In-game mounting

Fox Skyre

Fox Skyre

Pre-Searing Cadet

Join Date: Jun 2005

Scotland

Wraith Dynasty

W/Mo

Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Get around faster?

Two words for you bud; map travel

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Fox Skyre
Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.
you teleport

dead horse or bird or pig

use mr search button and he will tell you this topic is dead

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Quote:
Originally Posted by Fox Skyre
Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.
Like Chocobos? The fact that Moa Birds already look like Chocobos suggest to me that if Moa Birds were rideable, Squaresoft would have a few serious things to say to NCsoft.

MCS

MCS

Banned

Join Date: May 2005

Using the word "mount" in suggestions should be a bannable offence.

johnnylange

johnnylange

Wilds Pathfinder

Join Date: May 2005

USA/Near Chicago

The Divine Darkness <TDDG>

W/Me

Any posts with mounts or horses has been argued immensely. Search for either word and you'll find plenty of talk on this topic. As for me on this...i'm all for it! I think they get rid of the map warping so there is a reason for mounts...

shinseikaze

shinseikaze

Lion's Arch Merchant

Join Date: May 2005

Dark Side Of The Force

E/Mo

this has been discussed so many times its about 50/50 for mounts

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Now if only a Ranger could fire a bow from a mount while moving...

Advocate Of Hell

Ascalonian Squire

Join Date: Jun 2005

Deaths Will

R/E

Id half to agree with jonnylange, get rid of the map warping, how unrealistic, not that making meteors fall fromt the sky or raising bone monsters from dead people is realistic. But those are the reasons we play the game. Mabey make it so map warping can only be done from town to town, not mission area to mission are. This topic isnt worth the breath im putting into it.

Xinaya

Ascalonian Squire

Join Date: May 2005

Republic of Korea

Bloodbane Council

W/R

NOOOOO never get rid of the map travel! It is my one true salvation! REALLY.

johnnylange

johnnylange

Wilds Pathfinder

Join Date: May 2005

USA/Near Chicago

The Divine Darkness <TDDG>

W/Me

Quote:
Originally Posted by Advocate Of Hell
Id half to agree with jonnylange, get rid of the map warping, how unrealistic, not that making meteors fall fromt the sky or raising bone monsters from dead people is realistic. But those are the reasons we play the game. Mabey make it so map warping can only be done from town to town, not mission area to mission are. This topic isnt worth the breath im putting into it.
Or perhaps map travel from main area to main area. (Ex: ascalon to kryta) It just seems like people get way too lazy. Even with map tavel, having a horse or other would be more fun.

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Quote:
Originally Posted by johnnylange
Or perhaps map travel from main area to main area. (Ex: ascalon to kryta) It just seems like people get way too lazy. Even with map tavel, having a horse or other would be more fun.
Item-based and spell-based warp travel would probably work best as a replacement. Ever played Inindo for the Super Nintendo? Inindo used "Wings" to return to previously visited locations.

"Tengu Wings": Item; Failure Rate: None
When used inside a dungeon, player is instantly returned outside.

"Wings": Level 16 Sage Spell; Failure Rate: Often
Transports player to any previously visited castle. When used inside a dungeon, player is instantly returned outside. There are some dungeons where this spell (and similar abilities) will not work.

Stev0

Stev0

Lion's Arch Merchant

Join Date: Apr 2005

Halifax, NS, Canada

I think the idea was to rampage around within the map. Not from town to town.

ex. Riding from Lion's Arch to the south of Kessex's Peak to do the longest mission. Riding through monsters and gaining attack and defence bonuses. Having the ability carry extra items via saddle bags. Which will be fun if the mount dies and other 'funness' related to being 'saddled' with a mount.

On foot you have to slug it out like the other peons.

Quit being so goddamn narrow minded.

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Quote:
Originally Posted by Stev0
Quit being so goddamn narrow minded.
If you're talking to me, understand that one of the suggestions in this thread was to eliminate the instant map travel system. Instead of simply removing warp travel, I suggested a replacement.

Stev0

Stev0

Lion's Arch Merchant

Join Date: Apr 2005

Halifax, NS, Canada

Quote:
Originally Posted by Fox Skyre
Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.
I'm sorry. I fail to see instant map travel at all mentioned here.

zman_acura

zman_acura

Academy Page

Join Date: May 2005

mmmmmm....warping. Why walk or ride when you can warp?

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

I AGREEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!

Why are people so against mounts in this game?? Map Travel? What if I want my level 20 to travel to Dragon's Gullet? Yes, I can map to Piken... Map travel brings you to cities, but the coolest places to visit aren't in the cities, they're out in the field! People are concerned with breezing through quests, but what if a mount was an end game "purchasable" reward? I would completely drain all of my savings to get a mount in game. Perhaps it could be a skill that you must equip, and maybe you wouldn't be allowed through portals with it unless A: the rest of the party is dead, or B: the whole party is near your level (ie. 17/18+) or C: the rest of the party is visible on the compass map, or D: you are alone. This would prevent mounted players from rushing others through zones.

Mounts are a great idea!!! If thought about properly there is no logical reason to argue against having them... how could they harm the game if the above mentioned safeguards are put into place?

edit: please never ever get rid of map travel. I think mounts are more concerned with A: coolness and fun factor, B: in-instance travelling

King of Fools

Academy Page

Join Date: May 2005

south korea

Angels of Anarchy

W/R

magic carpets. use existing collectors and assorted npcs already in place. rent and ride. steerable. hovers at a constant 1 foot off of surface area. travels at 2x normal speed. must dismount to fight. picture something like the drop item button. max capacity 1 person. disappears whenever you enter a town.

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Quote:
Originally Posted by Stev0
I'm sorry. I fail to see instant map travel at all mentioned here.
Read the entire thread.

