It would seem as of now that all the elemental weaknesses known and executed in PvE are just self-destructive... As in each weakness is each strength. Tough to explain but can someone confirm this?
I tested this on 4 different enemy types.
Fire Imp
Ice Imp
Rockshot Devourer
Storm Rider
they're of fire, ice, earth, and air respectively and their weaknesses seem to be
Fire Imp dies to ice
Ice Imp dies to fire
Rockshot dies to air
Storm Rider dies to earth...
Is this true? Or am I testing goofy? What I mean is these enemies take a huge amount of what seems to be extra damage from a certain element and/or elemental weapon.
Self-destructive elemental damage testing.
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With my necro, against fire imps, I used deathly swarm. Now, Deathly Swarm does Cold damage. It took twice the normal amount of health from the fire imps. So not so much for the 4 elements as all damage types. Like some enemies take double damage when its dark damage, and that same enemy takes normal damage if its cold.
