Death Penalty

Strycker

Frost Gate Guardian

Join Date: Mar 2005

What exactly is the death penalty in this game? Is it harsh?

Auh

Auh

Lion's Arch Merchant

Join Date: Apr 2005

No. You only get a death penalty if you die in a mission or PvP. If you return to town while you have a death penalty, it is removed. You are still sturdy after a death, but it goes downhill from there.

Strycker

Frost Gate Guardian

Join Date: Mar 2005

That really doesent answer my question.

What is the death penalty? Weaker? Lose EXP? Lose items?

The only way to remove the death penalty is to go to town? And it gets worst the longer your in the mission? So you may have to leave near the end of the mission?

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Quote:
Originally Posted by Strycker
That really doesent answer my question.

What is the death penalty? Weaker? Lose EXP? Lose items?

The only way to remove the death penalty is to go to town? And it gets worst the longer your in the mission? So you may have to leave near the end of the mission?
Weaker. It reduces your total HP and energy. You can get rid of it by fighting. You don't lose EXP, which is great.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

temp health/energy only

15 % each death stacking to max 60 %

cleared at return to town outpost etc

no loss of otems exp etc

Sausaletus Rex

Sausaletus Rex

Death From Above

Join Date: Dec 2004

Quote:
Originally Posted by Strycker
What is the death penalty? Weaker? Lose EXP? Lose items?
Death Penalty or DP occurs when you die. You lose 15% of your maximum health and energy each adn every time you die up to a maximum of 60%. For a level 20 character, the maximum level that's roughly 72 health and 3~5 energy lost for each death. This isn't a permanent penalty, though. Death Penatly can be erased by earning what's known as a Morale Boost - which is a percentile increase to your health and energy or the opposite of DP - or simply by earning experience points. As you gain XP your DP will slowly go away, you'll have 15% DP, then 14% DP, then 13% DP, and so on until you're again at your maximum. That's only when you're in a map, though, by zoning or traveling to another map - between Explorables or back to the lobby or town - you'll wipe away all DP (and Morale) that you have.

There's no permanent loss at all. You don't lose items, gold, XP, or anything else when you die. If you're alone or you're the last one in your party then you'll return to the nearest lobby or resurrection shrine (Also, in the Pre-Searing Tutorial, there's no DP gained when you die, either) where you can try again. So when you die in Guild Wars the only thing you lose is progress.

Greentongue

Greentongue

Frost Gate Guardian

Join Date: Feb 2005

Orlando, FL

Quote:
Originally Posted by Strycker
What exactly is the death penalty in this game? Is it harsh?
The "Death Penalty" is a -15% removed from your Health and Energy.
If you continue to be killed you will recieve more DP up to a total of -60%.
Then even if you die again it not go higher.

This penalty can be worked off by killing opponents. Usually it is reduced 1% at a time. To completely remove it you can go to a town or outpost.

You will not lose any items or money at any time.

So, is it harsh? I think it is not.
I still try to avoid getting it though.

HotSnack

HotSnack

Lion's Arch Merchant

Join Date: Feb 2005

On a side note, you get a 'morale boost' whenever you kill a boss. The boost is something along the lines of +2-3% towards your health and energy pool.

Armaio

Frost Gate Guardian

Join Date: Apr 2005

Canada

All in all this is a great system

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Thanks for the replies, makes alot more sense now.