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

That would be cool... and I would love to see it. I would probably use it too, although if given the choice I would prefer to use a mount.

What if the carpet's price was like 5p or 10p to keep people from abusing it, or what if it was like 2p and disappeared at a portal and not just a town. This way you wouldn't have a rush problem. And if someone is willing to pay the collective total of like 100p to rush to crystal desert, dammit they deserve to get rushed

but I'd still prefer mounts. What if it was not just an end game quest reward, but a reward for ALL missions, bonuses and available quests. This would give PvEers (those without any need to unlock all runes, etc.) a reason to finish all quests. I would definately "grind" through every POST-SEARING quest to get a mount. (I say post cuz we can't go back to do the pre-searing missed quests any more...)

go mounts go!!! and even though I wouldn't use them much, go carpets go!!!!

theclam

Jungle Guide

Join Date: May 2005

Maybe the devs don't want people to be able to travel anywhere on the map within 5 minutes? If you want to get to a hard to reach area, shouldn't you be required to fight your way there? Otherwise, there really isn't such a thing as a hard to reach area.

Rhombus

Rhombus

Frost Gate Guardian

Join Date: May 2005

Don't remember the name

R/N

I know in WoW you really need mounts, cuz you are walking and riding all day. but in guild wars, you can map travel to the closest location, then walk to the place you want to go.

MCS

MCS

Banned

Join Date: May 2005

This thread is still here...

*vomits*

It's not a matter of mounts being good or bad, it's that this has been discussed COUNTLESS times.

Some want some don't who cares it's been discussed.

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Quote:
Originally Posted by theclam
Maybe the devs don't want people to be able to travel anywhere on the map within 5 minutes? If you want to get to a hard to reach area, shouldn't you be required to fight your way there? Otherwise, there really isn't such a thing as a hard to reach area.
Unless, of course, the number and difficulty of monsters is increased in instances where mounts are ridden.

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

Quote:
Originally Posted by DrSLUGFly
an end game quest reward, (or) a reward for ALL missions, bonuses and available quests.

(***minimum post size***)

Stev0

Stev0

Lion's Arch Merchant

Join Date: Apr 2005

Halifax, NS, Canada

Quote:
Originally Posted by Adraeus
Read the entire thread.
I'm talking about relevant conversation. People are derailing it into something it isnt.

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Quote:
Originally Posted by Stev0
I'm talking about relevant conversation. People are derailing it into something it isnt.
If mounts were implemented, then its implementation would affect other methods of travel; therefore, map travel is relevant. For example, assuming that map travel remains if mounts were implemented, how would the mounts be managed? Would mounts be considered Allies (which travel with you) or Party Members (which are abandoned when moving to another instance using the map)? For a realistic experience, the implementation of mounts and the removal of map travel was suggested. I suggested the replacement of map travel with an item-based and spell-based warp travel system instead of its complete removal.

You responded, "Quit being so goddamn narrow minded." Considering your evasive and negative attitude towards discussing the actual issues involved with the implementation of mounts, I ask you, "Who's narrow-minded now?" Certainly not me.

Talesin Darkbriar

Talesin Darkbriar

Krytan Explorer

Join Date: Jun 2005

California - irrigated desert...

The Myrmidon

E/N

Quote:
Originally Posted by MCS
This thread is still here...

*vomits*

It's not a matter of mounts being good or bad, it's that this has been discussed COUNTLESS times.

Some want some don't who cares it's been discussed.
Why are you still here then?

kungfumonkey2

kungfumonkey2

Frost Gate Guardian

Join Date: May 2005

Virginia

ACE~Ancient Combat Experts

E/Mo

The tanks have rolled in and over this issue many times. It is dead, quit poking it with a stick.

If you love mounts so much go play Super Mario and ride around yoshi for awhile.

Mounts are just the simple exploitation of innoncent animals. Look at the Stone Summit? Do those Dolyaks look happy?

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

Quote:
Originally Posted by kungfumonkey2
The tanks have rolled in and over this issue many times. It is dead, quit poking it with a stick.

If you love mounts so much go play Super Mario and ride around yoshi for awhile.

Mounts are just the simple exploitation of innoncent animals. Look at the Stone Summit? Do those Dolyaks look happy?
Actually if you want mounts go play some WoW.

Although I would love a Dolyak as a mount.

cc.pyro

cc.pyro

Frost Gate Guardian

Join Date: Apr 2005

Mayland

The Cheverly Crew

W/Mo

Why not just keep map travel as is and have mounts for fun or for those who like to explore? Seems like an ok idea to me that doesn't really affect much.

Adraeus

Academy Page

Join Date: Jun 2005

LLJK

R/Mo

Quote:
Originally Posted by cc.pyro
Why not just keep map travel as is and have mounts for fun or for those who like to explore? Seems like an ok idea to me that doesn't really affect much.
Create a flow diagram to help you visualize the effects the implementation of mounts would have on gameplay and travel functionality.

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

Quote:
Originally Posted by cc.pyro
Why not just keep map travel as is and have mounts for fun or for those who like to explore? Seems like an ok idea to me that doesn't really affect much.
Cheers. End game award with restrictions on portal passage when partied with low level teamates.

speedtouch

Frost Gate Guardian

Join Date: Apr 2005

Canada

Mighty Crusade

R/Mo

So far I've made 3 mount topics myself so I agree, the main reason was that they would take up to much of the dev time and bandwich.I would love to get a mount as a end of game reward with money included of course.

Like I said in another topic of mine "people will get guild wars then come to forums and make topics about mounts because they want to get a mount."I don't care how it looks, it could be a white box for all I care.Add them in, instant travel is only good for stuff you have done.

Quests can take up to 2 hours even if your not fighting enemys on the way.