A lil help with a R/ME build

Magic Gan Man

Ascalonian Squire

Join Date: Jun 2005

Ok iv been working for like a week to get a good build but every time I find somthing I like i find that my points are to spread out, i want an interupt char that also can do some dmg with a little defense like throw dirt, whirling defense and troll urgent. Any help will be greatful. ty guys

1 more thing if a went for armor penetrating could i do ultimate dmg like penatrating attack+judges insight+ 1 skill from necro that does -20 to all armor would that be good?

Casonetto

Frost Gate Guardian

Join Date: Jun 2005

The Heron Guard

W/E

I have a R/Me as well. I am sort of wishing I had picked Monk as secondary.

Sting

Frost Gate Guardian

Join Date: Apr 2005

Lafayette LA

Well ya didnt list your specs or skills so I can only guess. To me it sounds like your trying to do damage with your bow, although you can do decent damage with it you can do so much more with your mesmer skills because its 100% armor piercing and Interupts/Energy drain. IMO a misconception is DPS is what kills your enemies and if they have no healers there the it will work, but most good healing monks can heal faster than bow damage (unless your the uber rangers who can 2 shoot people who sometimes post on here), most of the time its spike damage is what kills oponents or their oppenents run out of energy to maintain the heals.

burianek

Academy Page

Join Date: May 2005

X Universe

Many of my comments will refer to pvp, if you're looking for pve advice let me know and I'll write something else.

Regarding the previous post, if you want to do a lot of mesmer dmg, you're better off as a primary mesmer.

The only reason to play a ranger primary is for expertise, if you're not using expertise, you picked the wrong primary. It's unfortunate to be limited in this way, but it's true. (note that these comments are for high level rangers only)

Once you accept that you have to have expertise, you need to make sure to use it by using primarily ranger skills. If you don't primarily rely on ranger skills, you weaken the build. Around this ranger "core", you throw in a few, select, complimentary 2ndry skills.

That's why you see a lot of R/E's with conjure.
You see a lot of R/Mo's with a rez or judge's insight.
You see R/N's with rend enchantments.

R/Me? One word: echo.
It's too bad it isn't available 'till later, but since ranger skills with high expertise are utterly spammable, you find the real limiting factor is the recharge time. Echo cuts recharge in half. (more or less) There's quite a lot of useful things you can do with that.
There aren't really any dmg enhancing Me spells you can use to augment your bow, so I'd resign myself to the fact that as a R/Me you really shouldn't spec for bow dmg. You'd be better off as a R/E or R/Mo for that. It's not necessarily a bad thing to not be a bow dmg dealer as a ranger though. There are other options available.

Debilitating shot is, (iirc) the most efficient, continuous energy deprivation skill in the game. At a cost of 4 with 14 expertise, and a recharge of 5 seconds, you can land approx 4 of them in 20 seconds (the recharge time for something like power leak or energy drain). Pair that with echo? *shudder*
Compliment that with some nasty mesmer shutdown stuff that isn't too weakened by your not being a primary mesmer, and voila! Play to your strengths.

Ask yourself the question, 'could I build this better if I were a different class?' If the answer is yes, regardless of how painfully you want to make it work and play it, it's not a good build for your character.

Oh, and I've found that I've gotten more effective as I've stopped bringing defensive skills. As the general population tends to sneer at rangers, you'll find that more often than not, you'll be ignored. The only time you'll use those defensive skills are when the rest of your team is down and they finally target you. By that point, it's too late. Have you ever been in a group that's said 'Ok, everybody rush the ranger?'

Cheers.