whole game...... Making the monsters harder and smarter WHILE getting stronger would be great. |
And giving more attribute points would, by definition, cause and require grinding.
Quote:
Towns. Towns imo are very lame. Not much to do. I LOVED pre searing. the towns were so nice and sweet looking. Pre searing should be ALOT more. They should have you do almost the whole game PRE SEARING then you finally go to POST searing with all new missions and everything. i understand they did that but only on a very small scale in ascalon. what about the rest of the world? that would be amazing doing it pre searing then coming back post searing all new missions and items and everything. new places too |
Post-searing = the actual game.
Quote:
Guild hall need to be improved. i wont go into much detail cause its been explained to death. Guild Storage. Npc's Quests Ect.. |
Quote:
Main quest Was this a joke? Dont get me wrong it was a amazing quest and great cut scenes but i beat the whole game in less than a week........ there should be SO much more content. and should of had different choices for example SIDE WITH THE WHITE MANTLE OR side with the shinning chosen........ that would of been interesting. The secondary quests need ALOT of work. i mean cmon " go out and kill xxx of this mob then come back" LAME secondary quests should have cutscenes like the main ones and be more detailed. |
Quote:
GOLD- This takes forever to get. things are too expensive OR gold takes too hard to collect. really should find a way to fix this. |
Quote:
This game has alot of potential but after doing 99% of the missions and everything what is there to do? Farming is lame. and i rather do more missions than aimlessly walk around a map. |
internopsp
Quote:
The main quest was essentially a big long tutorial for the PvP end-game. It serves its purpose... In fact it does this almost a little too well since it has confused some people into thinking it was meant to be a game in itself. |
Um pvp is totally useless? Its not rewarding and you just go in, kill or be killed and do it again? small maps too. how is that fun?
The story and towns are FUN
DarrenJasper
Quote:
Originally Posted by internopsp
Um pvp is totally useless? Its not rewarding and you just go in, kill or be killed and do it again? small maps too. how is that fun?
The story and towns are FUN |
internopsp
Quote:
Originally Posted by DarrenJasper
Too bad it's not rewarding for you. Why don't you try out EQ2 or WoW then, they have lots of stories and towns.
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Mygo
PvP at its core is about competing with other players and in this game on level grounds. You're not supposed to waltz in with uber items/levels and wipe everyone out that's what you do in games like Lineage 2 where the gap in level of power grows far larger than what GW will ever do for players.
You're not supposed to look at PvP and think that the rewards of winning are only to be looked at from a material perspective. If you learnt anything about the game you'd be analysing what opponents tried to do in their teamplay like using their warriors to assist body blocking other melee from reaching their soft targets at the back, or why players picked fragility and a whole combination of condition inducing skills in order to rip apart who they focus fire. These situations are meant to provoke thought and inventive ideas into your playstyle so that you may create some kind of powerful counter strategy with your team/guild such that you can deal with these kind of situations.
There is so much room for improvement in the PvP aspect for players, it surprises me more that all you can see is that 'oh that's crap I only get fame for winning PvP matches' when it should 'oh they're using that aftershock/gale combination we need to find a way to beat that by making sure the warriors don't get their combo off by interrupting them when you anticipate the aftershock attack which should be as soon as you see your friend get knocked down.
You're not supposed to look at PvP and think that the rewards of winning are only to be looked at from a material perspective. If you learnt anything about the game you'd be analysing what opponents tried to do in their teamplay like using their warriors to assist body blocking other melee from reaching their soft targets at the back, or why players picked fragility and a whole combination of condition inducing skills in order to rip apart who they focus fire. These situations are meant to provoke thought and inventive ideas into your playstyle so that you may create some kind of powerful counter strategy with your team/guild such that you can deal with these kind of situations.
There is so much room for improvement in the PvP aspect for players, it surprises me more that all you can see is that 'oh that's crap I only get fame for winning PvP matches' when it should 'oh they're using that aftershock/gale combination we need to find a way to beat that by making sure the warriors don't get their combo off by interrupting them when you anticipate the aftershock attack which should be as soon as you see your friend get knocked down.
internopsp
it would be a shame if this game turned into a mindless bloodbath and the story got forgotten
DarrenJasper
Quote:
Originally Posted by internopsp
But its not rewarding out all. Name one thing besides fame (AND YOU CAN ONLY VIEW IT ANYWAY)
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King of Fools
is there a bad idea bin? ppl who have really bad ideas can go look there. see that it has been categorized as a bad idea. then, NOT post it.