Hello,
I am requesting that water magic be improved so that it is more competitive in PvE and PvP. The main thing with water magic is that it slows down movement rates. It should also slow down attack rates. It makes sense that if you are so cold that you move a lot slower, you shouldn't be able to swing that weapon as fast either. An effect similar to Faintheartedness (minus the health degen) would very nicely complement the slowed movement rate and would give water magic much more potential. As far as I know, it is the least commonly used element, and for good reasons. It is pathetic (generally speaking) in PvE. This would help balance it a lot.
Thanks.
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In Guild Wars, I think air magic is already powerful enough, especially with all the air spike-centered builds, and fire is already bad enough in PvP.